Dungeon Crawl Stone Soup version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 9901219877348992404 0 An17 the Conjurer (level 1, 11/11 HPs) Began as a Fairy Conjurer on Mar 22, 2020. Got out of the dungeon alive. The game lasted 00:00:40 (41 turns). An17 the Conjurer (Fairy Conjurer) Turns: 41, Time: 00:00:41 Health: 11/11 AC: 3 Str: 6 XL: 1 Next: 0% Magic: 6/6 EV: 16 Int: 18 God: Gold: 0 SH: 3 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: flying evasively A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +3 a: Stop Flying You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions b - a potion of magic Comestibles e - a ration {!d} Skills: + Level 2.6 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 3% 2 None Iskenderun's Mystic Bla Conj ###..... 7% 3 None Fulminant Prism Conj/Hex ##........ 52% 4 None Irradiate Conj/Tmut ##........ 86% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +3, SH +3) You are small and have problems with some larger weapons. You can fly continuously. Message History e - a ration Welcome, An17 the Fairy Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You flutter up into the air. You reach down and open the door. You reach down and open the door. There is an open door here. Found 148 stones. Found a stone staircase leading down. Found a scroll labeled ELUTHITHR UFEST. You reach down and open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...##...# #........###### #....##......... #....#.##+#+##.# #### #.#.....# #.'.....+ #.#..8..# #.'.....+ #.#..@..# #.####### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | An17 the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 41 | D:$ | Got out of the dungeon alive.