Dungeon Crawl Stone Soup version 0.24-a0-769-g368c1644f8 (webtiles) character file. Game seed: 15847547194226230549, levelgen mode: deterministic 28 Arixos the Vexing (level 3, 15/15 HPs) Began as a Felid Enchanter on Oct 5, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:07:02 (1562 turns). Arixos the Vexing (Felid Enchanter) Turns: 1562, Time: 00:07:02 Health: 15/15 AC: 1 Str: 4 XL: 3 Next: 0% Magic: 7/7 EV: 18 Int: 16 God: Gold: 39 SH: 0 Dex: 17 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Jewellery f - an uncursed ring of protection from fire {unknown} Scrolls c - 2 scrolls of identify {unknown} d - a scroll of random uselessness {unknown} g - a scroll of magic mapping {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of noise {unknown} j - a scroll of remove curse {unknown} Potions a - a potion of heal wounds {unknown} e - 2 potions of curing {unknown} Comestibles b - 5 rations Skills: + Level 1.4 Fighting + Level 3.2 Dodging + Level 4.4 Stealth + Level 1.6 Unarmed Combat + Level 2.2 Spellcasting + Level 4.9 Hexes + Level 0.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... b - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Aim: a kobold, wielding a +0 dagger (chance to defeat MR: 59%) The kobold resists with significant effort. The adder barely misses you. The kobold hits you with a +0 dagger. The goblin barely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You completely miss the kobold. The adder bites you. The hobgoblin misses you. The adder closely misses you. The kobold barely misses you. You closely miss the kobold. The goblin completely misses you. The adder misses you. The hobgoblin hits you. The kobold barely misses you. You closely miss the kobold. Your bite misses the kobold. The adder barely misses you. The goblin hits you with a cursed -1 mace! You die... The hobgoblin closely misses you. The kobold hits you but does no damage. You are now level 3! You rejoin the land of the living... You can't grasp things well enough to throw them. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........###+#######.# #######..).#...........# #.......#..#...........# .......)'..#...........# ........#.#............## .)........#.............. #..#####................# #....###..##.......###..# #.#.>...@.#####.#.## #..# #.#...###...<...#.## #... ..............#.#..# #.#. #.#...........#.##.###.#. ####.#...........#.##..##.#. ######...<............#####.##.#. ..........##..).......# ##.##.## #.####.##.##..........# #....... .... #.##.............# #....... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) An ooze (D:1) 2 dart slugs (D:1) A giant cockroach (D:1) 3 hobgoblins 5 jackals 2 bats 2 frilled lizards 10 kobolds 3 rats 32 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arixos the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 160 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 385 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 537 | D:1 | Reached skill level 1 in Fighting 537 | D:1 | Reached XP level 3. HP: 15/15 MP: 4/7 1481 | D:2 | Found a glowing golden altar of the Shining One. 1485 | D:2 | Found a basalt altar of Yredelemnul. 1488 | D:2 | Noticed a profane servitor 1539 | D:2 | Reached XP level 4. HP: 19/19 MP: 8/8 1561 | D:2 | Slain by a goblin 1562 | D:2 | Reached XP level 3. HP: -1/15 MP: 2/7 1562 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, minmay_misc_feat_cross D:2: layout_basic, grunt_temple_overflow_holy_war, serial_curves, eino_curves_03, eino_curves_03 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | 1 | 1.4 Stealth | | 4.4 Unarmed Combat | | 1.6 Spellcasting | | 2.2 Hexes | | 4.9 Ice Magic | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 46 | 5 || 51 Bite | 5 | || 5 Cast: Ensorcelled Hiber | 16 | 4 || 20 Corona | 4 | || 4 Stab: Sleeping | 28 | 1 || 29 Eat: Chunk | 8 | || 8 Armor: Skin | 3 | 1 || 4 Dodge: Dodged | 27 | 22 || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 98 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------