Dungeon Crawl Stone Soup version 0.16-a0-3803-gd4b2de5 (webtiles) character file. 14 Armakuni the Skirmisher (level 2, 19/24 HPs) Began as a Mummy Wanderer on Jan 26, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:47 (184 turns). Armakuni the Skirmisher (Mummy Wanderer) Turns: 184, Time: 00:01:47 Health: 19/24 AC: 2 Str: 14 XL: 2 Next: 31% Magic: 4/4 EV: 11 Int: 11 God: Gold: 37 SH: 0 Dex: 12 Spells: 0 memorised, 5 levels left rFire x . . SeeInvis . a - +2 spear rCold + . . Clarity . d - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand weapons a - a +2 spear (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation e - a scroll of recharging {unknown} f - a scroll of remove curse {unknown} Skills: - Level 3.0 Fighting + Level 1.6 Polearms - Level 1.0 Throwing - Level 1.0 Dodging - Level 1.0 Stealth - Level 2.0 Spellcasting Level 1.0 Hexes Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! Things that are here: a jackal corpse x2 You see here a jackal corpse. Found a stone staircase leading down. A bat comes into view. A bat is nearby! A bat is nearby! The bat closely misses you. A goblin comes into view. It is wielding a dagger. The goblin shouts! The bat closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #. ......... #. #.......... #. #........... #. #............ #. #.......>.... #. #.........#.# #. #...g.....#.# ## #. #@#..##.# .# ### ###....##.####.###.. #.........##........ #....###............ #....###.).......... #....††..##......... #....######.###..### #....### #.#....... #.........#.#.# ##.. You could see a goblin. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 2 giant cockroaches (D:1) A giant newt (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Armakuni, the Mummy Wanderer, began the quest for the Orb. 0 | D:1 | Armakuni set off with: a +2 spear, a scroll of teleportation, a +0 robe 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 88 | D:1 | Reached skill level 1 in Polearms 110 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 184 | D:1 | Quit the game Action || total -------------------------++------- Melee: Spear || 31 Stab: Sleeping || 1