Apert Level 1 of the Dungeon (0, 0, D:1) 22 poisoned needles (8, 12, D:1) 23 stones (13, 35, D:1) a +0 dagger (14, 7, D:1) a +0 whip (14, 34, D:1) a cursed -3 club (14, 35, D:1) a +0 club (14, 36, D:1) 23 stones (15, 13, D:1) a +0 spear (19, 41, D:1) 29 stones (20, 34, D:1) a +0 club (21, -1, D:1) a +0 club (26, 1, D:1) a +0 short sword (26, 9, D:1) a +0 club (33, 9, D:1) 28 stones (35, 6, D:1) 9 arrows (40, 29, D:1) a +0 dagger a +0 club a +0 dagger 2 stones (45, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (3, -17, D:2) a +0 leather armour (5, 15, D:2) 19 stones (13, 6, D:2) a +0 whip (24, 3, D:2) a +0 whip (32, -28, D:2) a +0 dagger (32, 0, D:2) 10 sling bullets (33, -30, D:2) a +0 dagger (34, 5, D:2) a +0 club (35, 5, D:2) a +0 club (38, -35, D:2) 20 stones (40, -3, D:2) a +0 dagger (42, 18, D:2) 29 sling bullets (43, -31, D:2) a +0 dagger (45, -32, D:2) a +0 dagger (45, -4, D:2) a +0 leather armour (49, -28, D:2) a +0 robe (52, -6, D:2) 2 stones a cursed -2 short sword (59, 9, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 26, D:3) a +0 dagger (10, 26, D:3) a cursed +0 club (14, 3, D:3) a +0 club (15, 30, D:3) a +0 short sword (17, 41, D:3) 10 arrows (24, 11, D:3) a cursed +0 hand axe (24, 20, D:3) a +0 spear (29, 45, D:3) a +0 whip (30, 45, D:3) a +0 halberd (34, 14, D:3) a +1 spear of venom (41, 3, D:3) a stone (44, 3, D:3) a stone (46, 3, D:3) a +0 hunting sling 15 stones (55, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 bolts (10, 4, D:4) a +0 giant spiked club (11, 18, D:4) a tomahawk (12, 17, D:4) a tomahawk (13, 21, D:4) a potion of degeneration (15, 9, D:4) a +0 leather armour (16, 17, D:4) a +0 whip (36, -3, D:4) a +0 flail of draining a +0 robe a +0 dagger a +0 scale mail a cursed +0 dagger a +0 robe a +0 dagger (51, -5, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 14, D:5) a +0 ring mail (1, -5, D:5) a +0 robe a +0 dagger a +0 club a +0 ring mail a +0 chain mail a +0 flail (3, -5, D:5) a +1 robe of cold resistance a +2 whip of freezing (11, 1, D:5) 19 arrows (28, -1, D:5) 14 stones (30, 0, D:5) a +0 robe a +0 dagger (31, 0, D:5) a +0 club a +2 whip of pain (31, 43, D:5) a +0 rapier (32, 0, D:5) a cursed +2 long sword a +0 robe a +0 robe (41, -4, D:5) 12 sling bullets (42, 6, D:5) a +0 spear (43, 33, D:5) a +0 dagger (43, 34, D:5) a +0 dagger a +0 robe (44, 33, D:5) a +0 club a +0 morningstar a +0 leather armour a +0 scale mail (45, 2, D:5) a +0 shortbow 2 arrows a +0 flail a +0 leather armour (46, 2, D:5) 19 arrows (48, 1, D:5) an arrow (52, 7, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 trident a +0 ring mail Level 6 of the Dungeon [Shop] Pois's Food Emporium a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) 2 fruits (30 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) (0, 0, D:6) a +0 whip a +0 chain mail a +0 falchion a +0 robe a +0 mace 13 stones a +0 chain mail (9, -7, D:6) 20 arrows (11, 2, D:6) a +0 giant club (15, -16, D:6) 20 stones (15, 4, D:6) a +0 leather armour (19, -14, D:6) 15 bolts (22, -29, D:6) a +0 giant club (24, -18, D:6) 9 stones (24, -17, D:6) a +0 leather armour (24, 12, D:6) a +0 leather armour (25, -18, D:6) a stone a +0 war axe a cursed +0 chain mail a +0 giant club (26, -17, D:6) a +0 dagger 12 stones (33, -21, D:6) a +0 dagger (37, 9, D:6) a +0 robe (37, 10, D:6) a +3 war axe (38, 7, D:6) a +0 robe a cursed +0 halberd a +0 robe (41, -15, D:6) a