Andry07 Level 1 of the Dungeon (0, 0, D:1) 20 bolts (6, -20, D:1) 22 stones (21, 13, D:1) 19 stones (35, 31, D:1) 21 stones (37, 16, D:1) a +0 club (38, -15, D:1) a +0 robe (38, 15, D:1) a +0 club (39, 23, D:1) a +0 leather armour (48, -28, D:1) 11 stones (50, -18, D:1) a +0 chain mail (62, -27, D:1) 15 sling bullets (62, -18, D:1) 27 bolts Level 2 of the Dungeon (0, 0, D:2) 21 arrows (20, 3, D:2) a +0 mace (20, 20, D:2) 32 sling bullets (22, 8, D:2) a +0 flail a +0 leather armour (28, 17, D:2) a +0 trident (29, -12, D:2) a +0 scale mail (30, -10, D:2) 25 stones (30, -3, D:2) an uncursed staff of earth (33, -6, D:2) 30 stones (37, -4, D:2) a +0 buckler (37, 23, D:2) a +0 ring mail (38, -17, D:2) 20 stones (42, 36, D:2) a +0 club (47, 16, D:2) a +0 spear (51, 36, D:2) 14 stones (52, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -13, D:3) a cursed -3 mace a cursed -1 club a +0 club a +0 leather armour a +0 scale mail a cursed -3 short sword (21, -9, D:3) a +0 dagger (23, -19, D:3) 14 stones (25, -3, D:3) a +0 leather armour (29, -27, D:3) a throwing net (30, -17, D:3) a +0 dagger (32, -19, D:3) 14 sling bullets (32, 6, D:3) a +0 dagger (34, -16, D:3) a +0 dagger (38, -14, D:3) a +0 whip a +0 robe (40, -15, D:3) a +0 falchion (40, 5, D:3) a +0 club a +0 chain mail (42, -3, D:3) a +0 leather armour (49, -28, D:3) a +0 flail a +0 leather armour a +0 hand axe (50, -28, D:3) a +0 whip 5 poisoned tomahawks (51, -27, D:3) a +0 dagger a +0 robe (53, -30, D:3) a +0 robe (53, -29, D:3) a +0 ring mail (53, -8, D:3) 21 bolts Level 4 of the Dungeon [Shop] Gutyilil's Antique Armour Boutique a +2 pair of gloves (445 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 cloak (121 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) Level 5 of the Dungeon [Shop] Sokhouca's Weapon Shop the +8 hand axe of Destruction {vamp, rPois Str-5 Int+6} (623 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It affects your intelligence (+6). It protects you from poison. a +0 scimitar (40 gold) the +8 Wrath of Trog {antimagic, *Rage} (800 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +4 hunting sling of Fate {velocity, +Inv MR+ Str+2} (460 gold) Any stone fired from it inflicts extra damage. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. 32 sling bullets (160 gold) a +0 blowgun (25 gold) a +0 whip (25 gold) a +0 whip (25 gold) a +3 whip of electrocution (232 gold) a +4 long sword of holy wrath (283 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) (0, 0, D:5) a +0 chain mail (unseen) (11, 13, D:5) a throwing net (12, -2, D:5) a +0 robe (15, 10, D:5) 8 gold pieces (15, 20, D:5) a wand of flame (30/48) (27, 37, D:5) a +0 rapier (31, 39, D:5) a cursed staff of summoning (32, 10, D:5) 18 bolts (34, 47, D:5) 7 arrows (42, 40, D:5) a +0 scale mail (44, -6, D:5) 11 arrows (44, 24, D:5) 20 poisoned needles (46, 9, D:5) a leopard gecko corpse (skeletalised by now) (47, 13, D:5) an adder corpse (skeletalised by now) (49, 7, D:5) a +0 club a +0 leather armour (49, 8, D:5) a +0 ring mail (49, 9, D:5) a +0 whip (50, 7, D:5) a +0 whip (50, 8, D:5) a cursed +0 club a +0 scale mail (51, 39, D:5) a +0 ring mail (58, 7, D:5) a +0 ring mail (62, 41, D:5) a scroll of fear