Amplified Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a hobgoblin skeleton a kobold skeleton (1, 17, D:1) a +0 ring mail (2, 31, D:1) 4 stones a +0 short sword (3, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 22, D:1) 4 stones a +0 dagger (9, 26, D:1) a +0 mace (10, 23, D:1) 5 stones (10, 30, D:1) a bat skeleton (13, 10, D:1) a hobgoblin skeleton (17, 41, D:1) a rat skeleton (17, 42, D:1) a frilled lizard skeleton (18, 44, D:1) a +0 dagger a +0 dagger a +0 club a kobold skeleton a goblin skeleton (21, 42, D:1) a +0 club a +0 dagger 5 stones a +0 whip a hobgoblin skeleton a rat skeleton a goblin skeleton a kobold skeleton (38, 32, D:1) a +0 ring mail (42, 30, D:1) a beast talisman (43, 26, D:1) a +0 whip (47, 20, D:1) a +0 club a jackal skeleton a frilled lizard skeleton (52, 23, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Eweukoj's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:2) a jackal skeleton (40, 15, D:2) a +0 quarterstaff Level 3 of the Dungeon Level 4 of the Dungeon (29, 9, D:4) 3 javelins (37, -10, D:4) a +0 scale mail (51, -1, D:4) a +0 long sword of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 9, D:5) a +1 dagger of draining a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (2, 9, D:5) a +0 whip a +0 chain mail (2, 10, D:5) a potion of degeneration (2, 21, D:5) a +0 ring mail (4, 4, D:5) a +0 shortbow (37, 3, D:5) an iguana corpse (skeletalised by now) (37, 26, D:5) a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) (39, -19, D:5) a +0 dagger a +1 robe of positive energy (40, -19, D:5) a +2 short sword of draining a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (40, -18, D:5) 5 stones (42, 23, D:5) an adder corpse (skeletalised by now) (46, 20, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (17, 22, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (18, 21, D:6) a +0 giant club a +0 giant spiked club an acid dragon corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (26, 61, D:6) a +2 heavy flail an orc corpse (skeletalised by now) Level 7 of the Dungeon (9, -14, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 27, D:8) 2 potions of degeneration (23, -23, D:8) a +1 rapier of speed (23, 24, D:8) a steam dragon corpse (skeletalised by now) (33, 16, D:8) a +0 flail (34, 16, D:8) a +0 flail an orc corpse (skeletalised by now) (37, -18, D:8) a +0 trident (66, -11, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 flail 2 boomerangs a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (0, 1, D:9) a +0 dagger 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (9, -22, D:9) a +0 dagger a kobold corpse (skeletalised by now) (32, -8, D:9) a +0 helmet (35, 1, D:9) a +0 spear a gnoll corpse (skeletalised by now) (48, -32, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (6, -5, D:10) a +0 heavy mace (23, -17, D:10) 2 potions of degeneration (25, -22, D:10) a +0 hand axe a +0 hand axe a gnoll skeleton (25, -21, D:10) a +0 hand axe a +0 hand axe (25, -18, D:10) 2 potions of degeneration (27, -17, D:10) 2 potions of degeneration (27, -16, D:10) 2 potions of degeneration Level 11 of the Dungeon (0, 0, D:11) 3 datura-tipped darts (10, 36, D:11) a ring of magical power (53, 30, D:11) a +0 dire flail Level 12 of the Dungeon (32, 3, D:12) an ugly thing corpse (skeletalised by now) (52, -21, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) 4 large rocks a cyclops corpse (skeletalised by now) (6, 0, D:13) a +0 mace (12, 33, D:13) a granite talisman (24, -6, D:13) the +10 great sword "Feti" {drain, rPois rF- rCorr Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (42, 28, D:13) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) 4 large rocks a cyclops corpse (skeletalised by now) (21, 26, D:14) a +0 robe (22, 22, D:14) a +1 vampiric lajatang (22, 26, D:14) a +4 short sword of flaming (26, 26, D:14) a +0 hand axe (26, 30, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe (5, 39, D:15) a +0 ring