Aragoth Level 1 of the Dungeon (0, 0, D:1) 20 stones (2, -6, D:1) a +0 dagger (3, 41, D:1) a +0 dagger (9, 15, D:1) a +0 club (13, 5, D:1) 26 stones (20, -7, D:1) a +0 short sword (25, 21, D:1) a +0 pair of gloves (25, 24, D:1) a +0 plate armour (29, 27, D:1) a +0 leather armour (49, 19, D:1) a +0 ring mail (49, 21, D:1) a cursed +0 club (50, 28, D:1) a +0 club (52, 29, D:1) a meat ration (53, 26, D:1) a +0 short sword (62, 18, D:1) 19 stones (64, 17, D:1) a +0 mace (66, 14, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (2, -2, D:2) a +0 pair of boots (10, -7, D:2) a +0 ring mail (11, -16, D:2) a +0 dagger (17, 0, D:2) 20 arrows (20, -4, D:2) a +0 club (20, 9, D:2) 27 bolts (22, -1, D:2) a +0 club (23, -1, D:2) a +0 dagger (28, -11, D:2) a meat ration (29, 14, D:2) a +0 club (39, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (2, 39, D:3) a +0 short sword (5, 25, D:3) a +0 short sword a +0 blowgun 12 poisoned needles (12, 40, D:3) a meat ration (12, 41, D:3) 3 stones (14, 29, D:3) a +0 spear (15, 7, D:3) a cursed -2 hand axe a +0 chain mail (16, 7, D:3) a +0 robe (17, -1, D:3) a +1 spear of chaos (17, 1, D:3) a +0 spear of chaos a +0 club of chaos (24, 28, D:3) a +0 hand axe a cursed +0 leather armour (24, 37, D:3) 3 arrows (24, 41, D:3) an arrow (24, 43, D:3) a +0 short sword a stone (24, 44, D:3) a cursed -1 shortbow 9 arrows (25, 19, D:3) 28 stones (25, 28, D:3) a +0 giant club (26, 5, D:3) 13 stones (26, 28, D:3) a +0 club (27, 28, D:3) a +0 arbalest (28, 30, D:3) a +0 plate armour (29, 30, D:3) a +0 robe a +0 scale mail (30, 31, D:3) a +1 halberd of freezing (45, 10, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +1 whip of flaming (12, 11, D:4) a +0 ring mail (13, -15, D:4) the +0 leather armour of Disappointment {rPois Int-5 Dex+2} It affects your intelligence (-5). It affects your dexterity (+2). It protects you from poison. (14, -1, D:4) a +0 ring mail (19, -3, D:4) 10 arrows (25, 9, D:4) a meat ration (34, 27, D:4) a +0 shortbow 18 arrows (39, -14, D:4) a -3 ring of strength (40, -1, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (7, -5, D:5) a +0 long sword (12, -6, D:5) a +0 giant club (19, 12, D:5) a tomahawk (19, 21, D:5) 15 stones (20, 11, D:5) 2 tomahawks (20, 29, D:5) a +0 shield a +0 ring mail (21, 29, D:5) a book of Maledictions (22, 29, D:5) a +0 spear (24, 18, D:5) a +0 falchion (25, -4, D:5) a +0 robe a +0 scimitar (25, 11, D:5) a tomahawk (25, 16, D:5) a +0 war axe a +0 mace (25, 17, D:5) a cursed -3 club a +0 leather armour 3 tomahawks a +0 whip (25, 18, D:5) a +0 ring mail a +0 mace (26, 32, D:5) a +0 flail (26, 34, D:5) 24 stones (35, 22, D:5) a +0 trident (42, 19, D:5) a +0 spear (49, 14, D:5) a +0 leather armour (53, 6, D:5) a +0 dagger Level 6 of the Dungeon (0, 11, D:6) 28 arrows (9, 11, D:6) 21 arrows (11, 2, D:6) a +0 trident of protection (11, 18, D:6) a meat ration (12, 3, D:6) a +0 club a +0 leather armour of poison resistance (12, 4, D:6) a +0 whip (18, 19, D:6) a +0 giant club (18, 42, D:6) a +0 short sword a +0 ring mail (18, 43, D:6) a +0 leather armour a +0 whip a +0 trident a +0 ring mail (24, 11, D:6) a +0 rapier a +0 leather armour (38, 24, D:6) a +0 robe (38, 40, D:6) 19 bolts (46, 1, D:6) a +0 leather armour Level 7 of the Dungeon (3, -11, D:7) a wand of random effects (5/48) (15, -25, D:7) a +0 scale mail (18, -7, D:7) a cursed -2 falchion (36, -32, D:7) 14 stones (37, -22, D:7) a wand of random effects (27/48) (37, -17, D:7) a +0 hunting sling (46, -17, D:7) a +0 short sword (46, -11, D:7) a +0 halberd (46, -10, D:7) a +0 flail (47, -10, D:7) a +0 quarterstaff (50, -11, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 16 stones (8, 8, D:8) a meat ration (13, 3, D:8) a +0 ring mail (16, 13, D:8) the +10 short sword of the Hierophant {elec, rElec rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. (18, -13, D:8) a +0 spear (18, 16, D:8) a book of Maledictions (19, 12, D:8) 16 bolts (24, 13, D:8) a +0 hand axe a +0 leather armour (25, -20, D:8) a +0 ring mail (27, 22, D:8) a meat ration (28, 13, D:8) a +0 short sword a +0 plate armour (28, 19, D:8) a +0 dagger a cursed +0 robe (28, 20, D:8) 25 stones (36, -11, D:8) a cursed +0 scale mail (38, 0, D:8) a +0 dagger (41, 0, D:8) 11 stones (42, 6, D:8) a +0 giant club (46, 7, D:8) a cursed +0 leather armour (50, -17, D:8) a meat ration (50, 4, D:8) a cursed +0 long sword (51, -14, D:8) a +0 hand axe a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a cursed +0 robe (0, 9, D:9) a potion of flight (1, 8, D:9) a scroll of teleportation (1, 9, D:9) a +0 robe (2, 7, D:9) 9 gold pieces (2, 8, D:9) 14 gold pieces (2, 10, D:9) a potion of curing (3, 7, D:9) 16 gold pieces (3, 8, D:9) 19 gold pieces (4, -1, D:9) a +0 whip (5, -12, D:9) a +0 war axe (5, -11, D:9) a +0 dagger a +0 robe an orc corpse (5, 2, D:9) a +0 flail (8, -39, D:9) a +0 rapier (9, -16, D:9) a +0 hand axe a +0 leather armour an orc skeleton (11, -34, D:9) 6 poisoned needles (12, -47, D:9) a +0 quarterstaff (14, -41, D:9) 19 stones (15, -39, D:9) 22 stones (16, -23, D:9) a +0 giant club (17, -23, D:9) a +0 giant club a +0 robe (23, -19, D:9) a +0 ring mail (27, -21, D:9) a +0 shortbow 20 arrows (27, -8, D:9) a +1 dagger a +0 robe a +0 dagger a +0 robe (29, -16, D:9) a cursed +0 short sword (30, -41, D:9) a cursed +0 flail (32, -11, D:9) a +0 whip (36, -20, D:9) a +0 shortbow 13 arrows (36, -13, D:9) an arrow (37, -41, D:9) a +0 giant club (37, -16, D:9) an arrow (37, -15, D:9) an arrow (38, -14, D:9) 3 arrows (42, -30, D:9) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the Ecumenical Temple