Arkorax Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (2, 28, D:1) 22 stones (3, 39, D:1) a +0 chain mail (3, 43, D:1) a +0 club (8, 0, D:1) 6 needles of sleeping (10, -2, D:1) a +0 dagger (13, 28, D:1) a +0 club (18, 44, D:1) a +0 hunting sling (20, -6, D:1) 15 arrows (23, 1, D:1) a +0 club (25, 31, D:1) 15 sling bullets (32, 44, D:1) 27 sling bullets (40, 45, D:1) a +0 club (43, 29, D:1) a +0 hand axe (44, 17, D:1) a +0 club (47, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (1, -37, D:2) a stone (2, -36, D:2) a stone (2, -34, D:2) a +0 short sword (18, -36, D:2) a +0 club (26, -32, D:2) 14 arrows (27, -38, D:2) 12 poisoned needles (38, -14, D:2) a +0 club (48, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail (1, 0, D:3) 2 tomahawks (1, 1, D:3) a +0 scale mail (2, -2, D:3) a tomahawk (2, 2, D:3) a +0 dagger (4, 2, D:3) 17 stones (14, 19, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a tomahawk (16, 25, D:3) a tomahawk (18, 28, D:3) 10 stones (19, -4, D:3) 15 stones (19, 6, D:3) a +0 robe (20, 27, D:3) a +2 dagger of venom (21, 13, D:3) a +0 ring mail (22, 2, D:3) a +0 leather armour (24, -3, D:3) a cursed -3 hunting sling (25, 2, D:3) a +0 hand axe (25, 31, D:3) a +0 ring mail (27, 18, D:3) a +0 dagger (28, 18, D:3) a +0 club (31, 13, D:3) 2 stones (32, 1, D:3) a stone (32, 12, D:3) a +0 flail a +0 chain mail (32, 14, D:3) a +0 short sword (34, -4, D:3) a +0 whip (35, 9, D:3) a +0 club (37, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Leoti's Weapon Shop a +0 hand axe (42 gold) a +0 falchion (42 gold) a +2 falchion of freezing (243 gold) 14 sling bullets (98 gold) 17 stones (23 gold) a +0 long sword (49 gold) a +0 rapier (56 gold) a +0 falchion (42 gold) a +0 whip (35 gold) a +0 hand axe (42 gold) a +2 glaive of protection (277 gold) a +0 quarterstaff (56 gold) (0, 0, D:4) 7 needles of frenzy (1, -11, D:4) a +0 dagger (2, 9, D:4) 20 stones (20, 3, D:4) a cursed -2 giant club (21, -3, D:4) an uncursed staff of death (22, 40, D:4) 21 stones (23, 43, D:4) a +0 dagger (24, 8, D:4) a +0 scale mail (30, 42, D:4) a +0 short sword of speed (44, -7, D:4) a +0 robe a +1 hand axe (46, -8, D:4) a +1 short sword a +0 robe (46, 14, D:4) a +0 flail a cursed +0 scale mail (46, 17, D:4) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (48, -8, D:4) a +3 dagger a +0 robe a cursed +0 hand axe a +0 robe (49, 22, D:4) 14 stones (52, 7, D:4) a +0 robe a +1 whip of flaming (55, 3, D:4) a +0 robe a +0 trident (60, 2, D:4) a +0 animal skin Level 5 of the Dungeon (5, 6, D:5) a +0 spear (22, 12, D:5) a +0 arbalest (40, 43, D:5) 19 stones (43, 5, D:5) 18 stones (50, 16, D:5) a +0 mace a +0 ring mail a +0 short sword a +1 mace of protection a +4 war axe of venom (53, 43, D:5) a +0 club (58, 21, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Xomizimiu's Book Shop a book of Summonings (770 gold) a book of Death (770 gold) Nuyn's Catalogue of Fetching Attacks (638 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Gell's Gravitas Hexes/Translocation 3 c - Fireball Conjuration/Fire 5 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Cold