Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 5398451209927023833 438 Analysis the Spear-Bearer (level 7, -3/55 HPs) Began as a Merfolk Gladiator on May 30, 2021. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:15:34 (3865 turns). Analysis the Spear-Bearer (Merfolk Gladiator) Turns: 3865, Time: 00:15:35 Health: -3/55 AC: 6 Str: 14 XL: 7 Next: 1% Magic: 7/7 EV: 12 Int: 8 God: Gold: 170 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 ring mail rPois + Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.18/turn r - ring of poison resistance MPRegen 0.10/turn (no ring) @: lethally poisoned (-3 -> -7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Jewellery m - an amulet of faith r - a ring of poison resistance (left hand) Wands k - a wand of flame (16) Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of magic mapping {unknown} i - 4 scrolls of identify {unknown} j - a scroll of noise {unknown} q - a scroll of torment {unknown} Potions b - 2 potions of curing {unknown} h - a potion of might l - a potion of degeneration {unknown} n - a potion of resistance {unknown} o - a potion of attraction {unknown} p - a potion of haste {unknown} Skills: + Level 4.8 Fighting * Level 9.3 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 65% 1 Apportation Tloc 0% N/A 65% 1 Corona Hex 0% N/A 65% 1 Magic Dart Conj 0% 1d3 65% 1 Summon Small Mammal Summ 0% N/A 65% 1 Searing Ray Conj 0% 3d3 80% 2 Dazzling Flash Conj/Hex 0% N/A 95% 3 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Kikubaaqudgha Nemelex Xobeh Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The water moccasin completely misses you. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The orc closely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc barely misses you. The water moccasin bites you but does no damage. You puncture the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The orc closely misses you. You miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The orc barely misses you. You puncture the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... .##.....# .........# ........##### [........# )......(....# .........##........<##†. ..........#[........##.. ..........#............. ..(.........<....).... #.oS........#.#.#.#. #.#@###......#.#.#.# #.#...........#.#.#.#. ..#............#.#.#.# ...............#.#.#.#. #..........>......#.#.#.# #................#.#.#.#. #................#.#.#.# #......#........#.#.#.#. ##....#.##........#.#.#.# You could see a water moccasin and an orc. Vanquished Creatures A black bear (D:4) A water moccasin skeleton (D:4) A hound (D:4) Jessica (D:2) 3 iguanas Ijyb (D:3) An orc wizard (D:3) An adder (D:2) A river rat (D:3) An ufetubus (D:5) 2 worms (D:3) A dart slug (D:2) 9 orcs 7 ball pythons 4 endoplasms 4 giant cockroaches 12 goblins 4 hobgoblins 6 kobolds 5 quokkas 4 bats 3 frilled lizards 9 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Analysis the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 154 | D:1 | Found a faded altar of an unknown god. 276 | D:1 | Reached skill level 5 in Polearms 276 | D:1 | Reached XP level 2. HP: 10/23 MP: 2/2 1214 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1412 | D:2 | Noticed Jessica 1416 | D:2 | Killed Jessica 1417 | D:2 | Reached skill level 6 in Polearms 1417 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1824 | D:3 | Noticed Ijyb 1836 | D:3 | Killed Ijyb 1841 | D:3 | Reached skill level 7 in Polearms 1860 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1860 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1866 | D:3 | Found a snail-covered altar of Cheibriados. 1868 | D:3 | Found a faded altar of an unknown god. 1869 | D:3 | Found a hazy altar of Hepliaklqana. 2250 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2811 | D:4 | Noticed a black bear 3093 | D:4 | Reached skill level 8 in Polearms 3093 | D:4 | Reached XP level 6. HP: 42/48 MP: 6/6 3402 | D:4 | Killed a black bear 3403 | D:4 | Reached skill level 9 in Polearms 3613 | D:4 | Noticed Sigmund 3630 | D:5 | Entered Level 5 of the Dungeon 3652 | D:5 | Reached XP level 7. HP: 41/55 MP: 7/7 3865 | D:5 | HP: 2/55 [poisoned by a water moccasin] 3865 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_loops_ring, hangedman_decor_growths, uniq_jessica D:3: layout_rooms, chequers_temple_overflow_minitemple, gup_sewer_entry_bubbles, uniq_ijyb D:4: kennysheep_the_goblin_king, layout_cave_pools, serial_column_ruins, column_ruins_grid_3, column_ruins_columns_straight, column_ruins_grid_1, column_ruins_columns_straight, column_ruins_open_small, uniq_sigmund D:5: layout_rooms, minmay_temple_entry_mini_moons, minivault_23, skrybe_limestone_x, hex_medium Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 8 9 | 9.3 Fighting | 3 4 | 4.8 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Trident | 82 | 207 | 26 || 315 Tailslap | | 5 | || 5 Evoke: Wand | | 5 | || 5 Stab: Sleeping | 1 | | || 1 Armor: Ring mail | 10 | 45 | 9 || 64 Dodge: Dodged | 33 | 92 | 30 || 155 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3830 | 3700 | 130 | 1080 | 1839 | 5 | 766.0 | Dungeon | 3830 | 3700 | 130 | 1080 | 1839 | 5 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1093 daAuts D:3: 980 daAuts D:1: 925 daAuts D:4: 600 daAuts D:5: 229 daAuts