Altran Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (3, -30, D:1) a +0 club (12, 2, D:1) a +0 short sword a +0 short sword 5 stones (26, -1, D:1) 17 sling bullets (36, -36, D:1) a +0 dagger (36, -18, D:1) a +0 club (43, -21, D:1) a +0 club (45, -22, D:1) a +0 dagger (45, 2, D:1) a +0 whip (45, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 arrows (3, -33, D:2) a +0 leather armour (7, -43, D:2) a +0 club (7, -42, D:2) a +0 ring mail (8, -25, D:2) a +0 dagger (13, -43, D:2) a +0 leather armour (21, 6, D:2) a +0 club (23, -48, D:2) a +4 whip (32, -31, D:2) a +0 dagger a +0 hunting sling 23 stones (40, -33, D:2) a +0 short sword (42, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 stones (0, 13, D:3) a +0 hand axe (4, 13, D:3) 15 sling bullets (9, 22, D:3) 19 stones (18, 35, D:3) a +2 dagger of protection a +0 leather armour (19, 14, D:3) a +0 short sword (35, -13, D:3) 20 arrows (36, 31, D:3) a +0 dagger (40, 10, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -3, D:4) 22 sling bullets (5, 8, D:4) a +0 hunting sling (9, -10, D:4) 15 stones (10, -14, D:4) a +0 scale mail (12, -10, D:4) 22 stones (16, 22, D:4) 9 stones (20, 14, D:4) a +0 short sword a +0 scale mail (20, 15, D:4) a +0 hand axe 5 boomerangs a +0 flail a +0 falchion a +0 ring mail (21, -3, D:4) a +0 giant club (28, 18, D:4) 22 stones (32, -5, D:4) a +0 whip (38, 11, D:4) a +0 dagger (42, 13, D:4) a +0 short sword (48, 23, D:4) 3 boomerangs (57, 22, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Kammimul's Armour Emporium a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +3 plate armour of positive energy (630 gold) the +0 robe of Incorporation {rF+} (220 gold) rF: It protects you from fire. a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 helmet (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 cloak (67 gold) a +2 robe (190 gold) [Shop] Fuby's Magic Scroll Emporium a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (42 gold) a scroll of blinking (90 gold) a scroll of immolation (42 gold) a scroll of immolation (42 gold) a scroll of identify (24 gold) [Shop] Poch's Antique Armour Emporium the +3 leather armour of the Apprentice {Rampage rN+ Regen+} (648 gold) rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +0 pair of gloves (103 gold) a +2 scale mail of positive energy (414 gold) a +2 robe of resistance (867 gold) a +0 helmet (103 gold) a +1 ring mail of willpower (368 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +3 plate armour of poison resistance (966 gold) [Shop] Lopt's Distillery a potion of haste (110 gold) a potion of flight (33 gold) a potion of resistance (110 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) (0, 0, D:5) a +0 glaive (2, 29, D:5) 17 sling bullets (3, 43, D:5) 3 scrolls of noise (8, 28, D:5) a +0 giant club (9, 10, D:5) 23 stones (10, 29, D:5) a +0 robe (15, 28, D:5) a +0 hand crossbow a +0 short sword 7 bolts (17, 44, D:5) a +0 flail (18, 41, D:5) 22 sling bullets (18, 42, D:5) a +0 flail (18, 43, D:5) a +0 flail a +0 club (20, -2, D:5) a +0 cloak (21, 39, D:5) 10 stones (22, 18, D:5) a +0 scale mail (22, 23, D:5) 5 stones a +0 dagger (23, 23, D:5) 6 poisoned darts a +0 club (24, 23, D:5) a +0 short sword (24, 24, D:5) a +0 club (30, 14, D:5) a +0 spear (34, 14, D:5) a +0 ring mail (41, 7, D:5) 24 arrows (43, 28, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +3 leather armour a +0 dagger (0, 2, D:6) a +0 ring mail a +0 hand axe (0, 4, D:6) a +0 leather armour a +0 hand axe (0, 5, D:6) a +0 short sword a +0 robe a +0 dagger (14, 16, D:6) 14 stones (25, -2, D:6) a +1 helmet (27, -13, D:6) a +0 leather armour (30, -15, D:6) 13 sling bullets (45, -35, D:6) a +0 quarterstaff (45, -19, D:6) a +0 club (53, 5, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 hand axe of Tintit {chaos, rC+ Str+3 Int+2} (7990 gold) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rC: It protects you from cold. The Shining One disapproves of the use of such an item. the ring "Josues" {Fire rPois rCorr Int+4 Dex-3} (4390 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the