AlterAsc Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 12, D:1) 19 stones (11, 22, D:1) a +0 dagger 2 stones (13, 19, D:1) a cursed -3 spear (16, 25, D:1) a stone (26, 42, D:1) a +0 club (26, 45, D:1) a +0 robe (27, 19, D:1) a +0 robe (27, 43, D:1) a +0 club (28, -3, D:1) a +0 chain mail (31, 21, D:1) a +0 dagger (34, 13, D:1) 14 bolts (40, 37, D:1) 16 bolts (42, 18, D:1) 26 stones (42, 22, D:1) a +0 dagger (43, 19, D:1) a +0 dagger (47, 17, D:1) a +0 cloak (57, 7, D:1) a +0 mace (58, 25, D:1) a +0 helmet (59, 14, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -18, D:2) a +0 hunting sling (13, -21, D:2) a +0 club (14, -20, D:2) a +0 club (15, -20, D:2) a +0 club (15, 1, D:2) a +0 dagger a +1 robe of fire resistance (15, 2, D:2) a +0 hand axe a cursed +0 leather armour (18, -20, D:2) a +0 war axe a +0 leather armour (19, -2, D:2) a +0 mace a +0 leather armour (23, -16, D:2) a +0 spear a +0 club (30, 9, D:2) a cursed -1 short sword (32, -16, D:2) a +0 hunting sling (33, 8, D:2) a cursed -1 club (35, 19, D:2) a +0 club (39, -34, D:2) a +0 hand axe (39, -25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 15 poisoned darts (2, -5, D:3) a +0 robe (7, 4, D:3) a +0 robe (8, -7, D:3) a +0 dagger (8, -1, D:3) a +0 whip (24, 21, D:3) a +0 trident a +0 leather armour (32, 6, D:3) a +0 dagger (44, 10, D:3) a +0 robe (45, -12, D:3) a +0 hand axe (48, -9, D:3) a +0 robe (54, -5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 club (0, 1, D:4) a +0 leather armour (2, 14, D:4) a +0 giant club (4, 11, D:4) a +0 trident of protection (4, 12, D:4) a +0 hand axe a +0 ring mail (5, 5, D:4) a +0 flail a +0 leather armour (15, 28, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 large shield (16, 7, D:4) a +0 trident (16, 28, D:4) a +0 mace (20, 31, D:4) a +0 hunting sling (23, 7, D:4) the +2 flail "Docarap" {venom, rPois MR++ Str-5 Int+8} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+8). It protects you from poison. It affects your resistance to hostile enchantments. (31, 9, D:4) a cursed +0 pair of boots (35, 22, D:4) a +0 chain mail a +0 hand axe (41, -9, D:4) a +0 club (41, 31, D:4) 21 sling bullets (41, 34, D:4) a +0 mace (42, 1, D:4) a +0 dagger a +0 robe a +0 hand axe (42, 21, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -5, D:5) a cursed +0 robe a +2 war axe of freezing (16, 3, D:5) 25 sling bullets (21, -4, D:5) 6 boomerangs (23, -9, D:5) a +0 leather armour a +0 vampiric morningstar (25, 21, D:5) a +0 hand axe 2 boomerangs a +1 leather armour of magic resistance (27, 20, D:5) a +0 flail (28, 20, D:5) a +0 chain mail (33, -8, D:5) a +0 robe a +0 mace (37, 0, D:5) a +0 spear (38, 2, D:5) a +0 halberd a +0 spear (39, 11, D:5) a +0 chain mail a +0 short sword (42, 20, D:5) a +0 plate armour (47, 16, D:5) a +0 shortbow (53, 16, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ahaejaw's Gadget Shoppe a wand of disintegration (19) (276 gold) a wand of paralysis (9) (132 gold) a wand of disintegration (17) (252 gold) a phantom mirror (360 gold) a fan of gales (480 gold) a phial of floods (480 gold) a phial of floods (480 gold) a phantom mirror (360 gold) a wand of iceblast (2) (72 gold) a fan of gales (480 gold) a wand of enslavement (8) (120 gold) (10, -19, D:6) 20 sling bullets (36, 12, D:6) a cursed +0 mace (38, -26, D:6) a +0 mace a cursed +0 ring mail a +3 dagger a +0 robe a +1 scimitar a +0 robe a +5 short sword a +0 