Anunax Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (15, -3, D:1) a +0 scale mail (17, 21, D:1) a +0 club (18, 49, D:1) a +0 club (18, 50, D:1) a +0 dagger (46, 18, D:1) a +0 whip (47, 8, D:1) a +0 pair of boots (48, 11, D:1) a +0 spear (48, 20, D:1) a +0 robe (53, 0, D:1) a +0 dagger Level 2 of the Dungeon (2, -4, D:2) a +0 cloak (3, -26, D:2) a +0 club (3, -24, D:2) a +0 club (8, 12, D:2) a +0 leather armour (15, -2, D:2) a +0 short sword 3 stones (18, -10, D:2) a +0 spear a +0 animal skin a +2 helmet a +0 club (19, -10, D:2) a +0 dagger a +0 dagger (28, -3, D:2) 5 curare-tipped darts Level 3 of the Dungeon [Shop] Ygaurph's Book Boutique Great Wizards, Vol. VII (390 gold) a book of Callings (260 gold) an Everburning Encyclopedia (338 gold) a book of Flames (390 gold) a book of Rime (364 gold) a book of Death (572 gold) a book of Winter (442 gold) a Necronomicon (728 gold) a book of the Senses (416 gold) [Shop] Mawaqac's Antique Weapon Boutique a +0 dagger of venom (114 gold) the +7 hunting sling "Sahis" {freeze, *Corrode rElec SInv} (1307 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 hunting sling (39 gold) a +1 short sword of draining (322 gold) the +8 quarterstaff of Mastery {spect, *Noise rC+++ rN+ Int-4} (2191 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (-4). rC: It renders you almost immune to cold. rN: It protects you from negative energy. *Noise: It may make noises in combat. a +0 dagger of draining (145 gold) a +0 club (26 gold) the +5 battleaxe "Zoerchal" {protect, +Blink Will++ Str+3 Dex+4} (1817 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). Dex: It affects your dexterity (+4). +Blink: It lets you blink. Will: It greatly increases your willpower. a +0 club (26 gold) a +3 vampiric whip (637 gold) (12, 16, D:3) 17 stones (13, -3, D:3) a +0 flail (15, 35, D:3) a +0 scale mail (20, 26, D:3) a +0 leather armour (25, -15, D:3) a +0 whip of electrocution a +0 leather armour (28, -1, D:3) a +0 falchion (30, -13, D:3) a +0 short sword 4 poisoned darts a +0 robe (33, -13, D:3) a +0 leather armour (36, -13, D:3) a +0 falchion (40, -13, D:3) a +0 dagger a +0 ring mail (45, 5, D:3) a +0 club 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (20, -7, D:4) a +0 short sword a kobold corpse (41, 1, D:4) a +0 hunting sling (43, -5, D:4) 7 gold pieces (47, -4, D:4) 2 poisoned darts