mail (9, 27, D:15) a +0 shortbow (10, -10, D:15) an ugly thing corpse (skeletalised by now) (10, 26, D:15) a +0 orcbow a +0 shortbow a centaur skeleton (10, 28, D:15) a +0 orcbow (11, -10, D:15) an ugly thing corpse (skeletalised by now) (11, -9, D:15) an ugly thing corpse (skeletalised by now) (14, -3, D:15) a +0 demon whip of venom (22, -10, D:15) 2 boomerangs (28, -12, D:15) a +0 long sword (62, -4, D:15) 3 large rocks a cyclops corpse (skeletalised by now) (63, 34, D:15) an ugly thing corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Loasaod's Armour Boutique a +0 pair of gloves (67 gold) a +0 ring mail (60 gold) a +0 cloak (67 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 pair of boots (67 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) (18, -47, Orc:1) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (18, -46, Orc:1) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (19, -48, Orc:1) a +0 short sword a boomerang a +0 plate armour Level 2 of the Orcish Mines [Shop] Irea's Book Shoppe a book of Spectacle (720 gold) a book of Flames (420 gold) a book of Dangerous Friends (630 gold) a book of the Dragon (630 gold) a book of Iron (480 gold) a book of Geomancy (450 gold) a book of Blood (420 gold) a book of Decay (600 gold) a book of Blood (420 gold) [Shop] Cokischapno's Antique Weapon Boutique a +0 orcbow (108 gold) a +0 club (31 gold) a +4 orcbow of freezing (877 gold) a +0 rapier of electrocution (372 gold) a +0 glaive (201 gold) the +9 great sword "Ogrebane" {freeze, Str+5 Int+3} (2495 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). a +0 hand axe (93 gold) a +0 broad axe (124 gold) a +1 long sword of electrocution (486 gold) a +3 mace (620 gold) [Shop] Heyg's Antique Armour Shop a +0 cloak (135 gold) a +1 ring mail of positive energy (390 gold) a +0 leather armour (60 gold) a +7 plate armour of ponderousness (1050 gold) a +1 robe (231 gold) a +0 ring mail (120 gold) a +0 buckler (135 gold) a +0 leather armour (60 gold) a +2 helmet (495 gold) a +0 chain mail (135 gold) [Shop] Vappuz's Jewellery Shoppe a ring of poison resistance (320 gold) a +6 ring of strength (576 gold) an amulet of the acrobat (480 gold) a ring of poison resistance (320 gold) the amulet "Restuth" {Reflect Dex+2 SH+5} (659 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). a ring of poison resistance (320 gold) (0, 0, Orc:2) a +0 pair of gloves (5, 17, Orc:2) a +0 chain mail a +0 halberd an orc corpse (skeletalised by now) (5, 19, Orc:2) a +0 club an orc corpse (skeletalised by now) (6, 18, Orc:2) a +0 robe a +0 dagger (6, 19, Orc:2) a +0 trident (7, 18, Orc:2) a +0 mace (28, -4, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (33, 12, Orc:2) the +0 leather armour "Hero's Friend" {rF+ Regen+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (41, -10, Orc:2) a +0 dagger a +0 leather armour (45, -11, Orc:2) a +2 heavy mace 3 boomerangs a +3 chain mail an orc corpse (skeletalised by now) (52, 27, Orc:2) a +0 flail a +0 chain mail (54, 27, Orc:2) a +0 club an orc corpse (skeletalised by now) (55, 15, Orc:2) a +0 orcbow a kobold corpse (skeletalised by now) (56, -9, Orc:2) a staff of earth a +2 robe the dwarf corpse of Jorgrun (skeletalised by now) (56, 16, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (57, 15, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Venwuqegump's Tremendous Tomes Sif Muna's Atlas of Elliptic Breath (910 gold) Spells Type Level a - Apportation Translocation 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Blink Translocation 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Dimensional Bullseye Hexes/Translocation 4 f - Vhi's Electric Charge Translocation/Air 4 g - Summon Forest Summoning/Translocation 5 h - Plasma Beam Fire/Air 6 the Compendium of a Thousand Knaves (1170 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Petrify Alchemy/Earth 4 c - Olgreb's Toxic Radiance Alchemy 4 d - Alistair's Intoxication Alchemy 5 e - Freezing Cloud Conjuration/Ice/Air 5 f - Arcjolt Conjuration/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Plasma Beam Fire/Air 6 the Quarto of the Armadillo (988 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Momentum Strike Conjuration/Translocation 2 c - Searing Ray Conjuration 2 d - Passwall Earth 3 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Irradiate Conjuration/Alchemy 5 g - Lee's Rapid Deconstruction Earth 5 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Omnibus of the Squall (1092 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Static Discharge Conjuration/Air 2 c - Swiftness Air 3 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Vhi's Electric Charge Translocation/Air 4 f - Silence Hexes/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Chain Lightning Conjuration/Air 9 the Compilation of Astrapomancy and the Queen Bee (1014 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mercury Vapours Alchemy/Air 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Airstrike Air 4 e - Ignite Poison Fire/Alchemy 4 f - Alistair's Intoxication Alchemy 5 g - Silence Hexes/Air 5 h - Maxwell's Capacitive Coupling Air 8 (0, 0, Elf:1) a +0 ring mail (4, 5, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (5, 5, Elf:1) a +0 short sword (9, 2, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (11, 11, Elf:1) a +0 short sword (16, -6, Elf:1) a +5 short sword of venom (20, -34, Elf:1) a +0 long sword (21, -6, Elf:1) a +2 vampiric hand axe (unseen) (24, 13, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (32, 11, Elf:1) a scroll of noise (37, 20, Elf:1) the +7 chain mail of Batramij {Regen+ Dex+2} Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. (48, 11, Elf:1) a +0 scimitar a +0 buckler (64, 5, Elf:1) a +2 pair of gloves Level 2 of the Elven Halls [Shop] Sehats's Antique Armour Shop a +3 leather armour of willpower (816 gold) an orb of energy (544 gold) a +0 scale mail (136 gold) a +0 pair of gloves of stealth (391 gold) a +0 plate armour (782 gold) a +0 ring mail (136 gold) a +3 leather armour of cold resistance (816 gold) a +0 leather armour (68 gold) a +0 cloak (153 gold) (0, 0, Elf:2) a +0 flail (1, 3, Elf:2) a +0 long sword (2, 4, Elf:2) a +0 long sword a +0 long sword a +0 longbow a +0 leather armour (3, 3, Elf:2) a +0 dagger (3, 4, Elf:2) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (3, 11, Elf:2) a +0 long sword (4, 0, Elf:2) a +1 glaive of venom (unseen) (4, 2, Elf:2) a +0 dagger a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour (4, 3, Elf:2) a +0 short sword an elf corpse (skeletalised by now) (4, 14, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (5, 15, Elf:2) a +0 ring mail (7, 1, Elf:2) a +1 heavy broad axe (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (20, -19, Elf:2) a +0 dagger (20, -18, Elf:2) a +0 dagger a +0 chain mail (21, -19, Elf:2) a +2 spectral executioner's axe (21, -18, Elf:2) a +2 lajatang of electrocution (22, -18, Elf:2) a +0 glaive of protection a +0 long sword a +0 leather armour (22, -17, Elf:2) a +0 long sword a +0 ring mail (23, -18, Elf:2) a +2 short sword of holy wrath a +0 leather armour an elf corpse (skeletalised by now) (23, -17, Elf:2) a +0 short sword a +0 leather armour a +0 buckler a +2 vampiric long sword a +2 hand axe of draining a +0 hand axe of flaming a +2 quick blade of flaming (23, -15, Elf:2) a +0 flail of holy wrath a +3 war axe of freezing a +0 battleaxe of flaming a +2 war axe of electrocution a +0 long sword (24, -19, Elf:2) a +0 hand axe of distortion (24, -16, Elf:2) a +0 dagger of venom (24, -15, Elf:2) a +1 vampiric long sword a +0 ring mail a +0 long sword an elf corpse (skeletalised by now) (25, -16, Elf:2) a +5 dagger (25, -12, Elf:2) a +1 heavy long sword a +0 leather armour a +0 buckler (26, -14, Elf:2) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (26, -12, Elf:2) a +0 glaive of freezing (28, 9, Elf:2) a +0 short sword an elf corpse (skeletalised by now) (32, 2, Elf:2) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (37, 18, Elf:2) a potion of degeneration (46, -23, Elf:2) a +0 falchion (50, -31, Elf:2) a +0 falchion (55, 5, Elf:2) a +0 long sword an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (0, 2, Elf:3) a +0 dagger (1, 1, Elf:3) a +5 trident of venom (2, 1, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (3, -6, Elf:3) a +0 long sword (5, -4, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (13, 23, Elf:3) a +0 short sword (15, 5, Elf:3) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. (15, 6, Elf:3) a potion of berserk rage (16, 7, Elf:3) a +0 short sword a +0 chain mail an elf corpse (skeletalised by now) (16, 22, Elf:3) a +1 mace of holy wrath (17, 1, Elf:3) a +2 dire flail of protection (17, 14, Elf:3) a +0 long sword an elf corpse (skeletalised by now) (17, 24, Elf:3) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (19, 22, Elf:3) a +0 dagger (20, 4, Elf:3) a +0 ring mail (20, 21, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (21, 2, Elf:3) a potion of magic (21, 22, Elf:3) a +0 long sword a +0 chain mail (23, 0, Elf:3) a +1 long sword of electrocution (38, -7, Elf:3) the +5 halberd of the Desolation of Salt {speed, rPois rCorr Str-4} Str-4: It affects your strength (-4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the +0 triple sword "Pynguw" {venom, Dex+4} Dex+4: It affects your dexterity (+4). (42, -1, Elf:3) the +4 long sword of Annoyance {drain, Will- Int+5 Dex+5} Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. (42, 8, Elf:3) a +0 short sword (48, 13, Elf:3) a +6 spear of venom (49, 11, Elf:3) 6 atropa-tipped darts (49, 12, Elf:3) a +1 scale mail of positive energy (unseen) (50, 11, Elf:3) a +0 short sword (50, 12, Elf:3) a +0 dagger (50, 13, Elf:3) a +1 hand axe of electrocution (unseen) (51, 12, Elf:3) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (skeletalised by now) (1, 1, Lair:1) a water moccasin corpse (skeletalised by now) (40, -30, Lair:1) a basilisk corpse (skeletalised by now) (41, -30, Lair:1) a basilisk corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a hydra corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (skeletalised by now) (35, -42, Lair:3) a cane toad corpse (skeletalised by now) (46, -5, Lair:3) a scroll of noise (53, -22, Lair:3) a yak skeleton (54, -23, Lair:3) a yak corpse (skeletalised by now) (55, -23, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a bullfrog corpse (skeletalised by now) (7, -20, Lair:4) +0 acid dragon scales (26, -26, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a black bear corpse (skeletalised by now) (14, 14, Lair:5) a +0 robe a spriggan corpse (skeletalised by now) (15, 14, Lair:5) a +0 short sword a +0 robe a +0 rapier (16, 14, Lair:5) a +0 short sword (37, 4, Lair:5) a +0 short sword a +0 robe a +0 buckler (66, -37, Lair:5) 5 stones Level 1 of the Swamp (21, 26, Swamp:1) a stone (23, -1, Swamp:1) the flux talisman "Nout" {rCorr Str+3} [flux talisman] Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (31, 9, Swamp:1) the +0 ring mail "Bimig" {rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. (39, 10, Swamp:1) 4 stones (41, 12, Swamp:1) a swamp drake skeleton (41, 13, Swamp:1) a swamp drake skeleton Level 2 of the Swamp (27, -2, Swamp:2) a hydra corpse (skeletalised by now) (35, -19, Swamp:2) a +0 chain mail (37, -24, Swamp:2) a bog body corpse (skeletalised by now) Level 3 of the Swamp Level 4 of the Swamp (21, 15, Swamp:4) a bunyip corpse (skeletalised by now) Level 1 of the Spider Nest (4, 11, Spider:1) a +1 spectral morningstar a +0 scale mail a +0 kite shield the minotaur corpse of Asterion (skeletalised by now) (25, 17, Spider:1) 6 stones (31, -17, Spider:1) a potion of degeneration (62, -9, Spider:1) a +0 quarterstaff Level 2 of the Spider Nest (44, -46, Spider:2) 7 stones (56, -5, Spider:2) a +0 long sword Level 3 of the Spider Nest (4, -18, Spider:3) 