Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c549ee (webtiles) character file. Game seed: 18357379225749234313, levelgen mode: deterministic 8 An17 the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on Mar 11, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (128 turns). An17 the Vexing (Felid Enchanter) Turns: 128, Time: 00:01:28 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 4/6 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 2.7 Dodging + Level 4.3 Stealth + Level 1.0 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 12% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Flash Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The bat completely misses you. You scratch the bat. The bat is severely wounded. The bat barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You miss the jackal. The jackal misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 58%) The jackal resists with significant effort. The kobold shouts! The jackal misses you. You scratch the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You die... #.##..... ####.##..#.. #....###.... #.#. #.#### ##### .#. #.#..# # ..# #######....# .. .[##..#.#.#.### .. #..#.........# #!##h.#@##.#.#.#### #K...#h#.........# #..Kb##.#.#.#### #..###.......# #.....# ##.#.#>## ####### ####### You could see a jackal, a bat and a kobold. Vanquished Creatures An ooze (D:1) 2 bats (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | An17 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 110 | D:1 | Reached XP level 2. HP: 4/11 MP: 6/6 116 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 128 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, st_stairs_8, minmay_tall_x Action || total -------------------------++------- Melee: Unarmed || 33 Bite || 2 Cast: Corona || 2 Ensorcelled Hiber || 1 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 2 | 16.7 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 2 | 16.7 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+-------