Antediluvian Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 1, D:1) a +0 whip 3 stones (10, -23, D:1) a +0 club (12, -3, D:1) a +0 dagger (22, 2, D:1) a +0 mace (29, 3, D:1) a +0 whip (45, -3, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (10, 16, D:2) 2 javelins (11, -28, D:2) a +0 dagger (17, -12, D:2) a +0 short sword (19, 22, D:2) 14 stones (25, 32, D:2) a +0 leather armour (27, 22, D:2) a +0 short sword 4 stones (28, -25, D:2) 15 arrows (31, 17, D:2) a +0 hunting sling (38, 1, D:2) a +0 dagger 5 stones (47, 7, D:2) a +1 dagger of speed (52, -5, D:2) 15 stones Level 3 of the Dungeon [Shop] Esodgh's Book Emporium a book of Callings (280 gold) an Inescapable Atlas (476 gold) a book of the Earth (504 gold) a book of Vapours (168 gold) a book of Changes (252 gold) a book of Cantrips (168 gold) Great Wizards, Vol. VII (420 gold) a book of Unlife (504 gold) a book of the Moon (560 gold) a book of the Tundra (476 gold) a book of Touch (364 gold) a book of the Hunter (364 gold) (0, 0, D:3) a +0 short sword 15 stones (6, -32, D:3) a +2 dagger of venom (16, -26, D:3) a +0 club (35, 8, D:3) 31 stones (48, -35, D:3) a +0 club (52, -30, D:3) a +0 club a +0 vampiric hand axe Level 4 of the Dungeon [Shop] Tedgh's Antique Weapon Shoppe a +0 club (25 gold) a +3 great mace of holy wrath (717 gold) a +0 flail (87 gold) a +0 whip (62 gold) a +0 hunting sling (37 gold) the +8 dagger of Crystal {distort, Str+4 Int+3 Dex+3} (1825 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). a +0 glaive (162 gold) the +5 spear "Dragon's Tongue" {freeze, rElec Int+5 Dex+2} (1477 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. a +2 great sword of protection (495 gold) a +0 dagger (50 gold) a +0 trident (87 gold) a +0 flail (87 gold) (0, 0, D:4) a +0 short sword 4 stones (6, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (22, -2, D:4) a +0 leather armour (29, -30, D:4) a +0 dagger (29, 10, D:4) an adder corpse (skeletalised by now) (31, -3, D:4) a +0 rapier (34, -35, D:4) a +0 dagger (39, 1, D:4) 16 arrows (41, -23, D:4) a +0 mace (45, -11, D:4) a dart slug corpse