robe a +0 halberd a +0 robe a +0 ring mail (38, -8, D:6) a +0 club (39, -8, D:6) a +0 spear (39, -7, D:6) a +0 whip (40, -6, D:6) a +0 spear (41, -32, D:6) a +0 scale mail (46, -35, D:6) a +0 leather armour (52, -19, D:6) a +0 giant club Level 7 of the Dungeon (7, 8, D:7) a +0 mace (9, -4, D:7) a +0 spear (10, -7, D:7) a +0 flail (10, -4, D:7) a +0 spear (10, 41, D:7) 12 bolts (11, -5, D:7) a +0 spear (22, 35, D:7) a +0 pair of boots (30, 32, D:7) a +0 chain mail (36, 14, D:7) a +0 war axe (45, 29, D:7) a +0 war axe (49, -7, D:7) a throwing net (50, -8, D:7) a +0 giant spiked club (53, -10, D:7) a +0 battleaxe (57, 9, D:7) a +2 vampiric dagger Level 8 of the Dungeon [Shop] Zatsoixt's Jewellery Boutique an uncursed ring of magical power (240 gold) an uncursed ring of magical power (240 gold) a cursed -2 ring of evasion (24 gold) the amulet of Feas {Spirit +Fly rC- MR- Int+6} (486 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. an uncursed amulet of the acrobat (360 gold) an uncursed amulet of guardian spirit (360 gold) a +3 ring of dexterity (188 gold) an uncursed ring of wizardry (360 gold) [Shop] Ytunatir's General Store a ration (75 gold) a +0 quarterstaff (60 gold) a +0 war axe (52 gold) a scroll of teleportation (45 gold) a +0 falchion (45 gold) [Shop] Vial's Gadget Boutique a lightning rod (4/4) (600 gold) a sack of spiders (300 gold) a wand of iceblast (8) (180 gold) a lightning rod (4/4) (600 gold) a crystal ball of energy (300 gold) a wand of iceblast (9) (195 gold) a wand of random effects (18) (150 gold) a wand of digging (7) (330 gold) a wand of disintegration (14) (270 gold) a sack of spiders (300 gold) a wand of polymorph (12) (210 gold) a wand of digging (6) (300 gold) a fan of gales (600 gold) a lamp of fire (600 gold) [Shop] Giduageu's Assorted Antiques a wand of iceblast (11) (270 gold) a potion of agility (72 gold) a +0 chain mail (81 gold) a scroll of immolation (63 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) the +3 demon whip "Didezakh" {freeze, -Tele rF+ Dex+3} (1020 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It prevents most forms of teleportation. a potion of heal wounds (90 gold) a +0 club (18 gold) a book of Conjurations (540 gold) a +0 battleaxe (117 gold) a +1 plate armour of cold resistance (630 gold) a wand of acid (6) (360 gold) a scroll of fog (36 gold) a +2 falchion of electrocution (351 gold) (1, -21, D:8) a +0 mace (3, 22, D:8) a +0 dagger (3, 23, D:8) a +0 club (6, -35, D:8) an adder corpse (skeletalised by now) (12, -29, D:8) a +0 short sword (13, -31, D:8) a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, -30, D:8) a +0 short sword a kobold corpse (skeletalised by now) (14, -29, D:8) a cursed +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (15, -15, D:8) a +0 scale mail (15, -1, D:8) a +0 dagger a +0 robe (17, -2, D:8) a +0 hand axe a +0 scale mail a +0 trident (19, -23, D:8) a +0 dagger a +0 robe (20, -23, D:8) a +0 short sword 5 boomerangs a +0 flail a +0 leather armour a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 6, D:8) a +0 club (27, -23, D:8) a +0 spear (36, -19, D:8) a +0 quarterstaff (43, -2, D:8) a +0 mace a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour (54, -23, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a scroll of remove curse (4, 3, D:9) a necrophage corpse (still there?) a killer bee corpse (still there?) the Ecumenical Temple