Amplified Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -24, D:1) a +0 dagger (18, -32, D:1) a potion of curing (23, -18, D:1) a +0 dagger (27, -6, D:1) a +0 short sword (31, -23, D:1) a potion of haste (32, 21, D:1) 6 stones (34, -12, D:1) 9 stones (41, -6, D:1) a +0 club 5 stones (46, -14, D:1) a potion of mutation (55, -31, D:1) a +0 leather armour (55, -12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ponanak's Jewellery Boutique an amulet of faith (480 gold) an amulet of faith (480 gold) a ring of poison resistance (240 gold) a ring of protection from fire (300 gold) a +6 ring of dexterity (432 gold) a ring of willpower (300 gold) the amulet of Doubt {Spirit Harm Int+8 Dex-5 Slay-3} (368 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Harm: It increases damage dealt and taken. an amulet of guardian spirit (360 gold) (5, 7, D:2) a +0 club a +0 robe (16, 25, D:2) 2 potions of degeneration (24, 21, D:2) a +0 robe of resistance a +0 club 4 stones a +0 club (28, 8, D:2) a +0 scale mail (49, 27, D:2) 8 stones (54, -16, D:2) a potion of attraction (54, 3, D:2) a +0 short sword Level 3 of the Dungeon (2, -3, D:3) a potion of enlightenment (5, 9, D:3) a +0 club (5, 10, D:3) a +0 club (9, 0, D:3) 6 stones (17, -9, D:3) a +0 scythe a +0 robe (19, 3, D:3) a +0 dagger a +0 chain mail a +4 flail of protection (22, -14, D:3) a +0 hand axe (22, 3, D:3) a +0 ring mail (24, -14, D:3) a potion of attraction (30, 18, D:3) 3 stones (44, 10, D:3) a +0 club (52, 13, D:3) a +0 club (55, -8, D:3) a +0 quarterstaff (55, 1, D:3) 4 stones (57, -1, D:3) a +0 trident 4 poisoned darts a +0 scale mail (68, 1, D:3) a potion of berserk rage (69, -11, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -10, D:4) a potion of curing (6, -13, D:4) a +0 sling (7, 9, D:4) a +0 leather armour (10, 20, D:4) a +0 ring mail (16, 30, D:4) a +0 club (27, 4, D:4) a -1 mace (28, 9, D:4) a +0 giant club (28, 14, D:4) a +0 robe (28, 21, D:4) 5 poisoned darts (30, 3, D:4) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (30, 28, D:4) a +0 dagger a kobold corpse (skeletalised by now) (31, -1, D:4) a -2 war axe a -2 long sword a -3 short sword a -1 eveningstar (31, 4, D:4) a bat corpse (skeletalised by now) (31, 5, D:4) a +0 robe (31, 28, D:4) a hound corpse (skeletalised by now) (33, 1, D:4) a -2 mace (37, 24, D:4) a potion of curing (58, 2, D:4) a quokka corpse (58, 3, D:4) a bombardier beetle corpse (58, 5, D:4) 8 gold pieces (58, 6, D:4) 9 gold pieces (58, 7, D:4) 12 gold pieces (59, -5, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (59, 6, D:4) 11 gold pieces (60, -6, D:4) a +0 club a +0 ring mail an orc corpse (60, -5, D:4) a +0 club a +0 war axe