Arkorax the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (5, 26, D) a raiju corpse (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a scroll of brand weapon (19, 16, D) a +6 vampiric hand axe (19, 32, D) the -1 helmet of Existentialism {Stlth+} It makes you more stealthy. (19, 33, D) a +2 blowgun (19, 37, D) a +2 scythe of slicing (20, 1, D) a disc of storms (20, 16, D) the ring of the Final Decision {+Fly rF+} [ring of flight] It protects you from fire. It lets you fly. (20, 17, D) an uncursed staff of summoning (20, 32, D) a fan of gales (20, 33, D) an uncursed ring of ice (20, 40, D) a +7 dagger of flaming (21, 0, D) a +1 pair of boots of running (21, 1, D) a sack of spiders (21, 16, D) a +10 giant club (21, 32, D) a book of Debilitation (21, 33, D) the Guide on Twisted Calling Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Summon Ice Beast Ice/Summoning 4 d - Summon Mana Viper Hexes/Summoning 5 e - Malign Gateway Summoning/Translocation 7 (21, 34, D) the Volume of Vitriolic Stolen Souls Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Cigotuvi's Embrace Necromancy 5 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Death Channel Necromancy 6 (22, 1, D) an uncursed staff of summoning (22, 6, D) a +0 robe (unseen) (22, 7, D) a +0 war axe (22, 8, D) a +0 great sword (unseen) (22, 16, D) an uncursed staff of death (22, 17, D) a phial of floods (22, 18, D) a +1 battleaxe of freezing (22, 22, D) a +2 battleaxe of freezing (22, 33, D) an uncursed staff of summoning (22, 34, D) an uncursed amulet of guardian spirit (unseen) (22, 35, D) a +4 scythe of protection (23, 0, D) an uncursed staff of cold (23, 1, D) a phial of floods (23, 6, D) a +3 dire flail of protection (unseen) (23, 16, D) a book of Fire (23, 17, D) a +2 battleaxe of freezing an uncursed amulet of magic regeneration a scroll of brand weapon (23, 32, D) a book of Transfigurations (23, 33, D) a +0 halberd of freezing (24, 0, D) a +0 dagger of freezing (24, 1, D) a +2 robe of magic resistance (24, 5, D) an uncursed staff of fire a +0 robe (24, 7, D) an uncursed staff of summoning (unseen) (24, 16, D) an uncursed staff of death (24, 17, D) a phantom mirror (24, 18, D) a +3 ring of slaying (24, 33, D) a manual of Unarmed Combat {!d} (24, 34, D) a +1 rapier of freezing (24, 35, D) a hell hog corpse (24, 36, D) a +2 scythe of flaming (24, 39, D) a +0 giant spiked club an iron giant corpse (25, 0, D) a +2 falchion of protection (25, 1, D) a book of Air (25, 5, D) an uncursed staff of power (unseen) (25, 6, D) a +0 glaive (25, 16, D) the Collected Works on the Gliding Glacier Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Airstrike Air 4 c - Throw Icicle Conjuration/Ice 4 (25, 17, D) a book of Beasts (25, 18, D) +0 ice dragon scales a Young Poisoner's Handbook (25, 32, D) a +2 great mace of holy wrath (25, 33, D) a +1 pair of gloves of dexterity (25, 39, D) a +1 whip of draining (unseen) (25, 43, D) a +1 broad axe of chopping (unseen) (26, 0, D) an uncursed staff of death (26, 1, D) a +2 vampiric trident (26, 16, D) a +4 hand axe of venom (unseen) (26, 17, D) the amulet "Zuggag" {+Rage Str+3 Dex+4} [amulet of rage] It affects your strength (+3). It affects your dexterity (+4). It lets you go berserk. (26, 21, D) a +2 battleaxe of freezing a +2 battleaxe of freezing (26, 32, D) the ring of Huff {rCorr rN+} [ring of resist corrosion] It protects you from negative energy. (26, 34, D) an uncursed staff of cold (27, 0, D) a +2 short sword of holy wrath (27, 1, D) a +0 dagger (27, 16, D) Sif Muna's Reference Book on the Hurtful Glacier Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Conjure Flame Conjuration/Fire 3 d - Stone Arrow Conjuration/Earth 3 e - Summon Ice Beast Ice/Summoning 4 f - Lightning Bolt Conjuration/Air 5 (27, 33, D) a book of Burglary (28, 1, D) a +0 dagger (28, 16, D) a cursed amulet of inaccuracy (28, 17, D) an uncursed ring of protection from cold (28, 32, D) a book of the Warp (28, 33, D) a +2 ring mail of fire resistance (29, 0, D) a +0 dagger (29, 1, D) a +3 battleaxe of venom (29, 16, D) an uncursed staff of air (29, 17, D) a book of Dreams (29, 32, D) a +5 short sword of venom (29, 33, D) an uncursed staff of summoning (34, 28, D) an uncursed staff of wizardry (35, 0, D) a box of beasts (35, 14, D) an uncursed staff of conjuration (35, 15, D) a disc of storms (35, 28, D) a +2 long sword of freezing (35, 32, D) a +0 flail (36, 1, D) the +5 trident of Stickiness {freeze, Str+5 Int-2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (-2). It lets you see invisible. (36, 14, D) a crystal ball of energy (36, 16, D) a +0 halberd of venom (still there?) an arrow (still there?) (36, 18, D) an arrow a +2 spear of flaming 2 potions of heal wounds {!q} (36, 19, D) an arrow a +0 leather armour (36, 20, D) a +2 battleaxe of distortion (36, 21, D) 2 arrows (36, 28, D) a lamp of fire (36, 29, D) a +0 robe (36, 37, D) a +4 rod of shadows (5/13) (37, 1, D) a book of Air (37, 5, D) a +2 bardiche of flaming (unseen) (37, 14, D) a +0 long sword (37, 15, D) a +0 leather armour (still there?) an uncursed staff of death (still there?) (37, 16, D) an arrow (37, 17, D) a cursed -1 rapier (37, 19, D) 2 arrows (37, 20, D) an arrow (37, 31, D) a +0 battleaxe (38, 0, D) a Grand Grimoire (38, 1, D) a disc of storms (38, 3, D) a +0 halberd (unseen) (38, 5, D) a +0 battleaxe a +0 plate armour the amulet "Wamyav" {RegenMP rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. 4 scrolls of enchant armour a cursed -1 long sword a +0 chain mail (38, 15, D) a +0 short sword (38, 17, D) an arrow (38, 18, D) a +0 long sword (unseen) (38, 19, D) 2 arrows (38, 22, D) an arrow (38, 28, D) the +7 war axe "Muommiomm" {protect, *Slow rElec rF+++ Int+5} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+5). It renders you almost immune to fire. It insulates you from electricity. It may slow you when you take damage. (38, 29, D) an uncursed staff of poison (38, 31, D) a cursed +0 war axe (unseen) (38, 35, D) a cursed +1 spear (unseen) (39, 0, D) a +1 leather armour of positive energy (39, 1, D) a +1 chain mail of positive energy (39, 3, D) a +0 dagger (unseen) (39, 4, D) a +0 trident (unseen) (39, 5, D) a +0 giant club a +0 giant spiked club a cursed +0 long sword a +4 ring mail of poison resistance a +0 spear of flaming +2 ice dragon scales a +0 shield (39, 14, D) a +2 crystal plate armour (39, 15, D) a +0 short sword (39, 16, D) a +2 dagger of electrocution (39, 17, D) a cursed -1 rapier (39, 18, D) a cursed -3 rapier (39, 22, D) an arrow (39, 23, D) an arrow (39, 29, D) an uncursed staff of cold (39, 31, D) a +2 lightning rod (11/11) (unseen) (39, 33, D) a +2 mace (unseen) (39, 35, D) the +4 scimitar of Litasu {freeze, rPois MR+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. a +1 buckler of protection (40, 0, D) a +0 club (40, 1, D) a +0 ring mail (40, 5, D) an uncursed staff of earth a +0 leather armour a +0 club (40, 14, D) an uncursed staff of wizardry (40, 15, D) an uncursed staff of air (40, 28, D) an uncursed staff of power (40, 29, D) a disc of storms (41, 1, D) a book of Death (41, 14, D) a +2 shortbow of flaming (41, 15, D) a +0 long sword (41, 17, D) a +2 rod of inaccuracy (12/12) (unseen) (41, 18, D) a +0 long sword (unseen) (41, 28, D) a +1 fustibalus of flaming (41, 29, D) a +0 dagger (42, 1, D) a +0 plate armour (42, 15, D) a +4 scimitar of holy wrath (42, 16, D) a +0 longbow 26 arrows a +0 leather armour (42, 28, D) a book of Annihilations (42, 29, D) a +5 mace of crushing (43, 14, D) a +2 ring of intelligence a +0 shield a +0 scale mail a +4 plate armour of fire resistance (43, 28, D) a +0 robe (43, 29, D) a +4 mace of protection (43, 31, D) a cursed +0 dagger the +3 leather armour of Nimiprir {rF+ Str+4} It affects your strength (+4). It protects you from fire. (44, 28, D) a +2 trident of venom (48, 37, D) a +0 whip of electrocution (49, 0, D) a +0 long sword (49, 1, D) a +3 arbalest (49, 12, D) the +10 whip "Weep" {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (49, 24, D) a +2 long sword of draining (49, 37, D) a +4 vampiric battleaxe (49, 41, D) a +8 rod of ignition (11/11) (still there?) a +0 dagger (still there?) (50, 0, D) an uncursed staff of wizardry (50, 1, D) a phial of floods (50, 4, D) a +6 flail of protection (50, 12, D) a book of Ice (50, 24, D) a +3 rapier of draining (50, 25, D) a phantom mirror (50, 37, D) a +4 scale mail of cold resistance (50, 38, D) a +2 great sword of flaming (unseen) (51, 0, D) a +0 long sword (51, 1, D) an uncursed ring of wizardry (51, 3, D) a +2 long sword of holy wrath (unseen) (51, 4, D) a +0 longbow (unseen) (51, 6, D) a +0 rapier (unseen) (51, 12, D) the +1 falchion "Secog" {holy, Str+5 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your intelligence (+4). (51, 19, D) the +8 dagger of Kuhil {pain, *Contam rPois Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from poison. It causes magical contamination when unequipped. (unseen) (51, 24, D) a +0 quarterstaff of crushing (51, 25, D) a +4 long sword of flaming (51, 37, D) a +0 dire flail a +0 dagger a +0 cloak of invisibility (51, 38, D) a +0 lajatang of electrocution (51, 39, D) a +1 battleaxe of flaming a +0 chain mail a +0 flail a +0 plate armour a +0 robe (51, 41, D) a +0 long sword a +0 plate armour (52, 1, D) a +3 flail of holy wrath (52, 5, D) a +1 great sword of protection a +0 shortbow 20 arrows a +0 chain mail a +3 hand axe of chopping (52, 6, D) an arrow a cursed -3 rapier a cursed -3 rapier a +0 leather armour a +0 short sword a +0 leather armour (52, 7, D) 3 arrows (52, 18, D) a cursed +2 great sword of freezing a +0 robe (52, 19, D) a +0 long sword a +3 blowgun a +0 chain mail the ring "Ekyamay" {*Corrode rF++ rC+ Int+3} [ring of protection from cold] It affects your intelligence (+3). It greatly protects you from fire. It protects you from cold. It may corrode you when you take damage. an uncursed staff of fire 2 potions of blood a +3 leather armour of poison resistance the amulet of Midsummer {+Rage MP-9 Dex+4 Slay+3} [amulet of rage] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (-9). It lets you go berserk. (52, 24, D) a +6 giant club (52, 25, D) a phantom mirror (52, 29, D) (unseen) (52, 36, D) The Lost Secrets of Spellweaving (still there?) Spells Type Level a - Tornado Air 9 the cursed +1 robe "Qebbut Kam" {rF+ Int+4} (still there?) It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. (53, 0, D) a book of Flames (53, 1, D) a disc of storms (53, 3, D) a +0 leather armour (53, 4, D) a +0 broad axe of holy wrath (53, 5, D) a +0 rapier (unseen) (53, 6, D) a +0 scimitar (unseen) (53, 7, D) a +0 long sword (unseen) (53, 9, D) an arrow (53, 12, D) a fan of gales (53, 13, D) a +2 robe of the Archmagi (53, 24, D) a +2 morningstar of holy wrath (53, 25, D) the +7 battleaxe "Duasang" {antimagic, SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. (53, 36, D) a Fen Folio (53, 37, D) a +0 chain mail (still there?) a +3 chain mail of fire resistance (still there?) (54, 0, D) a book of Frost (54, 1, D) a cursed staff of conjuration (54, 13, D) a crystal ball of energy (54, 24, D) a phantom mirror (54, 25, D) an uncursed staff of fire (54, 36, D) a book of the Earth (54, 38, D) a +0 giant club (unseen) (55, 0, D) a box of beasts (59, 36, D) a phial of floods (59, 37, D) a disc of storms (60, 36, D) an uncursed amulet of guardian spirit (60, 37, D) a +3 dagger of protection (61, 0, D) a +2 dire