Dungeon Crawl Stone Soup version 0.25-a0-645-gb4487340cb (webtiles) character file. Game seed: 14850928997886304115, levelgen mode: deterministic 1 An17 the Gusty (level 1, 16/16 HPs) Began as an Ogre Air Elementalist on Mar 21, 2020. Got out of the dungeon alive. The game lasted 00:00:33 (63 turns). An17 the Gusty (Ogre Air Elementalist) Turns: 63, Time: 00:00:33 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 2/3 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 0.8 Conjurations + Level 2.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 17% 2 ###.... Static Discharge Conj/Air #....... 28% 3 ###.... Airstrike Air ##........ 54% 4 #####.. Lightning Bolt Conj/Air #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (severely wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The zap hits the bat. You kill the bat! There is an open door here. Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.................# #.................##### #.......##########..... ........####### #.##.# ..............# #.##.# #############.####.##.# .≈≈≈≈≈...'..>...#..# #####..##.######..# #. ♣P@P♣♣..#.# #.## #..♣♣.♣♣..##.# #. ♣.........♣#.# ♣.♣.≈≈≈.♣.♣#.# ♣..≈≈8≈≈..♣#.# ♣.♣.≈≈≈.♣.♣#.. ♣.........♣ #..♣♣.♣♣..# #..♣ P>P ♣.. There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | An17 the Ogre Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 63 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, doesnt_xom_only_xom Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Shock || 1 Armor: Robe || 6 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------