Dungeon Crawl Stone Soup version 0.25-a0-697-g890751e744 (webtiles) character file. Game seed: 17925061786384974571, levelgen mode: deterministic 118 Anaz the Gusty (level 4, 0/34 HPs) Began as a Demigod Air Elementalist on Apr 1, 2020. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:11:31 (3224 turns). Anaz the Gusty (Demigod Air Elementalist) Turns: 3224, Time: 00:11:31 Health: 0/34 AC: 3 Str: 11 XL: 4 Next: 45% Magic: 2/10 EV: 13 Int: 21 God: Gold: 130 SH: 2 Dex: 16 Spells: 1/7 levels left rFire + . . SeeInvis . h - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect + p - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ t - +2 amulet of reflection HPRegen 0.11/turn f - ring of protection from fire MPRegen 0.12/turn v - ring of poison resistance @: no status effects A: high mp 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) p - a +0 cloak (worn) Jewellery b - an uncursed ring of ice f - a ring of protection from fire (left hand) r - an uncursed ring of ice t - a +2 amulet of reflection (around neck) v - a ring of poison resistance (right hand) Scrolls g - a scroll of fear {unknown} i - 4 scrolls of identify {unknown} l - a scroll of random uselessness {unknown} n - a scroll of magic mapping {unknown} o - a scroll of blinking {unknown} s - a scroll of immolation {unknown} Potions d - a potion of might {unknown} j - a potion of resistance {unknown} k - a potion of stabbing {unknown} m - a potion of lignification {unknown} u - a potion of cancellation {unknown} Comestibles c - 5 rations Skills: + Level 0.5 Fighting * Level 1.7 Maces & Flails + Level 2.3 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 5% 1 #...... b - Swiftness Chrm/Air #....... 11% 2 ##..... c - Static Discharge Conj/Air ##...... 16% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air ###....... 32% 4 #####.. Lightning Bolt Conj/Air ##........ 82% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the water moccasin. The water moccasin is heavily wounded. The zap hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning! The water moccasin is almost dead. The lightning grounds out. The water moccasin bites you. You die... .........#.....# ........(<.....# ...............# ..#.### ####.....#......# ....... #........#).....# #...... #.##.....#......# #...... #.........#.....# #...$.. #.........#.....# #...... #.@.......#.....### #...)..##S................# #........##....##.........# #........##....##.........# ##.......##....##.........# #.......########.........# ...>.....#............♣...# .#...................♣_♣..# ....#.................♣...# You could see a water moccasin. Vanquished Creatures An orc wizard (D:2) 3 adders An adder skeleton (D:2) 2 worms (D:2) A dart slug (D:1) 2 leopard geckos (D:3) 3 orcs (D:3) 7 bats 7 goblins 5 hobgoblins 3 jackals (D:2) 7 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anaz the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 52 | D:2 | Reached skill level 3 in Air Magic 248 | D:1 | Reached XP level 2. HP: 19/20 MP: 7/7 255 | D:1 | Learned a level 2 spell: Swiftness 293 | D:1 | Reached skill level 1 in Conjurations 1087 | D:3 | Found a blossoming altar of Fedhas, 1107 | D:2 | Found a glowing silver altar of Zin, 1163 | D:2 | Reached XP level 3. HP: 18/26 MP: 8/8 1285 | D:2 | Found a sparkling altar of Nemelex Xobeh, 1310 | D:2 | Learned a level 3 spell: Static Discharge 1331 | D:2 | Reached skill level 1 in Maces & Flails 2296 | D:3 | Reached XP level 4. HP: 22/34 MP: 3/9 2503 | D:2 | Found an iron altar of Okawaru, 3116 | D:3 | Found a faded altar of an unknown god, 3166 | D:3 | Found an opulent altar of Gozag, 3213 | D:3 | Noticed a water moccasin 3224 | D:3 | Slain by a water moccasin Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_loops_ring, nicolae_overflow_crystal_walls, lemuel_coloured_pillars_altar, serial_glass, glass_columns_c, glass_columns_a, grunt_decor_arrowhead, hangedman_decor_push, kennysheep_cross_bottleneck, chequers_serial_rivers_micro_e, nemelex_lonely_heart_becter D:3: layout_basic, grunt_gozag_breadcrumbs, lemuel_crystal_altar, fedhas_altar_1, chequers_ecumenical_altar_simple, uniq_terence D:4: layout_loops_cross, minmay_temple_entry_offerings, first_ration, okawaru_trees_2 Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 3 | 3.6 Conjurations | 1 | 1.3 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Maces & Flails | 1 | 1.7 Fighting | | 0.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 22 | || 22 Unarmed | 7 | || 7 Dagger | 83 | 24 || 107 Cast: Shock | 25 | 7 || 32 Static Discharge | | 1 || 1 Stab: Sleeping | 1 | || 1 Eat: Chunk | 5 | 2 || 7 Armor: Robe | 20 | 2 || 22 Dodge: Dodged | 108 | 9 || 117 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 169 | 0 | 0.0 | 50 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 110 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 32 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------