Arkorax Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (-22, 7, D:1) a +0 dagger (-18, 25, D:1) 21 sling bullets (32, 32, D:1) a +0 ring mail (25, 33, D:1) a +0 club (29, 53, D:1) 2 stones (32, 53, D:1) a stone a +0 club (34, 53, D:1) a stone (36, 53, D:1) a stone Level 2 of the Dungeon (-41, 7, D:2) 29 stones (-38, 7, D:2) 18 stones (-9, 8, D:2) a +2 dagger of venom (-26, 10, D:2) a +0 hunting sling (-40, 15, D:2) a +0 scythe a +0 robe (-26, 17, D:2) a +0 hand axe (-25, 17, D:2) a +0 club (-24, 17, D:2) a stone (-23, 17, D:2) a +0 club a +0 club a +0 club a +0 dagger (-26, 18, D:2) 16 stones a +0 dagger a cursed +0 hunting sling (-26, 19, D:2) a +0 animal skin a +0 short sword (-45, 22, D:2) a +0 dagger (-15, 25, D:2) 25 bolts (-7, 29, D:2) a +0 war axe (-15, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (-2, 5, D:3) 20 stones (-14, 13, D:3) 19 stones (-4, 13, D:3) a +0 club a +0 scale mail a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 scale mail (-13, 15, D:3) a +0 short sword (-7, 16, D:3) a +0 short sword (10, 20, D:3) 22 stones (-20, 23, D:3) a +0 club a +0 leather armour a +0 dagger (-21, 24, D:3) a +0 dagger a +0 hand axe (-23, 25, D:3) a +0 short sword (-38, 29, D:3) a +0 whip a +0 robe (-4, 29, D:3) a cursed -3 club (-5, 31, D:3) a +0 dagger a +0 robe (-4, 31, D:3) a +0 flail a +0 leather armour (-3, 32, D:3) a +0 trident a +0 leather armour (-12, 42, D:3) a +0 scale mail (-19, 45, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 trident (-15, 17, D:4) 13 stones (-12, 18, D:4) a +0 ring mail (-19, 27, D:4) a +0 falchion (-28, 28, D:4) 18 stones (25, 28, D:4) a +0 scale mail (-29, 30, D:4) 17 arrows (-4, 30, D:4) a +0 mace (2, 31, D:4) a +0 dagger (-24, 36, D:4) a +0 giant spiked club (13, 37, D:4) a +0 dagger (4, 45, D:4) a +0 spear (-7, 47, D:4) a +0 robe (-1, 59, D:4) a +0 club Level 5 of the Dungeon [Shop] Jaubol's Weapon Shop a cursed +0 quarterstaff (10 gold) a +2 vampiric war axe (225 gold) a +0 war axe (35 gold) the +2 mace of Opnaleko {antimagic, Dex+3 Stlth+} (351 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+3). It makes you more stealthy. a +0 war axe (35 gold) 13 bolts (26 gold) a +0 falchion (30 gold) a +0 long sword (35 gold) 20 bolts (40 gold) 20 poisoned arrows (80 gold) (0, 0, D:5) a +0 falchion (16, 2, D:5) a +0 hunting sling (30, 3, D:5) a +0 short sword (-18, 4, D:5) 21 stones (15, 4, D:5) a +0 helmet (16, 7, D:5) a +0 hand axe a tomahawk (16, 8, D:5) a +0 short sword a +0 leather armour (16, 9, D:5) a cursed -2 club (14, 12, D:5) 2 tomahawks (-23, 16, D:5) a +0 falchion a +0 morningstar a +0 leather armour (-22, 16, D:5) a +0 short sword (-23, 22, D:5) a +0 flail a +0 ring mail (20, 28, D:5) a +0 short sword (15, 30, D:5) a +0 leather armour (5, 32, D:5) a cursed +0 giant club (8, 32, D:5) a +0 ring mail (-19, 40, D:5) a +0 dagger a cursed +0 robe (-17, 40, D:5) a +0 whip (-19, 41, D:5) a +0 dagger a +0 robe a +0 flail Level 6 of the Dungeon (0, 0, D:6) 18 stones (-33, 3, D:6) 17 stones (-25, 3, D:6) a +0 chain mail (-3, 6, D:6) a +0 mace a +0 hand axe (-2, 6, D:6) a +0 ring mail (-19, 12, D:6) a +0 short sword (-19, 33, D:6) a +0 ring mail (-26, 34, D:6) a +0 club (unseen) (-1, 34, D:6) 19 stones (-25, 35, D:6) a +0 dagger (unseen) (-23, 35, D:6) a +0 club (-21, 35, D:6) a +0 giant club (-6, 35, D:6) an uncursed staff of air (-30, 36, D:6) a +0 mace (unseen) (-27, 36, D:6) a +2 flail of draining (-26, 36, D:6) a +0 whip a +0 leather armour (5, 45, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 centaur barding (-15, 