Arixos Level 1 of the Dungeon (11, 32, D:1) 15 arrows (11, 40, D:1) 2 stones (16, 7, D:1) 21 arrows (20, 23, D:1) a +0 dagger Level 2 of the Dungeon (5, -15, D:2) a +0 dagger 4 stones (11, 10, D:2) a +0 robe (24, -2, D:2) 15 bolts (31, 12, D:2) 14 stones (45, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -15, D:3) a +0 spear (10, 5, D:3) a +2 quarterstaff of chaos (13, 6, D:3) a +0 mace (21, -2, D:3) a +0 flail (24, -1, D:3) a +0 club (25, -11, D:3) a +0 short sword (25, -5, D:3) a +0 whip (25, -4, D:3) a +0 robe (26, -4, D:3) a +0 whip a +0 leather armour a +0 short sword (26, -3, D:3) 3 stones (32, -8, D:3) a +0 club a +0 club (37, 5, D:3) 17 stones (42, -8, D:3) a +0 ring mail (53, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -9, D:4) a +0 quarterstaff (14, -32, D:4) a +0 club (16, -30, D:4) a +0 glaive (19, -2, D:4) 24 stones (21, 19, D:4) a +0 robe (23, 9, D:4) a +0 dagger a +0 whip a +0 giant club a +0 dagger a +0 robe (25, 9, D:4) a cursed -3 dagger a +0 robe (27, -31, D:4) a +0 quarterstaff (30, -17, D:4) a +0 club a +0 club (33, 2, D:4) a scroll of remove curse (44, -33, D:4) a +0 hand axe (45, 7, D:4) a +0 dagger a +0 chain mail (46, 7, D:4) a +0 short sword a cursed +0 robe a +0 short sword a +0 club a +0 chain mail a +0 falchion (47, 7, D:4) a +0 flail a +0 ring mail (49, 5, D:4) a cursed -3 giant club a +0 dagger a +0 robe (50, -23, D:4) a +0 robe (52, -8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Vosurgh's Book Boutique a book of Flames (455 gold) a book of Minor Magic (260 gold) a book of Power (585 gold) a book of Callings (390 gold) a Young Poisoner's Handbook (520 gold) a book of Maledictions (325 gold) a book of Cantrips (260 gold) a book of Conjurations (390 gold) a book of Power (585 gold) a book of Clouds (585 gold) a book of Changes (325 gold) a book of Misfortune (260 gold) (0, 0, D:5) a cursed -3 dagger (2, -8, D:5) 17 sling bullets (9, -9, D:5) 13 bolts (11, -5, D:5) a +0 whip (14, -14, D:5) a +0 giant club (26, -11, D:5) a +0 ring mail (28, 4, D:5) a +0 trident a +0 scale mail (29, 3, D:5) a +0 dagger (29, 4, D:5) a +0 dagger a +0 robe (29, 5, D:5) a +0 dagger a +0 robe (31, -21, D:5) a +0 mace a +0 leather armour (38, -26, D:5) a +0 quarterstaff (44, 4, D:5) an arrow (46, 5, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar a +0 robe (2, 11, D:6) 24 stones (7, 8, D:6) a cursed +0 rapier (11, 13, D:6) 21 arrows (15, -11, D:6) a +0 robe (27, -31, D:6) a +0 robe a cursed +3 dire flail a +0 robe (34, -34, D:6) a +0 robe (44, -39, D:6) the +6 quarterstaff "Hydra's Nightmare" {protect, *Noise rF+ Int+8 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+8). It protects you from fire. It may make noises in combat. It makes you more stealthy. (46, -32, D:6) a cursed +0 ring mail (47, 2, D:6) a +0 trident (52, 9, D:6) 17 bolts (60, 3, D:6) 22 arrows the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a +0 rapier