Amplified Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -31, D:1) a +0 club (4, -4, D:1) 5 stones (4, 14, D:1) a +0 sling (11, -18, D:1) a +0 robe (11, 11, D:1) 4 stones (12, -28, D:1) a +0 leather armour (16, -32, D:1) a +0 dagger (22, -32, D:1) a +0 ring mail (27, -6, D:1) a +0 hand axe (36, 3, D:1) a +0 hand axe (43, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, -3, D:2) a +0 dagger (16, 7, D:2) 2 stones a +0 whip (16, 8, D:2) a +0 dagger (27, -7, D:2) a book of Flames (38, 6, D:2) a +0 hand axe a +0 scale mail (50, 38, D:2) a +0 dagger (60, 37, D:2) a +0 club Level 3 of the Dungeon [Shop] Kaluud's Distillery a potion of magic (88 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) (0, 0, D:3) a +0 spear (2, 28, D:3) a +0 short sword 2 stones (3, 28, D:3) a +0 giant club (5, 8, D:3) a +0 whip a +0 robe (8, -8, D:3) a +0 leather armour (14, 11, D:3) a +0 hand axe (16, 9, D:3) a +0 dagger (18, 27, D:3) a +0 club a +0 sling (24, -4, D:3) a +0 dagger (27, -4, D:3) a +0 mace (36, 26, D:3) 6 atropa-tipped darts Level 4 of the Dungeon [Shop] Plog's General Store a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of invisibility (112 gold) 9 stones (12 gold) 2 potions of brilliance (112 gold) a scroll of torment (133 gold) a potion of brilliance (56 gold) the +5 plate armour of Whack-A-Mole {Slay+5} (1064 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a scroll of acquirement (728 gold) 3 stones (4 gold) [Shop] Nur Enev's Antique Weapon Shoppe a +0 spear (75 gold) a +0 great mace (162 gold) the +1 scimitar "Viohysiq" {flame, rPois rC- rN+++ rCorr} (1075 gold) rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the +1 quarterstaff of Eternal Harmony {venom, rF+ Will- Str+5 Dex+3} (910 gold) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will-: It decreases your willpower. the +7 halberd "Eprysemae" {venom, +Blink Dex+3} (1502 gold) Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. a +0 falchion (75 gold) a +5 long sword of holy wrath (832 gold) a +0 club (25 gold) a +0 club (25 gold) a +0 shortbow (75 gold) a +0 quarterstaff (100 gold) (0, 0, D:4) a +0 dagger (8, -3, D:4) a +0 whip an orc corpse (skeletalised by now) (9, 21, D:4) a +0 club a +0 chain mail a +0 club (10, -1, D:4) a quokka corpse (10, 20, D:4) a +0 trident (10, 22, D:4) a +0 club a +0 leather armour (11, 26, D:4) a +0 hand axe (12, 26, D:4) a +0 hand axe (14, 22, D:4) a +0 dagger (15, 0, D:4) a hobgoblin corpse (16, 31, D:4) a +0 dagger (17, -2, D:4) a +0 hand axe (17, 32, D:4) a +0 sling (32, 12, D:4) a +0 ring mail a +0 short sword (32, 13, D:4) a +0 chain mail a +0 mace a +0 chain mail a +0 falchion (37, -6, D:4) a +0 scale mail (47, -6, D:4) a +0 hand axe (51, -4, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 trident (2, -5, D:5) a scroll of torment (5, -12, D:5) a potion of curing (5, -8, D:5) a +0 flail (6, -2, D:5) 12 gold pieces (7, -14, D:5) a +0 leather armour (8, -27, D:5) 7 stones (15, -5, D:5) a hound corpse (17, -29, D:5) a +0 robe