Apoplexy Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) 23 bolts (1, 14, D:1) a +0 dagger (3, 0, D:1) 21 stones (9, -3, D:1) a +0 dagger (12, 5, D:1) a +0 short sword (unseen) (14, 14, D:1) a stone (14, 19, D:1) 11 arrows (15, 16, D:1) a stone (19, 27, D:1) a cloak (23, 26, D:1) 16 arrows (24, -6, D:1) a +0 club (25, 27, D:1) a +0 club (29, 21, D:1) 21 stones (36, -4, D:1) a +0 dagger (45, 1, D:1) 18 stones (48, 9, D:1) 24 stones (50, 2, D:1) a +0 club (52, 23, D:1) a +1 whip of electrocution (54, 24, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a leather armour (6, 5, D:2) 19 stones (6, 13, D:2) a +0 dagger (8, 7, D:2) 4 atropa-tipped darts (14, 28, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (15, 28, D:2) a +0 whip a +0 club (18, 19, D:2) 2 stones (23, 5, D:2) a +0 whip (23, 16, D:2) 6 boomerangs (29, 34, D:2) a goblin skeleton (35, 9, D:2) 14 stones (35, 18, D:2) a kobold corpse (35, 20, D:2) a quokka corpse (38, 9, D:2) a +0 club (41, 26, D:2) a +0 dagger (45, 2, D:2) a cloak (46, 27, D:2) a robe (48, 28, D:2) a trident