Anathary Level 1 of the Dungeon (9, -22, D:1) a +0 robe (11, -17, D:1) a +0 short sword 3 stones (15, -9, D:1) a +0 dagger a stone (16, -20, D:1) a +0 club (25, 9, D:1) a +0 dagger (28, -13, D:1) a +0 dagger (28, -9, D:1) a +0 club (32, 12, D:1) a +0 whip (34, 8, D:1) a +0 spear (38, 13, D:1) a +0 dagger (41, -16, D:1) a +0 club (45, -17, D:1) a +0 short sword (46, -11, D:1) 13 stones (49, 7, D:1) a +0 club (50, 11, D:1) 26 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -5, D:2) a +0 robe (8, 25, D:2) 17 sling bullets (22, 11, D:2) a +0 hunting sling (23, 10, D:2) a +0 club Level 3 of the Dungeon [Shop] Kiaqonas's Magic Scroll Boutique a scroll of torment (97 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) (0, 0, D:3) a +0 dagger a +0 robe (2, 3, D:3) 26 stones (25, 6, D:3) a +0 club (26, -23, D:3) a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 whip (27, -23, D:3) a +0 short sword a +0 scale mail (54, 9, D:3) a +3 dagger (54, 10, D:3) the +5 scale mail of the Desert {rC+ Str-5 Int+7 Stlth+} Str: It affects your strength (-5). Int: It affects your intelligence (+7). rC: It protects you from cold. Stlth: It makes you more stealthy. Level 4 of the Dungeon [Shop] Houmiac's Magic Scroll Shoppe a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of enchant armour (82 gold) a scroll of enchant armour (82 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) (0, 0, D:4) 34 stones (1, -17, D:4) a +0 short sword 5 stones (6, 0, D:4) a +0 pair of gloves (27, -7, D:4) a +0 dagger (28, -7, D:4) a +0 whip a +0 scale mail a +0 whip a +0 dagger a +0 robe (34, 10, D:4) a +0 dagger (34, 23, D:4) 15 stones (43, -9, D:4) a +0 giant club (47, -21, D:4) a +0 leather armour (48, -30, D:4) a +0 trident (49, -30, D:4) a +0 dagger a +0 robe a +0 flail a +1 whip of draining a +0 leather armour (50, -30, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, -13, D:5) a +0 halberd (1, -11, D:5) a +0 robe a +0 whip (11, 6, D:5) a +0 flail a +0 whip a +0 club (23, -19, D:5) a +0 pair of gloves (28, -4, D:5) a +0 robe (32, 19, D:5) a +0 dagger (33, -1, D:5) a +0 spear a +0 club (36, -1, D:5) a +0 halberd (47, 22, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, -8, D:6) a +0 giant club (6, 24, D:6) a +0 halberd (7, 19, D:6) a +0 plate armour a +0 spear (12, 25, D:6) a +0 robe (14, -13, D:6) a +0 halberd (15, -14, D:6) a +0 spear (unseen) (17, -14, D:6) a +0 spear (20, -13, D:6) a +1 spear of venom (21, -13, D:6) a +0 spear (44, 0, D:6) 23 stones (58, -13, D:6) a +1 short sword of venom 3 poisoned darts (58, -12, D:6) a +0 dagger 3 poisoned darts (58, -11, D:6) a +0 dagger a stone (59, -11, D:6) a +0 short sword 4 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -1, D:7) a +0 chain mail (1, 16, D:7) a +0 flail a +0 mace a +0 leather armour (1, 17, D:7) a +0 short sword a +0 hand axe a +0 leather armour (1, 18, D:7) a +0 short sword (9, 12, D:7) a +2 hand axe of freezing (12, 1, D:7) a +0 robe (15, 3, D:7) a +0 great sword (18, 22, D:7) a +1 dagger of pain (19, 21, D:7) a +0 falchion a +0 hand axe a +0 whip (19, 22, D:7) a +0 dagger a +0 robe (23, 25, D:7) 21 sling bullets (25, 19, D:7) 6 atropa-tipped darts (36, 22, D:7) a +0 short sword (37, 18, D:7) a +0 club (42, 27, D:7) a +0 hunting sling (50, 4, D:7) a +0 whip 28 stones (58, -4, D:7) 16 sling bullets (59, 0, D:7) a +0 flail (59, 1, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (59, 2, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Epeyme's Assorted Antiques a scroll of identify (54 gold) 2 scrolls of vulnerability (405 gold) a +0 scale mail (108 gold) a +0 fustibalus (405 gold) the +10 war axe of the Candle {elec, Fragile rC+++ Dex-5 SInv} (2397 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-5). rC: It renders you almost immune to cold. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a potion of curing (81 gold) a +0 mace (81 gold) (0, 0, D:8) a +0 shortbow 24 arrows (1, 0, D:8) a +0 whip 4 poisoned darts (2, -2, D:8) a +0 short sword 2 stones (2, -1, D:8) a +0 robe a +0 battleaxe a +0 robe a +0 dagger a +0 short sword 5 stones (2, 0, D:8) a +4 flail a +0 robe (2, 2, D:8) 6 boomerangs (6, -4, D:8) 20 stones (15, -23, D:8) a +0 robe (16, 6, D:8) a potion of mutation (24, -18, D:8) a +0 club (24, -9, D:8) 4 poisoned darts (29, -27, D:8) a +0 shortbow 24 arrows (33, -1, D:8) a scroll of immolation (34, -8, D:8) a +0 war axe (35, -14, D:8) a +0 whip (36, -15, D:8) a +0 dagger (36, -14, D:8) a +0 dagger a curare-tipped dart (36, -13, D:8) a +0 short sword (38, -22, D:8) 23 stones (39, -4, D:8) 11 arrows (39, 0, D:8) a +0 chain mail (45, 1, D:8) a +2 whip of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 11 arrows (1, 27, D:9) a +0 ring mail (5, 33, D:9) 3 large rocks (6, 14, D:9) a +0 short sword 5 stones a +0 club a curare-tipped dart (6, 15, D:9) a +0 giant club a +0 dire flail (6, 16, D:9) a +0 short sword 4 stones (7, 14, D:9) a +0 short sword 4 stones (7, 16, D:9) a +0 short sword a +0 hand crossbow 10 bolts (8, 2, D:9) 21 stones (8, 14, D:9) a +0 whip 5 stones (8, 15, D:9) a +0 dagger 5 stones (10, -13, D:9) a +0 club (10, -9, D:9) a +0 whip a +0 whip a +0 leather armour (10, 31, D:9) a +0 quarterstaff (11, -8, D:9) a +0 flail (11, 27, D:9) a +0 troll leather armour (20, -7, D:9) a potion of lignification (22, 10, D:9) 10 stones (42, 10, D:9) the +1 robe "Tofa" {Rampage} Rampage: It bestows one free step when moving towards enemies. Level 10 of the Dungeon [Shop] Henuabod's Armour Shop a +0 robe (10 gold) a +0 ring mail (60 gold) the +0 leather armour of Zyoboant {Harm rF- rCorr Str-5} (30 gold) Str: It affects your strength (-5). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 leather armour (30 gold) a +2 chain mail of poison resistance (277 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) (3, 7, D:10) 21 sling bullets (16, 19, D:10) a +0 buckler (25, -8, D:10) a +0 giant club (still there?) a +0 giant club (still there?) (27, -6, D:10) 17 gold pieces (27, 17, D:10) a +0 scale mail (35, 23, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 32, Lair:1) 12 sling bullets (19, 28, Lair:1) a +0 scale mail (21, 1, Lair:1) a scroll of noise (21, 32, Lair:1) 14 stones (52, -7, Lair:1) a +0 leather armour (54, 30, Lair:1) a scroll of immolation (57, 16, Lair:1) a +0 robe (64, -11, Lair:1) 17 sling bullets (67, 29, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a black mamba corpse (skeletalised by now) (1, -14, Lair:2) 19 stones (6, -41, Lair:2) a water moccasin skeleton (19, -40, Lair:2) a yak corpse (skeletalised by now) (25, -14, Lair:2) a +0 robe (27, -10, Lair:2) a +0 ring mail (27, -9, Lair:2) a +0 war axe (29, -27, Lair:2) a hydra corpse (34, -24, Lair:2) 25 sling bullets (41, 3, Lair:2) a condenser vane (58, -31, Lair:2) a wyvern corpse (skeletalised by now) (58, -16, Lair:2) 19 stones (58, -14, Lair:2) a +0 robe (59, -23, Lair:2) 19 stones