Dungeon Crawl Stone Soup version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 11767758222622546991 4 An17 the Ducker (level 1, 16/16 HPs) Began as a Djinni Archaeologist on Mar 16, 2020. Got out of the dungeon alive. The game lasted 00:01:09 (125 turns). An17 the Ducker (Djinni Archaeologist) Turns: 125, Time: 00:01:09 Health: 16/16 AC: 4 Str: 13 XL: 1 Next: 58% Magic: 1/1 EV: 13 Int: 16 God: Gold: 12 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 robe rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: flying A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour b - a +1 robe (worn) c - a +1 hat (worn) d - a +1 robe Scrolls g - a scroll of magic mapping i - a scroll of enchant armour {unknown} Potions h - 2 potions of curing {unknown} Miscellaneous f - a dusty tome Comestibles e - a ration {!d} Skills: + Level 1.3 Fighting + Level 1.0 Maces & Flails + Level 3.2 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History The kobold hits you. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a stone; a kobold corpse A bat comes into view. Found a ruby potion. You see here a ruby potion. It was a potion of heal wounds. You feel much better. The helpless kobold fails to defend itself. You whack the kobold! You kill the kobold! Things that are here: a +0 dagger; a kobold corpse There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ............................#.... ................................. .....#...#.##..##.#.............. .....#........................... .....#.....#.......#.......)..... ####.(....###.....###.......##... ##......#.......#....#..## #. #...>...................# #.#.........#@.......##.# #.#........###.......##.# ###.#........>#........##.# #....>#................##.# ##.#.#.#...#.......#....##.# ...#.#....###.....###...##.. .###.#.....#.......#....# .. .......................## ####..............###### There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | An17 the Djinni Archaeologist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Whip || 8 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 6