Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c549ee (webtiles) character file. Game seed: 3808410320375748462, levelgen mode: deterministic 14 An17 the Magician (level 2, 17/17 HPs) Began as an Octopode Wizard on Mar 11, 2020. Got out of the dungeon alive. The game lasted 00:02:27 (355 turns). An17 the Magician (Octopode Wizard) Turns: 355, Time: 00:02:28 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 6/6 EV: 13 Int: 20 God: Gold: 22 SH: 0 Dex: 10 Spells: 2/7 levels left rFire . . . SeeInvis . d - +1 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . e - ring of protection from cold rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons d - a +1 dagger (weapon) Armour a - a +0 hat (worn) Jewellery e - a ring of protection from cold (left tentacle) Potions b - a potion of lignification {unknown} f - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting + Level 1.1 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None b - Blink Tloc N/A 14% 2 ##..... c - Call Imp Summ #....... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History As you read the scroll labeled UCUMMU SOZALA, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. A bat comes into view. A bat is nearby! The bat barely misses you. You hit the bat. You kill the bat! g - a scroll labeled DOBUZX KYHAL As you read the scroll labeled DOBUZX KYHAL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. HP restored. Your surroundings suddenly seem different. There is a stone staircase leading down here. You see here a bat skeleton. There is an open door here. You see here 16 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...................# #.........########### ####'#..(####.........### #......###............... #......##......⌠...⌠(.... #......##...⌠.........⌠.. #....(.#.........≈....... #......#...⌠...........⌠. #......#@....(≈.....≈.... #......#...⌠.......(...⌠. ####'#.#.........≈....... #.#.##.[.⌠.........⌠.. #.#.##......⌠...⌠..... ###.#.###............... #.......####.........### #....##.# ############# #....# ........# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 5 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | An17 the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 128 | D:1 | Reached XP level 2. HP: 8/17 MP: 1/6 132 | D:1 | Learned a level 2 spell: Blink 135 | D:1 | Learned a level 2 spell: Call Imp 355 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_misc_feat_doors Action || total -------------------------++------- Melee: Dagger || 17 Unarmed || 5 Constrict || 5 Tentacles || 3 Cast: Magic Dart || 10 Use: Scroll || 5 Stab: Sleeping || 3 Armor: Skin || 4 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------