AlterAsc Level 1 of the Dungeon (5, -25, D:1) a +0 dagger (9, -8, D:1) a +0 leather armour (22, -22, D:1) a +0 scale mail (24, 3, D:1) a +0 leather armour (27, -19, D:1) a +0 dagger (27, 4, D:1) a +0 ring mail (30, -19, D:1) a +0 dagger (33, -8, D:1) a +0 club (34, -19, D:1) a +0 war axe (35, -19, D:1) a +0 short sword (37, -15, D:1) a +0 dagger a +0 ring mail (38, 11, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -18, D:2) a +0 dagger (6, -15, D:2) a +0 chain mail (27, -8, D:2) a +0 robe (28, -12, D:2) a +0 long sword (31, -3, D:2) the +0 ring mail of Qatim {Harm rElec Stlth+} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (53, -20, D:2) a +0 short sword (53, -19, D:2) a +0 flail a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of freezing (1, 25, D:3) a +0 mace (2, 20, D:3) a +0 dagger a +0 dagger (5, 17, D:3) a +0 war axe a +0 ring mail (5, 18, D:3) a +0 trident a +0 scale mail (10, -2, D:3) a +0 sling (23, 4, D:3) a +0 plate armour (24, 3, D:3) a +0 ring mail (25, -11, D:3) a +0 dagger (26, -11, D:3) a +0 whip a +0 club an orc corpse (28, -11, D:3) a +0 flail a +0 leather armour a +0 whip a +0 flail (29, -5, D:3) a +0 short sword (30, 22, D:3) a +0 dagger a +0 sling (31, 22, D:3) a +0 club a +0 sling a +0 short sword a +0 animal skin a +0 helmet a +0 dagger (32, 22, D:3) a +0 club a +0 dagger a +0 dagger a +0 dagger (33, 21, D:3) a +0 club (33, 22, D:3) a +0 club (43, 12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (0, 1, D:4) a jackal corpse (skeletalised by now) (3, 7, D:4) a +3 orcbow a centaur skeleton (11, -1, D:4) a +0 spear