Dungeon Crawl Stone Soup version 0.15.0-12-gccce430 (webtiles) character file. 258 Antunes the Bolt Thrower (level 6, -1/36 HPs) Began as a Gargoyle Arcane Marksman on Sept 1, 2014. Slain by hackum's ghost (2 damage) ... on Level 6 of the Dungeon. The game lasted 00:30:11 (3706 turns). Antunes the Bolt Thrower (Gargoyle Arcane Marksman) Turns: 3706, Time: 00:30:12 HP -1/36 AC 10 Str 15 XL: 6 Next: 16% MP 9/9 EV 11 Int 14 God: Gold 157 SH 0 Dex 10 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . v - +0 lajatang rCold . . . Clarity . L - +0 leather armour rNeg + . . rCorr + (no shield) rPois + rRot + n - +2 helmet rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . o - amulet of resist corrosion {rCorr, !d} MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 157 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +4). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: * Level 2.5 Fighting - Level 0.1 Short Blades * Level 0.2 Staves + Level 3.8 Crossbows + Level 0.2 Armour + Level 2.2 Dodging * Level 2.6 Stealth * Level 1.9 Spellcasting * Level 3.1 Hexes * Level 0.8 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Slow Hex ##...... 12% 2 ###.... v - Corona Hex ##..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Fedhas Kikubaaqudgha Okawaru Sif Muna Yredelemnul Annotations: D:4 exclusion: downstairs D:6 Prince Ribbit; hackum's ghost, experienced FoFi Inventory: Hand weapons a - a +2 dagger of electrocution (You took it off a kobold on level 1 of the Dungeon) b - a +0 hand crossbow j - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) m - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) s - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) u - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) v - a +0 lajatang (weapon) (You found it on level 4 of the Dungeon) w - a +0 dagger of speed (You found it on level 2 of the Dungeon) B - a +0 hand crossbow (You found it on level 6 of the Dungeon) F - a cursed +0 flail (You found it on level 4 of the Dungeon) Missiles c - 7 bolts p - 38 poisoned needles q - 6 bolts of flame r - 31 stones (quivered) Armour n - a +2 helmet (worn) (You found it on level 1 of the Dungeon) K - a +0 leather armour (You took it off an orc priest on level 3 of the Dungeon) L - a +0 leather armour (worn) (You took it off an orc on level 3 of the Dungeon) Magical devices x - a wand of random effects (19) (You found it on level 2 of the Dungeon) Comestibles f - 3 bread rations g - 8 fruits l - a chunk of bat flesh z - 3 meat rations A - 2 beef jerkies E - 3 rotting chunks of hobgoblin flesh Scrolls t - a scroll of recharging I - 2 scrolls of identify Jewellery o - an amulet of resist corrosion (around neck) {rCorr, !d} (You found it on level 2 of the Dungeon) Potions i - a potion of brilliance H - a potion of might {unknown} Books d - a book of Debilitation #.# #..##...# # #.# ##.##...# ..##+## #.###..# #.....# ##..##g.# #.....# #...F.c># #.....# #+.(###..# #..??.# #...... ...# #...W.# #...... ..# +....@###....... .# ####..Fc........ # #####........ ....... ....... #...... ..[.. .... ### You could see Prince Ribbit, a centaur and hackum's ghost. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 59 | 90 || 149 Lajatang | | 12 || 12 Fire: Hand crossbow | 83 | 31 || 114 Cast: Corona | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 5 | 5 || 10 Potion | | 6 || 6 Eat: Chunk | 1 | 7 || 8 Pizza | | 1 || 1 Vault maps used: D:1: dpeg_arrival_orchard D:2: gammafunk_temple_overflow_elements, first_bread D:3: fedhas_altar_1 D:4: lemuel_upstairs_altar, lemuel_zombie_altar_yredelemnul, grunt_temple_overflow_open, grunt_dithmenos_shadows, uniq_sigmund D:6: guppyfry_early_elven_hall, uniq_natasha, uniq_prince_ribbit1, uniq_grinder Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Antunes, the Gargoyle Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 52 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 697 | D:2 | Reached skill level 1 in Stealth 697 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1253 | D:2 | Found a white marble altar of Elyvilon. 1253 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1270 | D:2 | Reached skill level 3 in Crossbows 1314 | D:1 | Reached XP level 4. HP: 26/26 MP: 6/6 1771 | D:5 | Entered Level 5 of the Dungeon 1882 | D:4 | Found an iron altar of Okawaru. 1916 | D:4 | Found a deep blue altar of Sif Muna. 1934 | D:4 | Learned a level 2 spell: Slow 1973 | D:4 | Found a basalt altar of Yredelemnul. 1979 | D:4 | Reached skill level 2 in Fighting 2065 | D:4 | Found a shadowy altar of Dithmenos. 2067 | D:4 | Reached skill level 2 in Dodging 2131 | D:4 | Reached skill level 2 in Stealth 2236 | D:4 | Reached XP level 5. HP: 26/30 MP: 7/7 2386 | D:3 | Reached skill level 3 in Hexes 2950 | D:3 | HP: 4/31 [orc priest/divine providence (15)] 2953 | D:3 | Reached XP level 6. HP: 4/36 MP: 9/9 3307 | D:3 | Found a blossoming altar of Fedhas. 3694 | D:6 | Noticed Prince Ribbit 3697 | D:6 | HP: 2/36 [Prince Ribbit (11)] 3700 | D:6 | Noticed hackum's ghost (experienced FoFi) 3702 | D:6 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 3702 | D:6 | Gained mutation: Your body is slowly deteriorating. [potion of mutation] 3702 | D:6 | Gained mutation: You are frail (-10% HP). [potion of mutation] 3703 | D:6 | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation] 3703 | D:6 | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation] 3703 | D:6 | Lost mutation: You are frail (-10% HP). [potion of cure mutation] 3704 | D:6 | HP: 1/36 [Prince Ribbit (2)] 3706 | D:6 | Slain by hackum's ghost Vanquished Creatures 2 orc priests (D:3) 2 worker ants (D:4) A worker ant zombie (D:6) 3 adders (D:2 D:4 D:3) A giant mite (D:3) 2 shadow imps (D:3 D:4) A worm (D:3) A giant gecko (D:6) An ooze (D:3) 5 orcs (D:3) 10 bats (D:1 D:2 D:3 D:5 D:6) 4 giant cockroaches (D:2 D:3) 2 gnoll zombies (D:4) 12 goblins (D:1 D:2 D:4 D:3) 13 hobgoblins (D:1 D:3 D:2) 4 jackals (D:1 D:2) 2 quokkas (D:2 D:3) 3 giant newts (D:1 D:2 D:4) 5 kobolds (D:1 D:3) 5 rats (D:1 D:4) 79 creatures vanquished. Vault maps used: D:1: dpeg_arrival_orchard D:2: gammafunk_temple_overflow_elements, first_bread D:3: fedhas_altar_1 D:4: lemuel_upstairs_altar, lemuel_zombie_altar_yredelemnul, grunt_temple_overflow_open, grunt_dithmenos_shadows, uniq_sigmund D:6: guppyfry_early_elven_hall, uniq_natasha, uniq_prince_ribbit1, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.1 | 3.4 | 268.3 Dungeon | 100.0 | 100.0 | 0.0 | 1.1 | 3.4 | 268.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.5 +-------+-------+-------+-------+-------+----------------------