5 stones (10, -28, Spider:3) a +0 scale mail (15, -34, Spider:3) a +4 ring of protection (31, -25, Spider:3) a +0 quarterstaff (32, -45, Spider:3) a +3 trident (45, -52, Spider:3) a +0 cloak (52, -54, Spider:3) a +0 bardiche Level 4 of the Spider Nest (0, 0, Spider:4) a +2 pair of boots (2, 9, Spider:4) a +0 war axe (9, 27, Spider:4) a +0 hand axe a +2 leather armour of willpower (13, 25, Spider:4) an orb of wrath (unseen) (14, 24, Spider:4) an orb of mayhem (unseen) (15, 24, Spider:4) an orb of guile (unseen) (19, 35, Spider:4) a +0 war axe a +0 leather armour (22, 37, Spider:4) 5 stones (25, -7, Spider:4) a +0 robe (59, 12, Spider:4) a +0 broad axe a +0 leather armour (59, 14, Spider:4) a +0 war axe a +0 robe (60, 12, Spider:4) a +0 hand axe a +0 robe Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 longbow of Juwkiem {elec, ^Contam Int+4} Int+4: It affects your intelligence (+4). ^Contam: It causes magical contamination when unequipped. (7, -6, Slime:5) the +1 mace of Earthquakes {speed, Will++} Will++: It greatly increases your willpower. (7, 2, Slime:5) the +0 falchion of Tenacity {drain, rF+} rF+: It protects you from fire. Level 1 of the Vaults (0, 0, Vaults:1) a ring of willpower (14, -33, Vaults:1) the +5 flail "Rekkiaqe" {speed, Fly rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Fly: It grants you flight. Level 2 of the Vaults (16, -3, Vaults:2) a +0 chain mail a +3 heavy battleaxe a human skeleton (18, 14, Vaults:2) a +0 halberd of venom a +0 leather armour a human corpse (skeletalised by now) (20, 1, Vaults:2) a +0 arbalest (22, -1, Vaults:2) a +0 arbalest a yaktaur skeleton (23, 32, Vaults:2) a +0 dire flail a +0 scale mail (28, -1, Vaults:2) a +0 plate armour a +0 bardiche a human skeleton (28, 0, Vaults:2) a +0 arbalest a +0 arbalest (28, 1, Vaults:2) a +3 great mace of protection a +0 morningstar of protection (31, 1, Vaults:2) an amulet of magic regeneration (55, 0, Vaults:2) a +0 plate armour a +1 glaive of protection a human corpse (skeletalised by now) (59, 0, Vaults:2) a +0 arbalest (59, 18, Vaults:2) a +0 morningstar (60, -3, Vaults:2) a +0 arbalest a +0 long sword of electrocution (60, -2, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (60, 25, Vaults:2) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (62, 56, Vaults:2) a +1 cloak Level 3 of the Vaults (13, 27, Vaults:3) 3 large rocks a stone giant corpse (skeletalised by now) (14, 46, Vaults:3) a +0 ring mail (23, 52, Vaults:3) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (39, 50, Vaults:3) 7 stones (48, 50, Vaults:3) a scroll of noise Level 4 of the Vaults (0, 0, Vaults:4) a +0 morningstar a +0 ring mail (4, -12, Vaults:4) a +0 barding (4, 1, Vaults:4) 6 stones (10, -27, Vaults:4) a +0 battleaxe a +0 plate armour (18, -48, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (20, -49, Vaults:4) an ugly thing corpse (skeletalised by now) (20, -48, Vaults:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (20, 0, Vaults:4) a +0 flail (21, 2, Vaults:4) a +0 great sword of venom a +0 chain mail (26, -3, Vaults:4) a +2 trishula of holy wrath a +0 tower shield (41, -6, Vaults:4) a +0 falchion a +0 scale mail a +0 dire flail a +0 chain mail (42, -6, Vaults:4) a centaur corpse (skeletalised by now) (52, -19, Vaults:4) the +2 helmet of the Armoured One {^Drain Regen+ Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (68, 1, Vaults:4) a +0 chain mail (70, -20, Vaults:4) a +0 ring mail (71, -25, Vaults:4) a lindwurm corpse (skeletalised by now) Level 5 of the Vaults (3, -17, Vaults:5) a +1 robe of positive energy (14, -7, Vaults:5) a +0 robe (19, -13, Vaults:5) a staff of alchemy (31, 20, Vaults:5) a +0 dagger (32, 21, Vaults:5) a titan corpse (skeletalised by now) (33, 24, Vaults:5) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (34, 24, Vaults:5) a +6 dire flail of holy wrath (34, 25, Vaults:5) a very ugly thing corpse (skeletalised by now) (36, 21, Vaults:5) the +4 scimitar "Duruoham" {freeze, rElec Will- Str+8 Int+3} Str+8: It affects your strength (+8). