Dungeon Crawl Stone Soup version 0.25-a0-55-g0753fd1ad2 (webtiles) character file. Game seed: 15948171071884288571, levelgen mode: deterministic 63 Arixos the Skirmisher (level 4, 0/24 HPs) Began as a Vine Stalker Monk on Oct 25, 2019. Succumbed to a worker ant's poison ... on level 2 of the Dungeon. The game lasted 00:04:18 (1717 turns). Arixos the Skirmisher (Vine Stalker Monk) Turns: 1717, Time: 00:04:18 Health: 0/24 AC: 3 Str: 15 XL: 4 Next: 9% Magic: 2/5 EV: 13 Int: 15 God: Gold: 42 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.48/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, lethally poisoned (0 -> -13) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour k - a +0 leather armour (worn) Scrolls d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} f - a scroll of random uselessness {unknown} g - a scroll of teleportation {unknown} j - a scroll of magic mapping {unknown} Comestibles c - 5 rations Skills: + Level 3.2 Fighting + Level 3.2 Long Blades + Level 1.2 Armour + Level 2.8 Dodging - Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. You are more poisoned. The worker ant poisons you! You barely miss the worker ant. The worker ant is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The worker ant bites you but does no damage. You barely miss the worker ant. You bite the worker ant, but do no damage. The worker ant is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant closely misses you. You riposte. You closely miss the worker ant. The worker ant is lightly wounded. The worker ant barely misses you. You hit the worker ant. The worker ant is lightly wounded. You die... ......#.##....#....... ##.....#...#####....... #.<$..###)###......... #..... ##.....##...... ......##..#........... ......$>.....#.##..... .........###........#. #>###..†# ##.......#. #@...# .......# #.a.........##.... ................ .... ###.#.###..##### .# #.#. ##.# b /. .# . ... .# .....# You could see a worker ant and a bat (sleeping). Vanquished Creatures An adder (D:1) 5 dart slugs 3 giant cockroaches 4 goblins 6 hobgoblins 3 jackals (D:2) 2 kobolds (D:1) A quokka (D:2) A ball python (D:1) 5 bats 5 frilled lizards 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arixos the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 40 | D:1 | Reached XP level 2. HP: 3/16 MP: 0/3 758 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 960 | D:1 | Reached skill level 1 in Armour 1661 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1661 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1717 | D:2 | Succumbed to a worker ant's poison Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross D:2: layout_rooms, grunt_gozag_statues, first_ration, minmay_tetromino_i4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 43 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 63 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------