Dungeon Crawl Stone Soup version 0.25-a0-645-gb4487340cb (webtiles) character file. Game seed: 9330405533473081548, levelgen mode: deterministic 1 An17 the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Wanderer on Mar 21, 2020. Got out of the dungeon alive. The game lasted 00:00:14 (24 turns). An17 the Skirmisher (Gargoyle Wanderer) Turns: 24, Time: 00:00:15 Health: 14/14 AC: 5 Str: 16 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) d - a +0 hand crossbow Missiles b - 3 throwing nets (quivered) e - 25 bolts Armour c - a +0 leather armour (worn) Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 1.7 Short Blades + Level 2.1 Crossbows + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The hobgoblin is almost dead. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.##... ...#... ##.....# #......# ##.§§...## #.§§§≈≈..#### #.§§≈≈≈≈..... #.≈§>@≈≈..... #.§.§§≈≈..... #.§≈§§≈...##. #.§§.....## ##.######.# ##..######.# #.)......... #.########### #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | An17 the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | An17 set off with the following items: a +0 short sword, 3 | throwing nets, a +0 leather armour, a +0 hand crossbow, 25 | bolts, a ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 24 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring Action || total -------------------------++------- Melee: Short sword || 7 Armor: Leather armour || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------