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. (38, 17, Vaults:5) the +6 chain mail of the Desolation of Salt {rF- rC+ Int+6} Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the ring of the Jumping Fool {Wiz Str-3 Dex+6} [ring of wizardry] Wiz: It improves your spell success rate. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). (42, 13, Vaults:5) the +8 short sword "Cexuoj Suibi" {elec, +Blink rElec Str-3 Int+6} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. +Blink: It lets you blink. (43, 11, Vaults:5) the staff of Fyamiy {rElec rN+ Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, -7, Vaults:5) a +0 robe Level 1 of the Crypt (22, -22, Crypt:1) a +0 dagger (22, -20, Crypt:1) a +0 chain mail (22, -16, Crypt:1) a +0 morningstar a +0 mace a +0 dagger a +0 robe (22, -15, Crypt:1) a +0 war axe a +0 shortbow (23, -19, Crypt:1) a +3 battleaxe of flaming a +0 chain mail (23, -14, Crypt:1) a +0 halberd (25, -19, Crypt:1) a +0 dagger a +0 robe a human skeleton (28, -28, Crypt:1) a +0 club (31, -30, Crypt:1) a +0 arbalest (44, -28, Crypt:1) a +0 ring mail (45, -7, Crypt:1) 8 stones (48, -16, Crypt:1) a +0 chain mail (55, 3, Crypt:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (56, -15, Crypt:1) a +3 heavy great mace a +0 plate armour (58, 2, Crypt:1) a +0 chain mail (61, -14, Crypt:1) a +0 trident Level 2 of the Crypt (0, 0, Crypt:2) a ring of fire (1, 23, Crypt:2) a +0 robe (9, 28, Crypt:2) a +0 bardiche a +0 chain mail (15, 21, Crypt:2) a +0 trident (36, 47, Crypt:2) 3 stones (41, 14, Crypt:2) the +3 ring mail "Yjyagru" {Harm +Inv Regen+ Int+5} Int+5: It affects your intelligence (+5). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (42, 14, Crypt:2) 4 stones (44, 13, Crypt:2) a +4 short sword of electrocution (45, 12, Crypt:2) a +0 dire flail (46, 12, Crypt:2) a +0 dire flail (46, 13, Crypt:2) a ghoul skeleton a bog body skeleton a bog body skeleton (50, 46, Crypt:2) a +0 longbow (54, 56, Crypt:2) a ghoul corpse (skeletalised by now) a bog body corpse (skeletalised by now) (55, 56, Crypt:2) a ghoul corpse (skeletalised by now) (56, 49, Crypt:2) 9 stones (58, 29, Crypt:2) a +0 quarterstaff Level 3 of the Crypt (0, 0, Crypt:3) a +3 bardiche of draining (1, 0, Crypt:3) the +6 hand axe of Anleq {flame, SInv} SInv: It lets you see invisible. (1, 16, Crypt:3) a +0 scale mail (1, 17, Crypt:3) a +4 ring of protection (1, 18, Crypt:3) a staff of death (2, -1, Crypt:3) a There-And-Back Book a ring of positive energy (2, 1, Crypt:3) 8 stones (2, 16, Crypt:3) a +0 lajatang (2, 17, Crypt:3) a +2 cloak of preservation (3, 0, Crypt:3) a +0 scale mail (3, 17, Crypt:3) a +0 plate armour (7, 3, Crypt:3) a +0 plate armour (9, 14, Crypt:3) a +2 antimagic demon whip (10, 8, Crypt:3) 2 scrolls of noise (10, 9, Crypt:3) a +0 mace of holy wrath (unseen) (19, 12, Crypt:3) 2 stones (20, 4, Crypt:3) a +0 plate armour (still there?) a +1 battleaxe (still there?) a +0 halberd (still there?) (21, 4, Crypt:3) a +0 plate armour a +1 great sword of flaming a +0 chain mail a +2 great sword of draining a +0 chain mail a +0 great mace (21, 5, Crypt:3) a +0 glaive a +0 chain mail a +1 great mace of draining a +0 plate armour a +1 battleaxe of draining (21, 8, Crypt:3) a +0 glaive (22, 5, Crypt:3) a +0 glaive (22, 6, Crypt:3) a +0 halberd a +0 glaive (27, -9, Crypt:3) a scarf of harm (31, 31, Crypt:3) a +0 buckler of protection (34, 22, Crypt:3) a +2 spectral quarterstaff (unseen) (43, 25, Crypt:3) a +0 dagger (48, 35, Crypt:3) an elf corpse (skeletalised by now) (49, -10, Crypt:3) a +0 hand axe (49, 34, Crypt:3) a +0 short sword a +0 leather armour (49, 35, Crypt:3) a +0 short sword a +0 leather armour (51, 34, Crypt:3) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (51, 35, Crypt:3) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (51, 36, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (53, 