flail of draining (61, 8, D) the +2 robe of the Forest {*Drain +Inv rN+++ Dex-5} It affects your dexterity (-5). It renders you almost immune to negative energy. It lets you turn invisible. It causes draining when unequipped. (61, 11, D) a +0 scimitar (unseen) (61, 16, D) an uncursed ring of fire (61, 36, D) a +2 robe (61, 37, D) a +0 falchion of holy wrath (62, 0, D) a +1 chain mail of positive energy (62, 1, D) a book of the Sky (62, 8, D) a book of Minor Magic (62, 9, D) a +0 crystal plate armour (62, 16, D) a +1 war axe of venom (62, 26, D) an uncursed staff of death (62, 27, D) an uncursed amulet of regeneration (62, 36, D) a +0 buckler of resistance (62, 37, D) the +3 shortbow of the Blessed Realm {freeze, rN+ Dex+5 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from negative energy. It makes you less stealthy. (63, 0, D) a +0 trident of protection (63, 8, D) a phial of floods (63, 11, D) a +0 vampiric broad axe (63, 17, D) an uncursed staff of earth (63, 26, D) a +3 plate armour of magic resistance (63, 27, D) the +6 war axe "Xounger" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). (63, 36, D) a +0 robe of fire resistance (64, 16, D) a phial of floods (64, 18, D) an uncursed staff of earth (64, 26, D) the Tome of Ice and the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Metabolic Englaciation Hexes/Ice 5 e - Ring of Flames Charms/Fire 7 (64, 27, D) a sack of spiders (65, 26, D) a +0 vampiric broad axe (67, 0, D) the +7 hunting sling "Ijiog" {flame, +Fly Str-4 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+4). It lets you fly. (68, 0, D) a cursed -3 ring of intelligence (69, 36, D) the +3 long sword of the Volcano {slice, rF+ rN+ MR++ Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (70, 8, D) a book of Fire (70, 9, D) An Early Guide to the Arcane Arts Spells Type Level a - Airstrike Air 4 b - Fulminant Prism Conjuration/Hexes 4 c - Leda's Liquefaction Hexes/Earth 4 d - Animate Dead Necromancy 4 e - Summon Lightning Spire Summoning/Air 4 f - Passage of Golubria Translocation 4 (70, 12, D) (unseen) (70, 36, D) the cursed +0 shortbow of Mayhem {freeze, rF+ rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (70, 37, D) an uncursed staff of cold (71, 8, D) a +10 plate armour of ponderousness (71, 16, D) the +2 mace of Infinite Pain {speed, rPois MR+} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. (71, 17, D) the +5 scimitar "Luegao" {slice, rElec Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. (71, 26, D) the +4 glaive "Xoezeg" {chop, rPois rC+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from cold. It protects you from poison. (71, 36, D) a crystal ball of energy (71, 37, D) a +0 spear of venom (72, 8, D) an uncursed ring of resist corrosion (72, 9, D) the +8 glaive "Dilung" {pain, rN++ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It greatly protects you from negative energy. (72, 16, D) the cursed +3 short sword "Pyneemm" {pierce, rElec rF+ Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (72, 17, D) an uncursed staff of fire (72, 26, D) a +2 war axe of flaming (72, 27, D) a +0 scale mail of poison resistance (72, 30, D) a +0 robe (72, 37, D) the +8 hand axe of Mourning {speed, *Slow rPois Int+6 Dex-4} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It affects your dexterity (-4). It protects you from poison. It may slow you when you take damage. (73, 1, D) a +0 trident (unseen) (73, 17, D) Sif Muna's Incunabulum of the Earthen Snowflakes Spells Type Level a - Passwall Transmutation/Earth 2 b - Ozocubu's Armour Charms/Ice 3 c - Summon Ice Beast Ice/Summoning 4 d - Lee's Rapid Deconstruction Earth 5 e - Bolt of Cold Conjuration/Ice 6 (73, 27, D) a +3 plate armour of poison resistance (73, 36, D) a +1 halberd of venom (73, 37, D) a +6 spear of piercing (74, 2, D) a +0 trident