stone (46, -27, D:6) a +0 ring mail (46, -17, D:6) a stone a +0 club (46, -10, D:6) a +0 spear (48, -27, D:6) a +0 chain mail (49, -3, D:6) a +0 whip of freezing Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 dagger a +0 leather armour a +0 whip a +0 leather armour of fire resistance a +0 dagger (0, 1, D:7) a +0 dagger a +0 robe (8, 7, D:7) 2 arrows (10, -4, D:7) a +0 giant club (10, 5, D:7) an arrow (12, 5, D:7) 2 arrows (14, 4, D:7) a +0 shortbow 14 arrows (15, 39, D:7) a +0 trident a +0 plate armour (16, 39, D:7) a +0 short sword a +0 robe a cursed +3 hand axe a +0 robe a +0 mace a +0 robe a cursed -3 short sword a +0 scale mail a +0 flail a +0 ring mail a +0 dagger a +0 robe (23, 2, D:7) a +0 mace a +0 robe (26, 2, D:7) a +1 short sword of freezing a +0 robe (32, 36, D:7) 10 sling bullets a +0 mace (39, 52, D:7) a +0 hunting sling (42, 7, D:7) 23 arrows (44, 6, D:7) a +0 hand axe (47, 24, D:7) a +0 giant club (48, -8, D:7) 3 silver tomahawks Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (6, 8, D:8) a +0 giant club a +0 giant spiked club (9, -6, D:8) a +0 chain mail (14, -8, D:8) a +0 robe a +0 dagger (14, -7, D:8) a +0 scale mail a +0 club (14, -6, D:8) a +0 ring mail a +2 mace of distortion a +0 hand axe (17, -20, D:8) a +0 ring mail (19, -15, D:8) 17 stones (28, 6, D:8) a +2 hunting sling of velocity (29, 6, D:8) a large rock (32, 6, D:8) a large rock (33, 8, D:8) a large rock (33, 10, D:8) a large rock (37, -22, D:8) 21 stones (41, -6, D:8) a +0 hand axe (41, -5, D:8) a +0 dagger a +0 robe (42, -6, D:8) a +0 leather armour (44, -5, D:8) a +0 flail (46, -14, D:8) an arrow (46, -6, D:8) a +0 war axe a +0 ring mail a +0 dagger a +0 leather armour (47, -13, D:8) a +0 shortbow 24 arrows (47, -6, D:8) a +0 dagger a +0 robe (48, -15, D:8) a +0 helmet (48, -6, D:8) a +0 battleaxe a +0 chain mail (49, -22, D:8) a +0 rod of ignition (14/14) (50, -22, D:8) a cursed +2 battleaxe a +3 battleaxe (51, -14, D:8) a +0 ring mail (56, -16, D:8) 16 arrows (61, -26, D:8) a +0 robe (68, 13, D:8) 22 stones Level 9 of the Dungeon [Shop] Solatomm's Book Shoppe a book of the Sky (780 gold) Jufirchogh's Volume of Frigorific Bewitchment (639 gold) Spells Type Level a - Corona Hexes 1 b - Freeze Ice 1 c - Confusing Touch Hexes 2 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Cold Conjuration/Ice 6 f - Invisibility Hexes 6 a book of Necromancy (360 gold) a book of Debilitation (480 gold) a book of the Earth (780 gold) a book of Dreams (900 gold) a book of Burglary (900 gold) a book of Spatial Translocations (780 gold) a book of Minor Magic (240 gold) a book of Necromancy (360 gold) a book of the Warp (1080 gold) a book of Maledictions (300 gold) (0, 0, D:9) a +0 dagger a +0 robe (5, 4, D:9) 16 sling bullets (9, -15, D:9) a +0 giant spiked club (12, -29, D:9) a +0 shortbow 13 arrows (12, 3, D:9) a +0 hunting sling (14, -29, D:9) an arrow (15, -29, D:9) an arrow (15, 4, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 scale mail (16, -28, D:9) an arrow (22, 16, D:9) 29 sling bullets (26, -28, D:9) a +2 leather armour of poison resistance a +0 whip a +0 dagger (28, -29, D:9) a +0 leather armour a +0 short sword (32, 3, D:9) a +0 giant spiked club (37, -33, D:9) a +0 falchion of protection (48, -17, D:9) 16 stones Level 10 of the Dungeon [Shop] Keiss's Antique Weapon Shoppe a +0 morningstar (116 gold) a +0 hunting sling (43 gold) a +0 