17, Crypt:3) a +0 robe (58, 18, Crypt:3) a +0 scale mail (59, 11, Crypt:3) a bog body skeleton (59, 13, Crypt:3) a bog body skeleton (60, -16, Crypt:3) a +0 shortbow (62, 4, Crypt:3) a +0 leather armour (62, 31, Crypt:3) a +0 robe Level 1 of the Realm of Zot (16, 36, Zot:1) a +0 leather armour (17, 35, Zot:1) a stone (17, 36, Zot:1) a scroll of identify (18, 35, Zot:1) a very ugly thing corpse (skeletalised by now) (18, 36, Zot:1) a potion of degeneration (21, 36, Zot:1) 6 stones (23, 35, Zot:1) a glowing shapeshifter skeleton (24, 47, Zot:1) 5 stones (26, 25, Zot:1) a +3 demon whip (28, 25, Zot:1) a guardian serpent skeleton Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 dire flail a white draconian corpse (skeletalised by now) (3, 4, Zot:2) a +0 robe (23, 14, Zot:2) a scroll of identify (24, 13, Zot:2) a +0 war axe (30, -44, Zot:2) a +0 scale mail Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 scale mail (1, 8, Zot:3) a +2 halberd of pain a black draconian corpse (skeletalised by now) (26, 0, Zot:3) a +0 war axe a white draconian skeleton (39, -18, Zot:3) a wand of roots (33) (42, -11, Zot:3) a scroll of identify (44, -6, Zot:3) a +0 dire flail (50, 0, Zot:3) a +12 antimagic club Level 4 of the Realm of Zot (3, -1, Zot:4) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (8, -27, Zot:4) a +0 short sword (11, -32, Zot:4) a +0 battleaxe a black draconian skeleton (13, -33, Zot:4) a +1 heavy flail (13, -32, Zot:4) a +0 cloak a +0 long sword of electrocution (20, 5, Zot:4) a storm dragon skeleton (24, -31, Zot:4) a +0 flail a yellow draconian corpse (skeletalised by now) (25, -31, Zot:4) a +0 long sword (26, -31, Zot:4) a +0 short sword a white draconian corpse (skeletalised by now) (27, 4, Zot:4) 2 boomerangs a curare-tipped dart (39, 13, Zot:4) 7 stones (42, 12, Zot:4) a +0 long sword a black draconian corpse (skeletalised by now) (46, 15, Zot:4) a +2 orcbow of electrocution (56, 15, Zot:4) a +0 ring mail Level 5 of the Realm of Zot (1, -17, Zot:5) a scroll of identify (5, -6, Zot:5) a +0 chain mail (6, -6, Zot:5) +0 gold dragon scales a golden dragon corpse (skeletalised by now) (35, -9, Zot:5) +0 gold dragon scales a golden dragon corpse (skeletalised by now) (48, -4, Zot:5) 3 stones (57, -3, Zot:5) 5 boomerangs (60, -21, Zot:5) a +0 war axe a +0 mace a red draconian corpse (skeletalised by now) (61, -22, Zot:5) a +0 cloak (62, -21, Zot:5) a +0 cloak a green draconian corpse (skeletalised by now) (62, -4, Zot:5) a +0 short sword a purple draconian corpse (skeletalised by now) (65, 1, Zot:5) a +0 battleaxe Level 1 of the Depths [Shop] Kuateinu's Weapon Boutique a +0 mace (57 gold) a +0 great mace (123 gold) a +0 scimitar (76 gold) a +0 antimagic dagger (152 gold) a +0 war axe of draining (157 gold) a +4 lajatang of pain (1130 gold) a +4 spectral quarterstaff (608 gold) 2 stones (3 gold) (37, -10, Depths:1) an iron dragon corpse (skeletalised by now) (40, 10, Depths:1) a +0 spear (40, 12, Depths:1) 2 stones (41, 21, Depths:1) a +0 quarterstaff a +0 animal skin (46, 2, Depths:1) a +0 ring mail (51, -3, Depths:1) a +0 robe (51, 4, Depths:1) 2 large rocks a stone giant corpse (skeletalised by now) (52, 3, Depths:1) a +0 buckler a +0 leather armour a +0 long sword a tengu corpse (skeletalised by now) (59, -15, Depths:1) 4 large rocks a stone giant corpse (skeletalised by now) Level 2 of the Depths [Shop] Big Baal Hell's Store Sif Muna's Catalogue of the Xenolith (1980 gold) Spells Type Level a - Passwall Earth 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 the +10 gold dragon scales "Dybuit" {rPois rF+ rC+ rCorr Int+6} (8916 gold) Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the ring "Damuj" {Fire Int+5 Stlth-} (2712 gold) [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth-: It makes you less stealthy. the ring of Wext {rF+ rC- Str+4} (2204 gold) [ring of protection from fire] Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a staff of cold (1650 gold) the +0 pair of gloves of Dogma {rC+, Will+} (1458 gold) Will+: It increases your willpower. the ring of Plog {rC- Will+ Str+8} (2758 gold) [ring of willpower] Str+8: It affects your strength (+8). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. 10 scrolls of fog (2640 gold) the ring "Ischumull" {Wiz Dex+2} (2719 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex+2: It affects your dexterity (+2). 10 scrolls of revelation (4950 gold) the +1 quick blade of Evolution {holy, rElec rC- SInv Stlth+} (3036 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (0, 0, Depths:2) a tengu skeleton (1, 0, Depths:2) a +0 troll leather armour a deep troll skeleton (2, 0, Depths:2) a +0 great mace a +0 arbalest a +0 ring mail 2 large rocks a stone giant skeleton (2, 1, Depths:2) 3 large rocks a +0 troll leather armour a stone giant skeleton a deep troll skeleton (3, -1, Depths:2) 4 large rocks (8, -1, Depths:2) 4 stones (15, 13, Depths:2) a +0 short sword (15, 15, Depths:2) a +0 short sword a +0 broad axe a +0 animal skin a spriggan skeleton (16, 14, Depths:2) a +2 great mace a +0 ring mail (18, 10, Depths:2) a +5 scythe of freezing a +2 war axe of venom a +0 ring mail a +0 buckler a tengu corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (19, 9, Depths:2) an ice dragon corpse (skeletalised by now) (19, 10, Depths:2) a +0 great mace 6 stones a +0 leather armour a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (24, 7, Depths:2) a sphinx corpse (skeletalised by now) (24, 12, Depths:2) a +0 war axe a +0 arbalest a +0 ring mail (26, 7, Depths:2) a +1 flail of protection a +0 animal skin (26, 15, Depths:2) a +2 heavy hand axe a +0 robe (27, 11, Depths:2) a staff of air (27, 14, Depths:2) a +0 robe a spriggan skeleton (27, 15, Depths:2) a +0 great mace a +0 ring mail a tengu corpse (skeletalised by now) (28, -2, Depths:2) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (28, 9, Depths:2) a +0 scale mail (28, 12, Depths:2) a scroll of identify (28, 14, Depths:2) a +0 robe a spriggan skeleton (28, 15, Depths:2) a +0 long sword a +0 leather armour a +2 buckler of fire resistance a tengu corpse (skeletalised by now) (29, -2, Depths:2) a +0 troll leather armour an iron troll corpse (skeletalised by now) (29, -1, Depths:2) a deep troll corpse (skeletalised by now) (29, 5, Depths:2) a +0 robe a +4 vampiric lajatang a +0 robe (29, 6, Depths:2) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (30, -2, Depths:2) an iron troll corpse (skeletalised by now) (30, 10, Depths:2) a +2 dagger of venom (32, 11, Depths:2) a scroll of identify (37, 49, Depths:2) a +2 dire flail of venom a +0 dire flail (45, 45, Depths:2) an amulet of guardian spirit Level 3 of the Depths (0, 0, Depths:3) 13 scrolls of identify 3 potions of attraction a wand of polymorph (6) a +5 ring of evasion a +0 robe a +3 sacred scourge of holy wrath (0, 17, Depths:3) a +0 mace (31, 9, Depths:3) a +0 quarterstaff a +0 robe (32, 25, Depths:3) a +0 giant spiked club (32, 26, Depths:3) a +0 dire flail an iron giant skeleton (34, 21, Depths:3) a +0 battleaxe of freezing (unseen) (36, 20, Depths:3) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (41, 22, Depths:3) a staff of earth (unseen) (41, 31, Depths:3) 2 large rocks an iron dragon skeleton (42, 26, Depths:3) the ring of Mijytyom {Ice Str+6 Dex+3 SInv} [ring of ice] Ice: It enhances your ice magic. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. (42, 30, Depths:3) a +0 morningstar of flaming a +0 morningstar 2 large rocks a stone giant skeleton (42, 31, Depths:3) 4 large rocks a stone giant skeleton a hellephant skeleton (47, 23, Depths:3) a +2 robe of willpower a human corpse (skeletalised by now) (50, 6, Depths:3) 5 large rocks a stone giant corpse (skeletalised by now) (59, 39, Depths:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. Level 4 of the Depths (1, -5, Depths:4) 4 large rocks a stone giant corpse (skeletalised by now)