Apert Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (1, 14, D:1) a +0 club (7, 0, D:1) a +0 club (7, 3, D:1) a +0 ring mail (15, -2, D:1) a +0 dagger (19, 38, D:1) a +0 club (22, 17, D:1) 16 stones (35, 4, D:1) a cursed -1 hunting sling (35, 5, D:1) a stone (37, 6, D:1) a stone (38, 7, D:1) a stone (42, 0, D:1) 13 bolts (51, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 dagger (0, 1, D:2) a +0 dagger (0, 2, D:2) a cursed +0 leather armour a +0 flail (0, 14, D:2) 27 bolts (1, 1, D:2) a +0 dagger a +0 robe a +0 leather armour a +0 short sword (1, 23, D:2) a +0 falchion (2, 11, D:2) a +0 mace of protection (12, 36, D:2) a +0 ring mail (17, -1, D:2) a +0 chain mail (24, 32, D:2) a +0 club (30, -3, D:2) a stone (32, 9, D:2) 3 stones (33, 7, D:2) a stone (34, 11, D:2) a +0 dagger (40, -5, D:2) 10 sling bullets (40, 8, D:2) a +0 whip (44, 6, D:2) a +0 spear (47, 25, D:2) 21 stones (49, 14, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +3 scythe of venom a +0 robe (0, 14, D:3) 21 arrows (3, -18, D:3) a +0 spear (4, -18, D:3) a +0 spear (5, -18, D:3) a +0 dagger (7, -20, D:3) 18 stones (8, 9, D:3) 4 javelins (15, 2, D:3) a +1 dagger of venom a +0 robe (15, 3, D:3) a +0 flail (16, -23, D:3) 6 tomahawks (23, -4, D:3) a +0 leather armour (23, 16, D:3) a +0 robe (30, -17, D:3) 7 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 flail of protection a +0 leather armour (0, 4, D:4) a +0 whip (1, 3, D:4) a +0 dagger (3, -3, D:4) a cursed -3 trident (3, 6, D:4) a +0 club (4, -3, D:4) a +0 club a cursed +0 ring mail (7, -12, D:4) a +0 shortbow 23 arrows (9, 6, D:4) a +0 spear (9, 7, D:4) a +0 whip (11, 9, D:4) a +1 whip of flaming (20, -9, D:4) a cursed -2 giant spiked club (29, 1, D:4) 13 sling bullets (33, -23, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) 7 stones (0, 1, D:5) an arrow (2, 5, D:5) 3 arrows (3, 5, D:5) a +0 shortbow 4 arrows (3, 7, D:5) an arrow (3, 9, D:5) an arrow (4, 4, D:5) an arrow (4, 8, D:5) 6 arrows (4, 9, D:5) an arrow (5, 4, D:5) a +0 rapier a +0 leather armour (8, -9, D:5) a +0 rapier (19, -25, D:5) a +0 shortbow 14 arrows (30, -30, D:5) 7 stones (33, -21, D:5) 13 stones (40, -27, D:5) a +0 spear (40, -25, D:5) a +1 flail of protection Level 6 of the Dungeon [Shop] Neockol's Antique Weapon Shoppe a +0 hand axe (84 gold) a +0 battleaxe of freezing (383 gold) a +1 mace of protection (296 gold) a cursed -1 shortbow (2 gold) a +0 glaive (182 gold) a +0 shortbow (84 gold) the +11 mace "Dein" {crush, *Drain rF+ rN+ Str+7} (2430 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. It protects you from negative energy. It causes draining when unequipped. a +0 hand axe (84 gold) (0, 0, D:6) a +0 leather armour (2, -15, D:6) a +3 spear (5, -3, D:6) a +0 mace (7, -6, D:6) a +0 giant club (7, -5, D:6) a -2 ring of intelligence (12, -33, D:6) 11 stones (17, -28, D:6) a throwing net (23, -12, D:6) 2 tomahawks of dispersal a +0 flail of draining (25, -14, D:6) a cursed +0 leather armour a +0 mace (26, -14, D:6) a cursed -2 mace (27, -23, D:6) a +0 club (27, -22, D:6) a cursed -3 halberd (28, -22, D:6) a +0 spear a +0 buckler a +0 scale mail a +0 trident (36, 10, D:6) a +0 scimitar (43, -5, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -31, D:7) a cursed +0 dagger a +0 robe (11, -11, D:7) a +0 spear (12, -11, D:7) a +0 trident (12, -10, D:7) a +0 whip a +0 robe (15, -22, D:7) 26 stones (20, -28, D:7) a +0 hand axe (21, -27, D:7) an uncursed staff of air (21, -24, D:7) a +0 whip of electrocution (30, -32, D:7) a +0 spear (31, -31, D:7) a +0 whip a +0 dagger a +0 robe a +1 mace of crushing (44, 2, D:7) 21 stones (49, -10, D:7) 17 stones (57, 15, D:7) 2 arrows (58, 14, D:7) an arrow (60, -29, D:7) a +0 club (60, 13, D:7) an arrow (62, -20, D:7) a +0 spear (62, 12, D:7) a +0 shortbow 8 arrows (65, -5, D:7) a +0 giant club (66, -9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 14 stones (4, -23, D:8) a +0 flail (9, 6, D:8) a +0 giant spiked club (13, -14, D:8) a +0 whip of electrocution (13, 3, D:8) a +0 chain mail a +0 falchion (23, -17, D:8) 3 stones (28, -9, D:8) a +0 rapier (35, -4, D:8) 8 stones (39, -16, D:8) an arrow (43, -39, D:8) a +0 broad axe (46, -17, D:8) a +0 shortbow 14 arrows (46, -15, D:8) an arrow Level 9 of the Dungeon (18, -15, D:9) a +0 shortbow 12 arrows (18, -2, D:9) 17 bolts (25, -21, D:9) 17 stones (27, -27, D:9) a +0 halberd a +0 plate armour (27, -26, D:9) a +0 dagger a +0 robe (28, -26, D:9) a +0 club a +0 ring mail (30, -27, D:9) a +0 giant spiked club (34, -4, D:9) 23 sling bullets (39, -19, D:9) 27 arrows (43, 1, D:9) a +0 battleaxe (50, -13, D:9) an arrow (50, -8, D:9) a +0 flail a +0 war axe (50, -7, D:9) a +0 robe a +0 dagger of venom (51, -24, D:9) a +0 war axe (51, -14, D:9) a +0 shortbow 6 arrows (51, -10, D:9) an arrow (51, -7, D:9) a +0 hunting sling (52, -21, D:9) 2 arrows Level 10 of the Dungeon [Shop] Xaog's Book Shoppe a book of Geomancy (525 gold) An Early Guide to Spellcasting (855 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Stone Arrow Conjuration/Earth 3 c - Gell's Gravitas Hexes/Translocation 3 d - Vampiric Draining Necromancy 3 e - Portal Projectile Translocation 3 a book of Death (1050 gold) a book of Ice (975 gold) a book of Frost (525 gold) Oskenagyg's Tome of Creative Sinister Secrets (987 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Cigotuvi's Embrace Necromancy 5 f - Dispel Undead Necromancy 5 the Papyrus of Scorching Darkness (975 gold) Spells Type Level a - Pain Necromancy 1 b - Inner Flame Hexes/Fire 3 c - Control Undead Necromancy 4 d - Simulacrum Ice/Necromancy 6 a book of Envenomations (1350 gold) a book of Summonings (1050 gold) (0, 0, D:10) a +0 helmet (1, -10, D:10) a cursed +0 chain mail (20, 11, D:10) a +0 mace of holy wrath (20, 15, D:10) 14 stones (26, -5, D:10) 3 stones (28, -5, D:10) a stone (28, -4, D:10) a +0 short sword (29, -6, D:10) a +0 dagger (29, -5, D:10) a +0 whip (29, -4, D:10) a +0 short sword (30, -3, D:10) a +0 short sword (31, -2, D:10) a stone (31, 2, D:10) a +0 short sword (31, 8, D:10) a cursed +0 robe a +0 dagger (32, -1, D:10) a stone (33, -3, D:10) a stone (35, -9, D:10) a cursed +0 plate armour (39, 11, D:10) a +0 leather armour a +0 trident of piercing (40, 12, D:10) a +0 robe a +0 dagger (41, -18, D:10) a +0 flail (46, -17, D:10) 24 stones (47, -16, D:10) a +0 long sword (47, -8, D:10) 15 arrows (51, 1, D:10) a +0 quarterstaff (52, 2, D:10) a +0 dagger of venom a cursed +0 chain mail (52, 3, D:10) a +0 dire flail a +0 plate armour (54, -37, D:10) a +0 hand axe a +0 scale mail (54, -35, D:10) a +0 chain mail a +0 whip (54, -21, D:10) a +0 pair of gloves (55, -34, D:10) a +0 dagger a +0 robe (56, -33, D:10) a +0 dagger 4 tomahawks a +0 leather armour (66, -5, D:10) a stone (66, 2, D:10) a stone (67, 4, D:10) a stone Level 11 of the Dungeon [Shop] Wick's Gadget Emporium a wand of acid (5/15) (270 gold) a stone of tremors (600 gold) a plain deck of wonders (210 gold) a phantom mirror (450 gold) a wand of lightning (9/15) (195 gold) a phial of floods (600 gold) a wand of acid (9/15) (390 gold) a wand of polymorph (12/24) (210 gold) a crystal ball of energy (300 gold) a phial of floods (600 gold) a disc of storms (300 gold) a phantom mirror (450 gold) a plain deck of changes (210 gold) (0, 0, D:11) a +0 shortbow 21 arrows (5, -1, D:11) 2 needles of paralysis (11, 3, D:11) a stone (12, 3, D:11) a +2 short sword of venom (13, 2, D:11) a +0 short sword (13, 18, D:11) a wand of lightning (10/15) a wand of teleportation (1/9) a wand of paralysis (17/24) a wand of enslavement (11/24) a wand of random effects (26/48) (15, 2, D:11) a +4 dagger of speed 3 stones (16, 2, D:11) a +0 dagger 5 stones (16, 3, D:11) a +0 club (17, 36, D:11) a +0 triple sword (21, 21, D:11) a +0 ring mail a +0 dagger (26, 5, D:11) a +0 giant spiked club a stone a +0 mace (27, 4, D:11) 7 poisoned needles a +0 blowgun a +0 dagger a +0 dagger a stone (28, 5, D:11) 5 poisoned needles a +0 short sword a +0 blowgun a +0 short sword (29, 5, D:11) 6 poisoned needles a stone a +1 ring mail of cold resistance a +0 blowgun (30, 5, D:11) a +0 giant club a stone (33, 5, D:11) 2 stones (34, 5, D:11) a stone (34, 21, D:11) a +0 plate armour (38, 34, D:11) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (2, -1, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (6, -11, Orc:2) a +0 giant club (9, -4, Orc:2) 2 large rocks (13, -7, Orc:2) a +3 longbow of flaming (unseen) (15, -7, Orc:2) an arrow (16, -4, Orc:2) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, 20, Lair:1) a sling bullet (5, 20, Lair:1) 2 sling bullets (6, 20, Lair:1) 19 sling bullets a +0 quarterstaff a +0 leather armour a cursed -1 hunting sling (10, 20, Lair:1) 2 sling bullets (15, 23, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of flame (26/48) 3 potions of degeneration (11, 13, Lair:2) a +0 triple crossbow (20, 2, Lair:2) the +10 mace "Meinihen" {holy, rC+ MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your magic capacity (+9). (37, -28, Lair:2) a book of Flames Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 greatsling (7, -18, Lair:3) a +0 leather armour (15, -24, Lair:3) a +0 flail (20, -7, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (9, -25, Lair:4) a +0 war axe (30, -4, Lair:4) a cursed -2 scimitar (34, 25, Lair:4) a +0 hat (41, -13, Lair:4) a cursed +0 ring mail (53, -17, Lair:4) an uncursed staff of energy (59, 31, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (2, -2, Lair:5) a +0 long sword (2, 6, Lair:5) a +0 hand crossbow (5, 5, Lair:5) a +0 hand crossbow (6, -21, Lair:5) 17 bolts (12, -16, Lair:5) a +0 flail (23, -18, Lair:5) a +0 robe a +0 flail (40, -29, Lair:5) a +0 long sword (40, 0, Lair:5) a +0 helmet (45, 0, Lair:5) the +8 glaive "Qainu" {chop, rF+ MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. a +2 helmet a +2 shield a wand of paralysis (2/24) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe of magic resistance (45, -17, Lair:6) 16 gold pieces (59, -5, Lair:6) a +0 spear (64, -21, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) a hog corpse (0, 1, Lair:7) a spiny frog corpse (0, 3, Lair:7) a sheep corpse (1, 1, Lair:7) a hog corpse (1, 3, Lair:7) a yak corpse (2, 2, Lair:7) a water moccasin corpse (still there?) a sheep corpse (still there?) (2, 3, Lair:7) a blink frog corpse (still there?) a sheep corpse (still there?) (8, 9, Lair:7) 17 gold pieces