Angani Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 6, D:1) 22 bolts (16, 26, D:1) 22 stones (17, -1, D:1) a +0 club (39, 29, D:1) a +0 robe (43, 9, D:1) a +0 club (43, 38, D:1) a +0 short sword (45, 37, D:1) a cursed +0 large shield (52, 32, D:1) a +0 chain mail Level 2 of the Dungeon (5, 17, D:2) a +0 dagger (5, 32, D:2) a +0 short sword (8, 21, D:2) a +0 scale mail (11, 16, D:2) a +0 dagger 4 stones (12, 27, D:2) a +3 dagger of venom (14, 26, D:2) a stone (15, 24, D:2) a stone (15, 25, D:2) 2 stones (25, 4, D:2) 10 bolts (33, 13, D:2) a +3 quarterstaff of chaos (35, 12, D:2) a +0 mace (37, 22, D:2) a +0 club (42, 22, D:2) a +0 leather armour (47, 34, D:2) a +0 whip a +0 robe Level 3 of the Dungeon (2, 14, D:3) a +0 club (17, -8, D:3) a +0 hunting sling 14 stones (22, -15, D:3) a +0 whip a +0 club (24, -11, D:3) 2 stones (24, 8, D:3) a +0 short sword (32, 10, D:3) 10 sling bullets (37, 10, D:3) a +0 club (38, 7, D:3) 11 poisoned needles (41, -5, D:3) a +0 club a +0 ring mail (42, -5, D:3) a +0 dagger a +0 robe (43, -3, D:3) a +0 trident (44, -5, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon [Shop] Amnaoroe's General Store a potion of agility (56 gold) a wand of enslavement (13/24) (210 gold) 19 stones (26 gold) a scroll of identify (28 gold) a +2 leather armour of magic resistance (266 gold) a +0 leather armour (28 gold) a +0 buckler (63 gold) a +2 helmet (231 gold) [Shop] Hurghuigh's General Store 22 stones (28 gold) a phial of floods (520 gold) a bread ration (65 gold) a phantom mirror (390 gold) 31 sling bullets (201 gold) 11 bolts (28 gold) a potion of cancellation (104 gold) [Shop] Leqin's Antique Weapon Emporium a +1 flail of protection (280 gold) a +4 spear of venom (640 gold) a +0 giant club (42 gold) the +3 demon trident "Ediprod" {freeze, *Contam rC++} (1522 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It causes magical contamination when unequipped. a +0 spear (75 gold) the +12 war axe "Ultimatum" {flame, rF++ rC-} (2095 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. a +0 battleaxe (162 gold) a +0 dagger (50 gold) the +6 hand axe "Earthworm" {venom, Dex+3} (1172 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). a +0 lajatang (375 gold) the +6 flail "Qoemnuq" {pain, MR- Dex+7} (1405 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). It affects your resistance to hostile enchantments. a +0 hand crossbow (87 gold) a +1 halberd of protection (295 gold) a +3 rapier of venom (545 gold) (0, 0, D:4) a +0 leather armour (4, -4, D:4) 22 stones (4, 19, D:4) a +0 flail a +0 leather armour a +0 hand axe (5, -14, D:4) 21 stones (5, 20, D:4) a +0 leather armour (6, 2, D:4) 18 stones (6, 19, D:4) a +0 falchion (6, 23, D:4) 32 sling bullets (9, 8, D:4) a +0 leather armour (21, -10, D:4) a +0 mace (25, -13, D:4) 24 stones (25, 28, D:4) a +0 spear (29, 9, D:4) 20 stones (33, 28, D:4) 15 stones (34, 9, D:4) 14 stones (47, 2, D:4) a +0 giant spiked club (47, 11, D:4) a +0 leather armour (47, 12, D:4) a +0 flail a +0 falchion a +0 ring mail (48, 11, D:4) a +0 flail (48, 12, D:4) a +0 hand axe (49, 2, D:4) a +1 short sword of electrocution (52, -2, D:4) 8 javelins (55, 11, D:4) 4 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 club a +0 chain mail a +0 morningstar a +0 whip a +0 leather armour (0, 2, D:5) a +0 ring mail (4, -10, D:5) a +0 robe (4, 7, D:5) a tomahawk (4, 12, D:5) a +0 short sword a tomahawk a +0 ring mail of fire resistance (5, 13, D:5) a tomahawk (14, 33, D:5) 18 stones (21, -7, D:5) a +0 cloak (24, -6, D:5) a +2 mace of protection (33, 0, D:5) a +0 dagger a +0 robe (33, 22, D:5) a +0 dagger a +0 leather armour (34, 3, D:5) a +0 hand axe (35, 3, D:5) a +0 dagger a +0 leather armour (37, 7, D:5) a +0 club (56, 5, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (6, -20, D:6) 22 sling bullets (7, -20, D:6) 16 stones (14, -28, D:6) a tomahawk (17, -26, D:6) a tomahawk (18, -26, D:6) a tomahawk (19, -26, D:6) a tomahawk (19, -13, D:6) 22 bolts (20, -29, D:6) a +0 ring mail (20, -9, D:6) a +0 leather armour (23, -26, D:6) a +0 giant spiked club (25, -26, D:6) a cursed -1 dagger a +0 robe a +0 short sword a +0 chain mail (47, -9, D:6) a +0 giant club (48, -19, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 9, D:7) a +0 leather armour (15, -27, D:7) 2 sling bullets (still there?) a sling bullet (still there?) (16, -21, D:7) 15 gold pieces (17, -27, D:7) a stone (18, -27, D:7) a +0 short sword a +0 short sword a +0 whip 3 stones a kobold corpse (18, -24, D:7) a scroll of enchant weapon (19, -27, D:7) a +0 dagger a kobold corpse (19, -26, D:7) a +0 whip (still there?) a stone (still there?) (21, 11, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 13 arrows