morningstar (116 gold) a +1 flail of draining (385 gold) a +0 hunting sling (43 gold) a +0 mace (87 gold) the +5 morningstar "Ureymemp" {crush, rElec rPois Str-4 Int+3} (1365 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. a +0 dagger (58 gold) a cursed -1 club (2 gold) a +0 short sword (87 gold) a +0 quarterstaff (116 gold) a +0 short sword (87 gold) (0, 0, D:10) a +0 long sword (0, 2, D:10) a cursed +0 robe (3, -14, D:10) a +0 giant spiked club (4, 31, D:10) a +0 robe (13, -11, D:10) 8 poisoned needles (15, 9, D:10) 27 stones (17, 35, D:10) a +0 dagger (35, 9, D:10) 17 poisoned needles (38, -10, D:10) 13 sling bullets (39, 28, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Boikh's Jewellery Shoppe an uncursed ring of magical power (240 gold) an uncursed ring of magical power (240 gold) the ring of Egidoley {rF+ EV+3 Int+4} (520 gold) [ring of evasion] It affects your evasion (+3). It affects your intelligence (+4). It protects you from fire. a cursed +4 ring of evasion (396 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of resist corrosion (240 gold) (0, 0, D:11) a +0 hunting sling (1, -5, D:11) a wand of polymorph (5/24) a wand of paralysis (9/24) a wand of hasting (4/9) a +4 hand axe a +0 helmet (8, 5, D:11) a +0 giant club (16, 10, D:11) a +0 rapier (22, 13, D:11) a +0 hand axe (22, 15, D:11) a +0 ring mail (23, 14, D:11) a +0 club (24, 4, D:11) 22 stones (28, 7, D:11) 5 tomahawks (31, -3, D:11) a +0 giant club (31, 10, D:11) a +0 plate armour (32, -4, D:11) a +0 giant spiked club a cursed -2 giant spiked club (33, -4, D:11) a +0 giant club a +0 giant spiked club (36, 16, D:11) a +0 leather armour a +0 dagger (37, 13, D:11) a +0 chain mail a +0 halberd (37, 14, D:11) a +0 falchion (38, 14, D:11) a +0 giant club (38, 15, D:11) 26 arrows a +0 scale mail a +0 shortbow a +0 dagger (41, -4, D:11) 21 sling bullets (42, 8, D:11) a +0 plate armour a +0 scimitar (43, 8, D:11) a +0 robe a +0 dagger (45, 14, D:11) a +0 executioner's axe (46, 4, D:11) 15 arrows (48, 7, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 16, Lair:1) a wand of iceblast (8/15) (3, -1, Lair:1) a +0 club (6, 21, Lair:1) 18 bolts (13, 40, Lair:1) 4 large rocks (15, 18, Lair:1) a +0 club (33, -2, Lair:1) a wand of disintegration (12/24) (38, 0, Lair:1) 18 stones (50, 36, Lair:1) 13 arrows (52, -4, Lair:1) a potion of cure mutation Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 poisoned needles (0, 1, Lair:2) a +0 cloak (1, -11, Lair:2) a +0 robe (3, 23, Lair:2) 7 tomahawks of returning (4, -15, Lair:2) a cursed +0 dagger (10, 4, Lair:2) 23 stones (19, 15, Lair:2) a +0 ring mail (23, 0, Lair:2) 4 potions of flight (24, 20, Lair:2) the +1 arbalest "Tausod" {elec, rPois Str-2 Dex+2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-2). It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. (32, -12, Lair:2) an uncursed staff of summoning (32, 27, Lair:2) a +2 hand axe of electrocution (33, -4, Lair:2) a book of Conjurations (42, 10, Lair:2) a +0 war axe (49, -17, Lair:2) 2 potions of magic (53, 23, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (16, -16, Lair:3) 3 potions of brilliance a wand of lightning (11/15) an uncursed amulet of rage (19, -23, Lair:3) a +0 dagger (37, 1, Lair:3) 20 stones (45, 0, Lair:3) 14 arrows Level 1 of the Swamp (8, 2, Swamp:1) 15 bolts (13, 29, Swamp:1) 14 gold pieces (36, 33, Swamp:1) a +0 pair of boots