Conjuration/Ice 6 a book of Changes (275 gold) the Disquisition on Harmful Changing (421 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Fulminant Prism Conjuration/Hexes 4 f - Iron Shot Conjuration/Earth 6 a book of Annihilations (1214 gold) a book of Clouds (495 gold) a book of Flames (385 gold) Sif Muna's Volume of Destructive Boosts (535 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Ozocubu's Armour Charms/Ice 3 c - Dazzling Spray Conjuration/Hexes 3 d - Freezing Cloud Conjuration/Ice/Air 6 the Papyrus of Feathery Translocation (865 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Translocation 3 c - Airstrike Air 4 d - Conjure Ball Lightning Conjuration/Air 6 a book of Air (385 gold) (0, 0, D:6) 17 arrows (4, 3, D:6) a +0 mace (4, 4, D:6) a +0 flail a +0 mace (4, 6, D:6) a +0 hand axe a +0 ring mail (9, 0, D:6) a +0 short sword (26, 2, D:6) a +0 scale mail (26, 15, D:6) 27 bolts (27, 30, D:6) a +1 flail of crushing a +0 leather armour (29, 32, D:6) a +0 robe of cold resistance (33, 34, D:6) a +0 shortbow 13 arrows (37, 10, D:6) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (37, 33, D:6) an arrow (39, 20, D:6) a cursed -1 dagger (41, -3, D:6) a +0 ring mail (41, 7, D:6) 25 arrows (48, 0, D:6) a +0 falchion (48, 6, D:6) a cursed +0 ring mail (52, 6, D:6) a +0 war axe (52, 7, D:6) 7 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (2, 6, D:7) 2 arrows (2, 7, D:7) an arrow (3, -3, D:7) a +2 scale mail of fire resistance (3, 4, D:7) a +0 shortbow 17 arrows (5, -2, D:7) 18 poisoned needles (9, 24, D:7) a +0 pair of gloves (10, 22, D:7) 13 stones (21, 23, D:7) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 halberd a +0 chain mail (22, 8, D:7) 11 sling bullets (22, 11, D:7) a +0 dagger a +0 robe a +0 flail a +0 flail a +0 ring mail a cursed -2 trident (23, 11, D:7) a +0 dagger (29, 3, D:7) a +0 chain mail (30, 3, D:7) a +0 hand axe (41, 19, D:7) a +0 club a +0 hand axe (42, 20, D:7) a +0 whip a +0 ring mail (48, 5, D:7) a +0 club a cursed +0 chain mail (61, 9, D:7) a cursed +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (7, 18, D:8) a +0 giant club (8, 16, D:8) a +0 club a +0 leather armour (8, 17, D:8) a +0 dagger a +0 robe (9, 15, D:8) a +0 ring mail (21, 9, D:8) a +0 leather armour (22, 27, D:8) 13 sling bullets (24, 16, D:8) an arrow (24, 18, D:8) an arrow (24, 20, D:8) a +0 shortbow 19 arrows a scroll of teleportation 12 gold pieces (24, 21, D:8) a +0 club (unseen) (27, 9, D:8) a +0 flail (29, -4, D:8) 3 arrows (30, -10, D:8) a +2 shortbow of flaming 12 arrows (30, -8, D:8) an arrow (30, -7, D:8) an arrow (30, -6, D:8) an arrow (31, -16, D:8) a +0 dagger (31, -2, D:8) 32 arrows (35, -16, D:8) a +1 hand axe of flaming (35, -3, D:8) a +5 dagger (unseen) (35, 26, D:8) a +0 hand axe a +0 chain mail (36, -4, D:8) a +0 dagger (unseen) (36, -3, D:8) a +1 dagger of holy wrath (unseen) (36, 25, D:8) a +2 hand axe of freezing (36, 26, D:8) a +0 dagger (38, 26, D:8) a +0 dagger a +0 robe (43, 21, D:8) 19 stones (47, -2, D:8) a +0 hand axe (48, 2, D:8) 3 tomahawks of dispersal (49, 2, D:8) a +1 flail