Amplified Level 1 of the Dungeon (0, 0, D:1) 20 stones (4, -7, D:1) a stone (4, -6, D:1) a stone (5, -6, D:1) 3 stones (7, -4, D:1) a stone (7, -2, D:1) a +0 dagger (9, -4, D:1) a +0 short sword (18, -2, D:1) a +0 pair of gloves (42, -26, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -3, D:2) a bat corpse (skeletalised by now) (4, -16, D:2) a +0 antimagic mace (4, -4, D:2) a +0 club (4, 1, D:2) a kobold skeleton (14, -5, D:2) a quokka corpse (skeletalised by now) (15, -1, D:2) a rat skeleton (20, 12, D:2) 24 sling bullets (24, -18, D:2) 23 stones (24, -5, D:2) a frilled lizard corpse (skeletalised by now) (24, -4, D:2) a bat corpse (skeletalised by now) (25, -10, D:2) a +0 robe (31, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a wand of random effects (7) (0, 1, D:3) a potion of curing (0, 2, D:3) 24 arrows (2, 8, D:3) a +0 club a +0 dagger (3, 11, D:3) a poisoned dart (4, 8, D:3) a +0 dagger