Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 63 Angani the Conjurer (level 3, -22/24 HPs) Began as a Mummy Conjurer on Dec 4, 2016. Annihilated by an ogre ... wielding a +0 giant club (29 damage) ... on level 1 of the Dungeon. The game lasted 00:04:00 (4424 turns). Angani the Conjurer (Mummy Conjurer) Turns: 4424, Time: 00:04:01 Health: -22/24 AC: 2 Str: 11 XL: 3 Next: 89% Magic: 0/7 EV: 12 Int: 15 God: Gold: 92 SH: 0 Dex: 12 Spells: 2 memorised, 5 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of identify {unknown} f - 2 scrolls of blinking {unknown} g - a scroll of remove curse {unknown} h - 3 scrolls of fear {unknown} i - a scroll of teleportation {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A b - Searing Ray Conj ##.... 8% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. You finish channeling your searing ray. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #...#.....#)...## #...#...........# #...#....†#....## #######...#.....###### #.).........#†### ##### #.######....#.# #...# #.# #....#.# #...# #.# #....#.#####...########### #.# #......#>@O.........).†÷(. #.# #..........#####.######### #.# ##........................ #(# #.[.......##....#######.. #.# #.###...(.##.###### #.. #.# #.# #.(...........# #.. #.# #.# #.###.##.####.# #.. #.# #.# #...(......##.### ### #.# #.#######.##.#.#....# You could see an ogre. Vanquished Creatures A gnoll (D:1) 2 oozes (D:1) 3 leopard geckos (D:1) 6 goblins (D:1) A hobgoblin (D:1) 8 jackals (D:1) A quokka (D:1) 6 bats (D:1) 7 kobolds (D:1) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Angani the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 416 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 664 | D:1 | Learned a level 2 spell: Searing Ray 1028 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2203 | D:1 | Reached skill level 4 in Conjurations 4409 | D:1 | Noticed an ogre 4424 | D:1 | Annihilated by an ogre Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 28 Club || 10 Cast: Magic Dart || 23 Searing Ray || 23 Armor: Robe || 8 Dodge: Dodged || 38