Amplified Level 1 of the Dungeon (3, -12, D:1) 5 bolts (8, -27, D:1) a +0 whip (13, -6, D:1) a potion of haste (18, 12, D:1) a +0 ring mail (20, -17, D:1) a +0 club (23, -8, D:1) a +0 hand axe (25, 6, D:1) a +0 club (29, 14, D:1) a cursed -1 dagger (33, -4, D:1) a potion of curing Level 2 of the Dungeon (6, 16, D:2) a +0 spear (8, -11, D:2) a ration (8, -8, D:2) a +0 short sword (9, -8, D:2) a potion of curing (10, 11, D:2) a ration (13, 0, D:2) a +0 ring mail (20, -16, D:2) a +0 hand axe (24, -32, D:2) a +0 dagger (30, -13, D:2) a +0 dagger (39, -24, D:2) a +0 club (51, 7, D:2) a potion of haste (56, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ration (1, 3, D:3) a ration Level 4 of the Dungeon [Shop] Kucyaneq's Antique Weapon Shop a +4 long sword of freezing (679 gold) the +5 hand axe "Mavorane" {flame, MR+ Str+3 Int+4} (1384 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +5 whip of draining (756 gold) a +0 mace (72 gold) a +0 short sword (72 gold) a +0 hunting sling (36 gold) a +4 long sword of protection (628 gold) a +0 mace (72 gold) a +0 long sword (84 gold) the +4 hand crossbow of Subjectivity {flame, rPois Str-3 Dex+2} (849 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+2). It protects you from poison. a +0 scythe (72 gold) (0, 0, D:4) a jackal corpse