AlterAsc Level 1 of the Dungeon (0, 0, D:1) 15 bolts (7, 18, D:1) a +0 hunting sling (9, 5, D:1) a +0 club (18, -7, D:1) 10 stones (20, -9, D:1) a +0 club (22, -11, D:1) a +0 club (26, -24, D:1) a +0 club (35, -7, D:1) a +0 club (37, -19, D:1) a +0 short sword (42, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, -29, D:2) a +3 mace of protection (3, -11, D:2) a +0 dagger (4, -1, D:2) a +0 club (8, -11, D:2) a +0 club (9, -10, D:2) 18 stones (18, -29, D:2) a +0 robe (23, 0, D:2) a stone (27, -3, D:2) 2 stones (30, -5, D:2) a +0 club 12 stones (33, 2, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 37, D:3) 3 stones (5, -2, D:3) a +0 dagger (8, 15, D:3) a +0 club (8, 16, D:3) a +0 club (10, -1, D:3) a +0 short sword (15, -6, D:3) a +0 club (17, 4, D:3) a +0 robe (21, 23, D:3) a +0 robe (22, 4, D:3) a +0 dagger (23, -10, D:3) a +0 ring mail (26, 25, D:3) 22 stones (37, 17, D:3) a +1 dagger of speed (39, 4, D:3) 24 stones (40, -8, D:3) 23 stones (46, 7, D:3) a +0 flail 5 boomerangs (46, 8, D:3) a +0 club a +0 club a +0 hand axe a +0 leather armour (58, -13, D:3) a +0 dagger (64, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (5, 29, D:4) a +0 flail a +0 leather armour (7, 20, D:4) 17 sling bullets (11, 38, D:4) 28 stones (12, 11, D:4) 23 bolts (37, 4, D:4) a +0 scimitar (43, 7, D:4) a +0 club (47, 13, D:4) a +0 club (51, 27, D:4) a +0 hand axe (56, 2, D:4) 23 stones Level 5 of the Dungeon [Shop] Zujick's Antique Weapon Boutique a +0 broad axe (108 gold) the +6 halberd of the Sky {freeze, rF++ Str+5 Int-5} (1665 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (-5). It greatly protects you from fire. a +0 battleaxe (175 gold) the cursed +2 trident "Vatoawk" {drain, SInv} (661 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. It has a curse placed upon it. a +0 falchion (81 gold) a +0 scimitar (108 gold) a +0 war axe (94 gold) a +2 trident of venom (437 gold) a +0 mace (81 gold) a +0 short sword (81 gold) the cursed +1 halberd "Qoerimm" {flame, MP+9} (947 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It has a curse placed upon it. a +0 whip (67 gold) (0, 0, D:5) a +0 robe (10, -2, D:5) a +0 leather armour (18, 9, D:5) a +0 trident a +0 chain mail (18, 10, D:5) a +0 dagger a +0 leather armour (19, 10, D:5) a +0 whip a cursed -1 flail a +0 chain mail (20, 7, D:5) a +0 hand axe (20, 9, D:5) a +0 mace (21, 7, D:5) a cursed +0 club a +0 ring mail (21, 8, D:5) a +0 dagger a +0 robe (21, 9, D:5) a +0 club (44, 15, D:5) 11 stones (51, 31, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +3 spear (4, 50, D:6) a +0 spear (15, 8, D:6) a +0 leather armour (20, 9, D:6) a +0 trident (20, 10, D:6) a +0 mace a +0 scimitar (25, 6, D:6) a +0 quarterstaff (39, 18, D:6) a +0 spear (40, 6, D:6) a +0 bardiche (52, 58, D:6) a +0 rapier (58, 34, D:6) a +2 spear of venom (59, 22, D:6) 5 boomerangs of dispersal (60, 59, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Liennion's Antique Weapon Shoppe a +0 morningstar (116 gold) a +0 war axe (101 gold) a +2 shortbow of freezing (504 gold) a +2 battleaxe of electrocution (817 gold) a +2 falchion of slicing (478 gold) a +0 long sword (101 gold) a +3 scimitar of freezing (701 gold) a +0 dagger (58 gold) a cursed -3 club (2 gold) a +0 arbalest of velocity (252 gold) (0, 0, D:7) a +0 chain mail (1, -34, D:7) a +0 dagger a +0 robe (8, -19, D:7) 12 bolts (8, -8, D:7) a +0 falchion (9, -21, D:7) a +0 hand axe a +0 ring mail (15, -22, D:7) a stone (16, -19, D:7) a stone (18, -18, D:7) a stone (19, -20, D:7) 6 gold pieces (20, -22, D:7) 5 large rocks (20, -18, D:7) 6 large rocks (26, -22, D:7) a +0 short sword (27, -19, D:7) a +0 dagger a +0 robe (28, -27, D:7) a +0 hand axe (28, -13, D:7) a +0 club (28, -10, D:7) a +0 halberd a +0 club (28, -9, D:7) a +0 spear a +0 flail (28, -8, D:7) a +0 trident a +0 ring mail a +0 shield (28, -1, D:7) a howler monkey skeleton (29, -29, D:7) a +0 short sword a +0 chain mail (29, -28, D:7) a +0 mace (35, -8, D:7) a +0 scale mail (39, -3, D:7) a +0 quarterstaff (49, -32, D:7) a +0 robe (60, -21, D:7) a +0 giant club an ogre skeleton Level 8 of the Dungeon (7, -10, D:8) 2 stones (7, -7, D:8) 2 stones a kobold corpse a kobold corpse (8, -13, D:8) a stone (8, -10, D:8) 2 stones (8, -8, D:8) a cursed +0 short sword a +0 whip (8, -7, D:8) 2 stones (9, -10, D:8) a stone (9, -7, D:8) a +0 short sword 5 stones a kobold corpse (11, -15, D:8) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (14, -12, D:8) a hornet corpse (15, -12, D:8) a +0 dagger a +0 robe a potion of degeneration a scroll of remove curse (16, -12, D:8) a +0 trident (unseen) (19, 0, D:8) 16 stones (24, -16, D:8) a +0 ring mail the Ecumenical Temple