Anonimiaus Level 1 of the Dungeon (2, 42, D:1) a +0 mace (11, 4, D:1) 89 stones (12, -4, D:1) (unseen) (21, 18, D:1) 147 stones (32, 24, D:1) a +0 club (36, 30, D:1) a +0 spear of venom Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 10, D:2) 117 stones (1, 0, D:2) a +0 trident a +0 leather armour (6, -6, D:2) (unseen) (13, 18, D:2) a +0 dagger (17, 14, D:2) 218 stones (26, -10, D:2) a +0 dagger a cursed -2 animal skin (30, 22, D:2) (unseen) (38, 12, D:2) a +0 dagger (40, -14, D:2) a cursed +0 leather armour (40, 9, D:2) a +0 dagger a +0 robe (50, 15, D:2) a +0 whip a stone (54, 6, D:2) a +0 whip 168 stones (57, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 animal skin a +0 helmet (2, -10, D:3) a +0 flail a +2 scale mail of poison resistance (2, 0, D:3) a +0 club a +0 dagger a cursed -3 club a +0 club a +0 dagger (3, 0, D:3) a +0 dagger (4, 5, D:3) a +0 short sword (10, -4, D:3) a +0 club (10, 10, D:3) a +0 whip (14, -5, D:3) a +0 hand axe a +0 ring mail (14, 2, D:3) a +0 dagger (17, 13, D:3) a +0 spear of venom (20, -15, D:3) 230 stones (22, -18, D:3) a +0 club (25, -3, D:3) a +0 short sword (26, -16, D:3) 190 sling bullets (28, -13, D:3) a stone (31, 26, D:3) a +0 mace (32, -2, D:3) a +0 falchion (36, 7, D:3) a +0 club (36, 22, D:3) 266 sling bullets (47, -5, D:3) a +2 antimagic mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 4, D:4) a jackal skeleton (16, 1, D:4) 64 bolts (19, 3, D:4) a +0 mace (27, 29, D:4) a +0 quarterstaff (28, 12, D:4) a +2 flail of protection a +0 hand axe a +0 club (31, 33, D:4) a +0 robe (33, 36, D:4) a +0 whip (44, 41, D:4) 180 stones (49, -1, D:4) a +0 falchion a +0 ring mail (51, 17, D:4) 176 arrows (52, 2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (52, 3, D:4) a cursed +0 leather armour Level 5 of the Dungeon [Shop] Ohophex's Weapon Shop 130 arrows (143 gold) the +5 lajatang of the Apocalypse {freeze, +Blink +Inv rN+ MP+9} (1057 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. It lets you blink. a +0 great mace of crushing (128 gold) a +0 flail (38 gold) a +0 quarterstaff (44 gold) a cursed +0 spear (1 gold) a +0 quarterstaff (44 gold) the +2 flail "Redutaw" {crush, rElec rC+ SInv} (444 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from cold. It insulates you from electricity. It lets you see invisible. the +7 great mace "Undeadhunter" {disrupt, rN+} (579 gold) It protects you from negative energy. a +0 war axe (38 gold) a +0 rapier (44 gold) (3, 3, D:5) 117 arrows (9, -17, D:5) a +0 long sword a +0 chain mail (9, 13, D:5) 164 bolts (15, -2, D:5) a +0 club (20, -10, D:5) a +0 troll leather armour a troll skeleton (26, -11, D:5) a +0 leather armour a +0 trident (28, -6, D:5) 147 bolts (28, 9, D:5) a +0 dagger a +0 robe (29, 8, D:5) a cursed -3 short sword (29, 9, D:5) a +0 dagger a +0 dagger (29, 25, D:5) a +0 flail (30, 9, D:5) a +0 dagger a +0 robe (34, 6, D:5) 110 arrows (50, 4, D:5) (unseen) Level 6 of the Dungeon (2, 2, D:6) 24 gold pieces (9, -4, D:6) 18 gold pieces (9, -2, D:6) 99 stones (10, 0, D:6) 13 gold pieces (16, -7, D:6) a potion of cancellation (16, -5, D:6) a wand of paralysis (6) (21, -7, D:6) a jackal corpse (23, -11, D:6) a +0 shortbow 59 arrows a centaur corpse