Amanar Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of protection (11, -21, D:1) a +0 club (19, -15, D:1) a cursed -2 club (20, -4, D:1) a +0 dagger (25, 13, D:1) a +0 mace (30, -15, D:1) a +0 dagger (34, -23, D:1) a +0 club (42, 3, D:1) a +0 club (52, -22, D:1) a +0 leather armour Level 2 of the Dungeon (6, 3, D:2) a +0 club (39, -6, D:2) a +0 dagger (42, -14, D:2) a +0 short sword (44, 1, D:2) a +0 whip (46, 31, D:2) a +0 spear (47, 3, D:2) a cursed -1 ring mail (47, 20, D:2) a +0 spear (still there?) 4 stones (still there?) (47, 24, D:2) a +0 spear (still there?) a stone (still there?) (54, 15, D:2) a +0 short sword (58, 2, D:2) a +0 trident Level 3 of the Dungeon (9, 1, D:3) a +0 short sword (11, -7, D:3) a +0 scale mail (12, 11, D:3) a cursed +0 club (18, 28, D:3) a +0 spear (23, -11, D:3) a +0 club (24, 21, D:3) a +0 robe a +0 dagger a +0 short sword (34, -5, D:3) a +0 ring mail (34, 31, D:3) a +0 short sword (35, 8, D:3) a +0 helmet (49, 18, D:3) a +0 short sword Level 4 of the Dungeon (8, -18, D:4) a +0 rapier (8, -10, D:4) a +0 leather armour a cursed -1 mace (9, -10, D:4) a +0 ring mail a +0 dagger a +0 club (17, -16, D:4) 4 boomerangs (19, -23, D:4) a +0 leather armour (22, -25, D:4) a +0 flail (23, 9, D:4) a +0 ring mail a +0 hand axe (24, 10, D:4) a +0 leather armour a +0 mace (26, 13, D:4) a +0 robe a +2 dagger of draining (32, 9, D:4) a +0 club (35, -7, D:4) a +1 hunting sling (35, 8, D:4) a +0 club a +0 whip a +0 flail (36, 1, D:4) a +0 spear (38, -2, D:4) an uncursed staff of cold (44, -11, D:4) a +0 chain mail (46, -5, D:4) a +0 dagger (47, -23, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a -3 ring of strength (12, 25, D:5) a +1 leather armour of poison resistance (32, 29, D:5) a +0 ring mail a +1 flail of crushing (37, 34, D:5) a +0 robe (49, 24, D:5) a +0 robe Level 6 of the Dungeon [Shop] Goma's Antique Weapon Shoppe a +0 hand axe (66 gold) a +0 long sword (77 gold) a +0 spear (66 gold) a +0 great sword (143 gold) the +2 hunting sling "Beast's Death Toll" {velocity, +Blink rN+ Dex-2 SInv} (668 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (-2). It protects you from negative energy. It lets you see invisible. It lets you blink. a +1 rapier of speed (418 gold) the +5 morningstar "Mosiaz" {flame, +Inv rElec Stlth+} (1232 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. a +0 short sword (66 gold) a +2 quarterstaff of protection (369 gold) (0, 0, D:6) a +2 vampiric dagger {!w} a +0 robe (1, 1, D:6) a +0 rapier a +0 leather armour (1, 38, D:6) a cursed -1 giant club (13, 20, D:6) a +0 leather armour (19, 31, D:6) a cursed -2 flail a +0 robe (25, 24, D:6) a +0 robe (35, 28, D:6) a +0 shortbow (53, 45, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 mace a +0 chain mail an orc skeleton an orc skeleton (5, 0, D:7) a +0 flail a +0 leather armour an orc skeleton (6, 0, D:7) a +0 dagger (14, -11, D:7) a bolt (14, -10, D:7) a bolt (15, 0, D:7) a throwing net (19, 31, D:7) a +0 rapier (21, -4, D:7) a +0 scale mail of cold resistance (21, -2, D:7) a +0 rapier (23, -1, D:7) a leopard gecko skeleton