Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 0 Arkorax the Charlatan (level 1, 18/18 HPs) Began as a Deep Dwarf Wanderer on Apr 6, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). Arkorax the Charlatan (Deep Dwarf Wanderer) Turns: 0, Time: 00:00:06 Health: 18/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5) Scrolls c - a scroll of teleportation Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 b - the Disquisition on Clay Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles g - a bread ration Skills: + Level 1.0 Fighting Level 1.0 Staves + Level 1.1 Dodging + Level 1.0 Spellcasting Level 1.0 Summonings Level 2.6 Ice Magic + Level 2.6 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, Arkorax the Deep Dwarf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 12 poisoned needles and 9 gold pieces. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *, ...*.. .. ... , . .. . . ..*. , * , .. .. .*. .. .. * ... .#.#.#.*... , *..*.#.#. .. , ,,. #.#...#.# ,., ....#.....#.... , * * #...@...# ....#.....#.... , ,.,*#.#...#.# . , , .. .#.#. .. ... .#.#.#. (.. .. $. . . .. .. . .. . . *.. . * ... .. .. ... , , , * , There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Arkorax the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | Arkorax set off with: a book of Frost, the Disquisition on Clay, a scroll of teleportation, a +0 robe, a +0 club, a wand of heal wounds (5), a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game