1, D:7) 17 stones (-14, 4, D:7) a +0 shortbow 20 arrows (-15, 5, D:7) an arrow (9, 6, D:7) 16 stones (15, 10, D:7) 23 stones (9, 14, D:7) a +0 leather armour (15, 15, D:7) a +0 robe (-13, 30, D:7) a +0 dagger a +0 robe (-2, 33, D:7) 9 arrows of frost (-1, 33, D:7) 25 stones (10, 34, D:7) a +0 leather armour (7, 42, D:7) 25 stones (2, 44, D:7) a +0 hand axe (2, 45, D:7) a +0 flail a cursed -3 hand axe (3, 45, D:7) a +0 trident (2, 46, D:7) a +1 mace of protection (-18, 50, D:7) a +0 club Level 8 of the Dungeon [Shop] Vanlafeith's Distillery a potion of cure mutation (490 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) 2 potions of resistance (280 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of resistance (140 gold) (-3, 2, D:8) a +0 robe a +3 halberd (-7, 3, D:8) a cursed +0 robe a +2 hand axe a +0 battleaxe a +0 robe a cursed -2 long sword a cursed +0 robe (-6, 3, D:8) a +0 robe a +2 long sword (-3, 4, D:8) a +0 robe (-11, 8, D:8) 18 bolts (7, 15, D:8) a +0 flail a +0 spear a +0 ring mail (8, 15, D:8) a +0 halberd (-9, 19, D:8) a +0 quarterstaff (1, 19, D:8) a +0 giant club (16, 29, D:8) 17 stones (-1, 30, D:8) a +0 scale mail (8, 31, D:8) a +0 arbalest (25, 31, D:8) a +0 leather armour (-29, 32, D:8) a +0 trident (20, 35, D:8) a +0 whip (21, 35, D:8) a +0 robe a +0 dagger a +0 long sword a +0 chain mail a +0 dagger a +0 robe (-25, 37, D:8) a +0 robe a +0 dagger (-25, 40, D:8) a +0 robe a +2 dagger of draining (13, 50, D:8) 15 arrows Level 9 of the Dungeon [Shop] Iloaveatt's Gadget Boutique a plain deck of defence (140 gold) a wand of draining (5) (90 gold) a wand of lightning (6) (100 gold) a wand of flame (22) (120 gold) a wand of disintegration (19) (230 gold) a wand of random effects (20) (110 gold) a plain deck of summoning (140 gold) a stone of tremors (400 gold) (0, 0, D:9) a +0 double sword (-35, 2, D:9) a +0 hand axe (unseen) (-48, 6, D:9) a +0 trident (-38, 8, D:9) a +0 dagger a +0 leather armour (2, 10, D:9) a +0 giant spiked club (2, 13, D:9) 16 silver sling bullets (-32, 22, D:9) a +0 chain mail (-50, 23, D:9) 23 arrows (-47, 23, D:9) a +0 club a +0 leather armour (-46, 24, D:9) a +0 dagger a +0 robe (-45, 24, D:9) a +0 halberd (unseen) (-50, 27, D:9) a +0 animal skin a +1 spear (-37, 29, D:9) a +0 hand crossbow (-31, 29, D:9) 19 bolts (-30, 31, D:9) 13 arrows a +0 shortbow (-28, 31, D:9) an arrow (-27, 31, D:9) an arrow (-26, 31, D:9) 2 arrows (-24, 31, D:9) 3 arrows (-13, 35, D:9) a +0 dagger a +0 cloak (-39, 42, D:9) a +0 robe (-5, 43, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 16 arrows (-7, 2, D:10) a +0 quarterstaff (9, 7, D:10) a +0 giant spiked club (-7, 9, D:10) 10 gold pieces (12, 16, D:10) a +0 long sword (18, 31, D:10) a +0 club Level 1 of the Lair of Beasts (-40, 16, Lair:1) 16 stones (-28, 21, Lair:1) a +0 ring mail (-37, 22, Lair:1) 17 stones (-30, 32, Lair:1) a +0 chain mail (-33, 39, Lair:1) a +0 short sword (-53, 40, Lair:1) 3 curare-tipped needles (-30, 41, Lair:1) a +0 falchion (-38, 48, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 bolts (21, 5, Lair:2) 12 arrows (22, 11, Lair:2) a +1 leather armour of fire resistance (-41, 15, Lair:2) a +0 scale mail (-19, 25, Lair:2) a +0 whip (-38, 26, Lair:2) 7 bolts of flame (-35, 39, Lair:2) a spiny frog corpse (17, 44, Lair:2) 14 poisoned needles (-21, 47, Lair:2) a -3 ring of evasion a -3 ring of protection an uncursed ring of fire (19, 49, Lair:2) a +0 club (-9, 55, Lair:2) a spiny frog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (-2, 13, Lair:3) 20 sling bullets of flame