Apert Level 1 of the Dungeon (0, 0, D:1) a +0 club (28, -4, D:1) a +0 dagger (37, -12, D:1) a +0 club a +1 dagger of protection (38, 24, D:1) a +0 whip (50, -6, D:1) a +0 dagger (52, -17, D:1) 27 stones (59, -10, D:1) a +0 dagger (59, 20, D:1) a +0 short sword (62, 11, D:1) a +0 leather armour Level 2 of the Dungeon (2, 13, D:2) a +0 dagger (8, -7, D:2) a +0 club (8, 5, D:2) a +0 club (10, -1, D:2) a +0 club (10, 0, D:2) a +0 club (19, 3, D:2) a +0 leather armour (19, 7, D:2) a +0 short sword a +0 leather armour (24, -25, D:2) a +4 quarterstaff of chaos (25, 18, D:2) a +0 whip (27, -26, D:2) a +0 mace (28, 18, D:2) 19 sling bullets a +0 whip (29, 21, D:2) a +0 club (36, -22, D:2) 11 stones (40, 11, D:2) a +0 short sword (44, 15, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (1, -3, D:3) a +0 club (6, 20, D:3) a stone (10, 16, D:3) an inedible chunk of flesh (12, 29, D:3) a jackal skeleton (12, 30, D:3) a cursed -2 dagger a +0 leather armour a +0 flail an orc skeleton an orc skeleton (14, 29, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (3, -5, D:4) 8 gold pieces (9, 0, D:4) the cursed +0 cloak of the Moon {rPois rC+ Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (10, 0, D:4) a scroll of identify