ring of Sogele {rF+ Dex+4} (4040 gold) [ring of protection from fire] Dex: It affects your dexterity (+4). rF: It protects you from fire. the +1 hand axe of Mutilation {flame, rElec rF+} (3140 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rElec: It insulates you from electricity. [Shop] Vucats's Jewellery Boutique the ring "Zaeskos" {Ice MP-9 Str+2 Int+6} (418 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (-9). a ring of protection from cold (350 gold) a +6 ring of strength (819 gold) a ring of see invisible (210 gold) an amulet of guardian spirit (420 gold) a ring of positive energy (280 gold) a +6 ring of intelligence (819 gold) a +4 ring of evasion (504 gold) a ring of protection from cold (350 gold) a +6 ring of dexterity (819 gold) (0, 0, D:7) a +0 pair of boots (6, 10, D:7) 25 bolts (11, 41, D:7) a +0 falchion a +2 robe of willpower (12, 41, D:7) a +0 halberd a +0 robe (12, 44, D:7) a +0 battleaxe a +0 robe a +0 falchion a +0 robe (17, 30, D:7) 15 arrows a +0 shortbow (24, 20, D:7) a +0 robe a +0 whip (32, 20, D:7) a +0 leather armour a +0 whip a +0 flail 18 arrows a +0 shortbow a +0 hand axe a +0 dagger (33, 20, D:7) 4 boomerangs a +0 flail a +0 halberd a +0 plate armour a +0 short sword (33, 21, D:7) a +4 whip (34, 21, D:7) a +0 giant club (36, 20, D:7) a +0 club (37, 20, D:7) a +0 dagger a +0 robe (37, 22, D:7) a +0 chain mail (38, 18, D:7) a +0 mace (44, 6, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 20 arrows (2, -30, D:8) a +3 dagger of chaos a +0 robe (2, 0, D:8) a +0 flail (3, -26, D:8) +0 steam dragon scales a +0 broad axe (5, 6, D:8) 22 arrows (8, 11, D:8) a +0 plate armour (12, -21, D:8) a +0 robe (14, 0, D:8) a +4 great sword a +0 robe a +0 dagger a +0 robe (15, 12, D:8) a +0 short sword a +0 club a +0 dagger 4 stones a +1 trident of protection a +0 scale mail (15, 13, D:8) a +0 short sword 8 poisoned darts (16, 13, D:8) a +0 dagger 2 stones (16, 14, D:8) a +0 short sword a +0 hand crossbow 16 bolts (25, 8, D:8) a staff of conjuration (26, -1, D:8) a +0 spectral giant spiked club (27, -7, D:8) a +0 trident a +0 chain mail (27, -6, D:8) a +0 dagger a +0 robe a +0 club (28, -6, D:8) a +0 shortbow 22 arrows (30, -3, D:8) a +0 mace a +0 leather armour (30, 0, D:8) a +0 shortbow 22 arrows (31, -20, D:8) 14 bolts a +0 club a +0 hand crossbow a +0 club a +0 chain mail a +0 long sword (31, -2, D:8) a +0 dagger a +0 robe a +0 shortbow a +0 shortbow 37 arrows (31, -1, D:8) a +0 flail a +0 mace a +0 dire flail a +0 arbalest 18 bolts a +0 ring mail (31, 15, D:8) the +4 robe "Aweurghe" {-Tele rC+ Int+4 Dex+2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. (33, -20, D:8) 3 stones a +0 short sword a +0 club a +0 club a +0 robe a +0 dagger (33, 15, D:8) a +0 scale mail (34, -21, D:8) a +0 robe a +2 whip of flaming (42, 14, D:8) a +0 spear (42, 15, D:8) +0 steam dragon scales (43, 13, D:8) a +0 short sword (44, 13, D:8) a +0 whip a +0 robe a +0 dagger a +0 club 4 stones a +0 dagger of venom a +0 whip (44, 14, D:8) a +0 short sword a stone a +0 dagger a +0 whip a curare-tipped dart a +0 club Level 9 of the Dungeon [Shop] Lomp's Armour Shop a +0 buckler (76 gold) a +0 leather armour (34 gold) a +2 helmet of see invisible (365 gold) the +2 helmet "Moehehio" {+Blink Int-4 Dex+8} (627 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+8). +Blink: It lets you blink. a +0 cloak (76 gold) a +0 chain mail (76 gold) a +0 helmet of intelligence (195 gold) a +1 leather armour of fire resistance (238 gold) [Shop] Awoed's Book Shop a book of Storms (512 gold) a book of Chaos (800 gold) a book of Conjurations (320 gold) a book of the Sky (704 gold) a book of Frost (352 gold) a book of Dangerous Friends (640 gold) the Volume of Earth (544 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 yes b - Lee's Rapid Deconstruction Earth 5 yes c - Statue Form Transmutation/Earth 6 no a book of the Senses (512 gold) a book of Debilitation (352 gold) [Shop] Xojedaat's Weapon Shop 18 stones (19 gold) 16 sling bullets (88 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) a +0 long sword (38 gold) a +0 club (11 gold) a +0 dagger (22 gold) a +0 war axe (38 gold) a +0 rapier (44 gold) (0, 0, D:9) 16 stones (6, -10, D:9) a +0 robe (14, -28, D:9) 3 poisoned darts a +0 dagger (14, -27, D:9) a +0 dagger 3 stones a +0 short sword (15, -40, D:9) a +0 hunting sling (15, -25, D:9) a +1 antimagic demon trident a +0 chain mail a +0 short sword 3 stones a +0 club (15, -19, D:9) a +0 short sword 5 stones (17, -21, D:9) a +0 club (18, -23, D:9) a +0 dagger (18, -22, D:9) a +0 short sword (19, -23, D:9) a +0 short sword 2 poisoned darts (20, -32, D:9) a +0 trident (24, -30, D:9) a +0 club (25, -32, D:9) a +0 war axe (26, -30, D:9) a +0 flail (27, -52, D:9) a +0 giant club a +0 giant spiked club (31, 4, D:9) a +0 cloak (34, -11, D:9) a +0 club (36, -21, D:9) 19 poisoned darts (36, -18, D:9) a +0 shortbow (37, -8, D:9) a +0 kite shield a +0 hand axe (38, -9, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (50, -22, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) the +1 lajatang of Hezxogoh {vamp, +Rage Will++ Str+2 Dex-3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). +Rage: It lets you go berserk. Will: It greatly increases your willpower. The Shining One disapproves of the use of such an item. (5, -41, D:10) a +0 whip (7, -25, D:10) 22 stones (9, -15, D:10) 13 bolts (17, -39, D:10) 13 stones (17, -9, D:10) a scroll of noise (25, -37, D:10) a +0 ring mail (28, -2, D:10) a +0 mace (31, -23, D:10) a +0 spear (38, -11, D:10) a +0 robe (41, -21, D:10) the +1 ring mail "Kiseydeze" {+Blink Int+4 Slay+2} Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). +Blink: It lets you blink. (42, -28, D:10) a +0 leather armour (56, -19, D:10) a +4 ring mail of fire resistance (57, -18, D:10) a +2 great sword of freezing (58, -10, D:10) a +0 giant club a +0 giant club (60, -21, D:10) a +0 long sword a +0 leather armour a +0 kite shield (61, -6, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a +0 whip 3 boomerangs a +0 dagger a +0 robe (0, 1, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 64 arrows (0, 6, D:11) 15 arrows (1, 0, D:11) a +0 shortbow 19 arrows (21, -9, D:11) 25 stones (23, 4, D:11) a +0 halberd a +0 chain mail (23, 6, D:11) a +7 eveningstar 6 silver javelins a +0 scale mail (34, 22, D:11) a +0 war axe (38, -14, D:11) 25 arrows (38, 24, D:11) a +0 dagger a +0 robe (52, -3, D:11) 28 sling bullets (59, 9, D:11) a potion of degeneration (60, 6, D:11) a scroll of identify (60, 30, D:11) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (60, 31, D:11) a +0 giant club a +0 giant spiked club (65, 38, D:11) a +0 whip (66, 30, D:11) a +0 short sword Level 12 of the Dungeon (26, -17, D:12) a staff of conjuration (27, 29, D:12) a +0 giant club a +0 giant spiked club (36, 17, D:12) 7 javelins (41, -20, D:12) a +0 leather armour (45, 3, D:12) 6 poisoned darts (46, 22, D:12) 21 stones (47, 2, D:12) a +0 troll leather armour (54, 3, D:12) a +0 long sword (57, -10, D:12) a +0 bardiche the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 16, Lair:1) a +0 scale mail (5, 40, Lair:1) a +0 ring mail (6, 39, Lair:1) a scroll of noise (9, 49, Lair:1) a +0 ring mail (11, 27, Lair:1) a scroll of noise (14, 11, Lair:1) a +0 robe (19, 11, Lair:1) a +0 leather armour (23, 14, Lair:1) a +0 halberd (31, 39, Lair:1) a +0 great mace (40, 24, Lair:1) a +0 chain mail (55, 2, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 gold pieces (2, -2, Lair:2) a +0 short sword (3, -22, Lair:2) a +0 ring mail (17, -7, Lair:2) a +0 helmet (20, -18, Lair:2) 7 stones (23, -14, Lair:2) 25 stones (29, -19, Lair:2) 22 stones (44, 4, Lair:2) 25 stones (49, 3, Lair:2) a +0 rapier (50, 10, Lair:2) 13 gold pieces (52, 15, Lair:2) a swamp worm corpse (55, -1, Lair:2) a wolf skeleton (56, -2, Lair:2) a yak skeleton (60, -3, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 bolts (3, -1, Lair:3) a wolf skeleton (3, 0, Lair:3) a komodo dragon corpse (4, -1, Lair:3) a blink frog corpse (still there?) a blink frog corpse (still there?) (4, 1, Lair:3) a wolf skeleton (5, -4, Lair:3) a +0 flail