Andrea Level 1 of the Dungeon (0, 0, D:1) 12 bolts (5, -29, D:1) a +2 short sword of speed 4 stones (13, -10, D:1) 20 bolts (26, -5, D:1) a +0 dagger (29, -18, D:1) a +0 dagger (31, 11, D:1) a +0 dagger 4 stones (36, 15, D:1) 17 sling bullets (45, -21, D:1) a +0 club (53, -26, D:1) a +0 hunting sling (56, -31, D:1) a +0 dagger (58, -26, D:1) a +0 short sword (60, -40, D:1) a +0 dagger (60, -3, D:1) a +0 short sword a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) a +0 short sword (21, 2, D:2) a +0 whip 2 stones (27, 18, D:2) a +0 short sword (28, 1, D:2) a +0 rapier (32, -8, D:2) a +0 dagger (33, -8, D:2) 28 stones (33, 11, D:2) 20 stones (38, 0, D:2) a +2 whip of electrocution (39, 28, D:2) a +0 leather armour (41, 0, D:2) a +0 spear (43, 0, D:2) a +0 whip a +0 ring mail the +0 chain mail "Dubbostru" {rN+ MP+9 Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +0 falchion (44, 11, D:2) a +0 club a +0 robe a +0 whip a +0 chain mail a +0 mace (45, 26, D:2) a +0 spear Level 3 of the Dungeon (0, 2, D:3) a +0 whip 2 stones a +0 club (0, 19, D:3) 17 bolts (1, 37, D:3) a +0 club (2, 37, D:3) a +0 club a +0 dagger a +0 animal skin a +0 falchion (4, 18, D:3) a +0 club (4, 37, D:3) a +0 spear (6, -6, D:3) a +0 chain mail (6, 37, D:3) a +0 club a +0 club (7, 37, D:3) a +0 spear (14, 35, D:3) a +0 whip (15, 43, D:3) a +0 halberd (20, 37, D:3) a +0 club (24, 32, D:3) a +0 club (26, 32, D:3) a +0 dagger a +0 dagger (37, 3, D:3) a +0 club (39, 2, D:3) a +0 club 3 stones (44, 0, D:3) a +0 hand axe (47, 20, D:3) a +0 mace a +0 leather armour (48, -1, D:3) a +0 leather armour (54, 27, D:3) 14 bolts (59, 28, D:3) a +0 spear Level 4 of the Dungeon (5, -6, D:4) a +0 ring mail (14, -1, D:4) 17 bolts (19, -14, D:4) a +0 short sword 2 stones (26, -8, D:4) a +0 morningstar a +0 leather armour (26, -7, D:4) a +0 short sword 27 stones a +0 scale mail (28, -6, D:4) a +0 morningstar a +0 scale mail (29, -6, D:4) a +0 war axe a +0 ring mail a +0 mace (33, -8, D:4) a +0 short sword a +0 ring mail (35, 27, D:4) 8 arrows (36, 2, D:4) 18 stones (40, 17, D:4) a +0 dagger (42, 29, D:4) a +0 whip (43, 3, D:4) a +0 hand axe a +0 whip a +0 scale mail (44, -10, D:4) a +0 dagger (44, 3, D:4) a +0 club (44, 6, D:4) a +0 flail a +0 leather armour (44, 11, D:4) a +0 flail a +0 leather armour (45, -4, D:4) 24 stones (46, 29, D:4) a +0 halberd (47, 29, D:4) a +0 flail a +0 flail (48, 21, D:4) a +0 short sword (unseen) (49, 20, D:4) 5 stones (still there?) a +0 dagger (still there?) a +0 dagger (still there?) (49, 22, D:4) a +0 short sword (50, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 23 stones (1, -2, D:5) a +0 giant club (4, 1, D:5) 18 stones (5, 12, D:5) a +0 hunting sling (12, 4, D:5) a +0 short sword a +0 robe (15, 4, D:5) a +0 giant club (22, 3, D:5) a +0 dagger (24, 33, D:5) 10 sling bullets (32, 0, D:5) a +0 club a +0 flail (32, 1, D:5) a +0 spear a +0 club (32, 2, D:5) a +0 ring mail a +0 spear (33, 14, D:5) a +0 dagger (34, 14, D:5) 19 stones Level 6 of the Dungeon [Shop] Syrch's Antique Weapon Shop a +0 halberd (96 gold) a +1 dagger of pain (288 gold) the +3 battleaxe "Doyqyrgh" {flame, *Noise rPois Str+5} (1077 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). rPois: It protects you from poison. *Noise: It may make noises in combat. a +0 flail (84 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1982 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 vampiric spear (264 gold) a +0 flail (84 gold) (1, 9, D:6) 14 sling bullets (6, -43, D:6) a +0 ring mail (19, -14, D:6) a +0 robe a +0 dagger of venom (19, -13, D:6) a +0 ring mail a +0 rapier (37, -33, D:6) a +0 short sword (37, -22, D:6) a +0 scale mail (38, -25, D:6) 22 arrows (38, 6, D:6) a +0 leather armour a +0 club (40, 6, D:6) a +0 scale mail a +0 war axe (44, -28, D:6) a +0 short sword (49, -26, D:6) 21 stones (49, -18, D:6) a +0 giant club (50, -24, D:6) a +2 war axe of electrocution (51, -22, D:6) a +0 leather armour a +0 hand axe (53, -10, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour a +0 dagger 3 boomerangs (0, 4, D:7) a +0 whip a +0 leather armour (0, 25, D:7) 7 stones (2, -1, D:7) a +0 scale mail (12, 17, D:7) a +0 whip (17, 14, D:7) a +0 chain mail (18, 27, D:7) a +0 robe (22, 4, D:7) a +0 giant club (22, 5, D:7) a +0 halberd (23, -1, D:7) 7 stones (26, -2, D:7) a +0 war axe (27, -2, D:7) a +0 giant club a +0 giant club (29, 28, D:7) a +0 club a +0 club a +1 flail of draining (30, 28, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (skeletalised by now) (4, 4, D:8) 21 arrows (6, 0, D:8) 20 arrows (41, 9, D:8) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 long sword a +0 plate armour an orc corpse an orc corpse an orc corpse (42, 9, D:8) a +0 flail a +0 club a +0 hand axe a +0 leather armour an orc corpse an orc corpse an orc corpse (43, 5, D:8) a +0 club (43, 8, D:8) a +0 glaive a +0 chain mail an orc corpse (51, -7, D:8) a +0 ring mail (53, -22, D:8) a +0 whip (still there?) 17 stones (still there?) a +0 robe (still there?) 11 gold pieces (still there?) a gnoll corpse (still there?) (54, -16, D:8) a +3 scimitar of flaming a +0 robe the Ecumenical Temple