of venom a +0 ring mail a +0 club (49, 5, D:8) a +0 dagger a +0 robe (53, 6, D:8) 20 arrows Level 9 of the Dungeon [Shop] Letifur's Weapon Shop 22 stones (30 gold) a +0 rapier (56 gold) 8 stones (11 gold) a +0 hand crossbow (49 gold) a +0 halberd (56 gold) a +0 scimitar (56 gold) 14 bolts (39 gold) a +0 club (14 gold) the +8 spear of Calamity {vamp, +Blink rElec rPois} (1038 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It protects you from poison. It lets you blink. a +0 glaive (91 gold) 12 stones (16 gold) the cursed +2 hand crossbow "Parouss" {freeze, Fragile Str+5} (352 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It will be destroyed if unequipped. It has a curse placed upon it. (0, 0, D:9) a +0 shortbow 12 arrows a +0 robe (1, -19, D:9) a +0 club a cursed +0 robe (1, -4, D:9) an arrow (1, -3, D:9) an arrow (1, -2, D:9) an arrow (2, -5, D:9) an arrow (3, -11, D:9) a +4 whip a +0 leather armour (3, -10, D:9) a +1 whip of venom (3, -6, D:9) an arrow (4, -7, D:9) 2 arrows (4, 8, D:9) a tomahawk (5, -12, D:9) a +0 club (5, 7, D:9) a +0 dagger (6, 4, D:9) a +0 dagger a +0 scale mail a +0 dagger 9 stones a +0 scale mail (6, 6, D:9) a +0 dagger a +0 ring mail a +0 club 2 tomahawks a +0 ring mail (8, -5, D:9) a +0 leather armour (8, 4, D:9) 25 bolts (9, -16, D:9) a +0 whip a +0 robe 10 stones (9, -15, D:9) a +0 whip (10, -16, D:9) a +0 falchion a +0 robe (10, 10, D:9) a +1 ring mail of cold resistance (12, -14, D:9) a +0 spear a +0 scale mail (12, 2, D:9) a +0 leather armour (13, -13, D:9) a +0 spear (16, 17, D:9) a +0 club (16, 18, D:9) a +0 spear a +0 plate armour (20, -19, D:9) a cursed +0 halberd (20, -17, D:9) a +0 dagger 10 stones (21, -19, D:9) 3 throwing nets (21, -17, D:9) a stone a +0 club a +0 chain mail (22, -16, D:9) a stone (24, -15, D:9) a stone (25, -15, D:9) a stone (26, -32, D:9) a +0 hand axe (26, -31, D:9) a +0 morningstar a tomahawk a +0 ring mail (27, -32, D:9) 6 tomahawks (27, -14, D:9) 5 stones (28, -32, D:9) a +0 trident (29, -18, D:9) 22 bolts (32, 11, D:9) a +0 whip (35, -21, D:9) a +0 club (41, -12, D:9) a +0 short sword (41, -10, D:9) a silver tomahawk (42, -9, D:9) a silver tomahawk (43, -7, D:9) a silver tomahawk (47, -4, D:9) 19 stones (48, -2, D:9) a +0 spear a +0 ring mail (51, -5, D:9) an arrow (52, -14, D:9) 26 stones (53, -7, D:9) a +0 halberd (54, -7, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a scroll of blinking (9, -1, D:10) an uncursed staff of cold (11, 11, D:10) a +0 hand axe (16, 45, D:10) a +0 quarterstaff (20, 20, D:10) a +0 robe a +0 dagger a +0 robe (20, 36, D:10) 15 stones (21, 19, D:10) a +0 robe a +0 dagger (21, 21, D:10) a +0 scimitar a +0 plate armour (22, 20, D:10) the +9 arbalest of the Dungeon {freeze, *Corrode +Fly rC+++ Str-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It renders you almost immune to cold. It lets you fly. It may corrode you when you take damage. a +0 robe a +1 mace (24, 8, D:10) a +0 hand axe (24, 34, D:10) a scroll of blinking (25, 17, D:10) a +0 club a +0 short sword a +0 chain mail a +0 club a +0 leather armour a +0 dagger a cursed +0 robe (34, 36, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, -27, D:11) 15 arrows (18, -15, D:11) a +0 plate armour (21, -22, D:11) a +0 shortbow 27 arrows (21, -21, D:11) a +0 shortbow 24 arrows (21, -20, D:11) a +0 shortbow 24 arrows (22, -20, D:11) a +0 shortbow 12 arrows (23, -20, D:11) an arrow (24, -20, D:11) 2 arrows (25, -19, D:11) 2 arrows (36, -19, D:11) a +0 giant club (39, -4, D:11) a +0 short sword (40, 2, D:11) a +0 spear (42, -5, D:11) a +0 ring mail a +1 dagger of protection (42, -4, D:11) a +0 chain mail a +0 hand axe (45, 0, D:11) a +2 flail of holy wrath (47, 0, D:11) a +0 mace (49, -28, D:11) a +0 whip 5 stones a +2 dagger of venom a +0 robe (49, -23, D:11) a stone 22 bolts (49, 21, D:11) a +0 shortbow 20 arrows (50, -26, D:11) a +0 short sword (50, -23, D:11) a +0 whip (50, 21, D:11) a +0 shortbow 21 arrows (51, -15, D:11) a poisoned needle (51, -13, D:11) a +0 flail a +0 leather armour (51, -12, D:11) a +0 falchion a +0 blowgun 4 poisoned needles (51, -10, D:11) a +0 dagger a +0 robe a +1 dagger of speed a +0 robe (51, 21, D:11) a +1 shortbow of freezing 10 arrows (52, 21, D:11) a +1 shortbow of freezing 6 arrows (53, 21, D:11) an arrow (54, 21, D:11) an arrow (55, 21, D:11) an arrow (56, 21, D:11) an arrow (58, 21, D:11) an arrow (59, 21, D:11) an arrow (60, 21, D:11) a +0 shortbow 7 arrows (61, 21, D:11) a +0 shortbow 11 arrows (62, 21, D:11) an arrow (64, 20, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (11, 2, D:12) a +0 flail (20, -18, D:12) a +0 dagger (20, -17, D:12) a +0 whip a +0 dagger (21, -17, D:12) a +0 club (24, -37, D:12) a +0 dagger a cursed +0 robe (24, -36, D:12) a +0 dagger (24, -35, D:12) a +0 club (35, -29, D:12) a +0 short sword (37, -23, D:12) a +0 whip (41, -20, D:12) 11 arrows Level 13 of the Dungeon (0, 0, D:13) 2 potions of berserk rage (4, 2, D:13) 14 gold pieces (13, -5, D:13) a +0 hand axe (unseen) (17, 0, D:13) 23 bolts a cursed -3 arbalest a basilisk skeleton (18, 3, D:13) a +0 flail (19, 1, D:13) a bolt a +0 whip (19, 2, D:13) a tengu skeleton (20, -6, D:13) a +0 dagger (20, -4, D:13) a +0 short sword a +0 blowgun 13 poisoned needles (20, -3, D:13) a stone (20, -2, D:13) 2 stones (20, 0, D:13) a +0 club (20, 1, D:13) 2 poisoned needles (29, 11, D:13) a +0 mace (29, 12, D:13) a +0 club (30, 12, D:13) a +0 flail (31, -4, D:13) a bolt Level 14 of the Dungeon (0, 0, D:14) a scroll of magic mapping (11, -11, D:14) 19 arrows (12, -6, D:14) a +0 robe (13, -8, D:14) the +7 flail "Giukkuullu" {crush, +Fly rElec rF+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It lets you fly. (31, -23, D:14) an uncursed amulet of guardian spirit (46, -18, D:14) a troll corpse (51, -9, D:14) 16 stones (52, -4, D:14) a +2 long sword a +2 mace of venom (52, 9, D:14) a +0 scale mail (55, -16, D:14) 26 bolts (55, 10, D:14) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 7, Lair:1) 13 stones (9, -23, Lair:1) a +0 scale mail (36, -13, Lair:1) 20 arrows (37, -14, Lair:1) a +0 rapier a +0 robe (37, -13, Lair:1) a +1 long sword (37, 6, Lair:1) a +0 chain mail (47, 10, Lair:1) a +0 chain mail