Armakuni Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) a +0 dagger 2 stones (12, 8, D:1) 20 stones (13, 14, D:1) 19 stones (19, 12, D:1) a +0 robe (20, 11, D:1) a cursed +0 club (20, 14, D:1) 32 stones (22, 49, D:1) 14 stones (23, 51, D:1) a +0 club (24, 7, D:1) a potion of degeneration (24, 10, D:1) a +0 club (24, 21, D:1) 15 stones (26, 51, D:1) a +0 robe (28, 30, D:1) 21 stones (35, 16, D:1) a +0 club (35, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 29, D:2) a +0 cloak (7, 5, D:2) 12 stones (9, 9, D:2) a +0 short sword (15, 14, D:2) 2 stones (15, 16, D:2) a stone (15, 20, D:2) a +0 club (17, 11, D:2) 12 stones (33, 11, D:2) a +0 whip a +0 club (34, 11, D:2) a +0 scale mail (34, 15, D:2) a +0 robe (46, 23, D:2) a cursed +0 dagger a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 21 stones (0, 3, D:3) a cursed -2 whip (0, 7, D:3) a stone (5, 31, D:3) a +0 leather armour (6, 21, D:3) a +0 dagger (11, 11, D:3) a cursed -2 club (17, 12, D:3) a stone (17, 13, D:3) a +0 club a +0 leather armour an uncursed ring of resist corrosion (17, 14, D:3) a +0 club (18, -7, D:3) a +0 club (18, 11, D:3) a stone (18, 12, D:3) a stone (19, 8, D:3) 9 stones (30, 30, D:3) a stone (30, 32, D:3) a stone (30, 35, D:3) a +0 hunting sling a stone (33, 0, D:3) a +0 club (37, 4, D:3) a +0 club (38, 26, D:3) a +0 club (43, 2, D:3) a +0 dagger (44, 23, D:3) a +0 dagger a +0 scale mail (46, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -8, D:4) a +0 mace (19, 7, D:4) a +0 spear (20, 7, D:4) a +0 flail a +0 whip (32, -6, D:4) a -2 ring of strength (35, -34, D:4) a +0 dagger a +0 robe (35, -32, D:4) a +3 short sword a +0 chain mail (41, -4, D:4) a +0 short sword (42, -12, D:4) a +0 scale mail (42, -4, D:4) a +0 dagger a +0 club (43, 2, D:4) a +0 leather armour a +0 robe (43, 3, D:4) 46 arrows (45, -13, D:4) a +0 robe (54, -36, D:4) 17 stones Level 5 of the Dungeon [Shop] Yleh's Antique Armour Shoppe a +0 leather armour (60 gold) the +3 robe of the Aged Suns {MP+9 Dex+6} (1626 gold) It affects your dexterity (+6). It affects your magic capacity (+9). If you switch to wearing this armour, your AC will decrease by 7 (23 -> 16). a +0 plate armour (690 gold) a +2 ring mail of magic resistance (630 gold) a +1 cloak of magic resistance (495 gold) a +0 leather armour (60 gold) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (1143 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). If you switch to wearing this armour, your AC will decrease by 1 (23 -> 22). the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3222 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 17 (23 -> 40). a +0 leather armour (60 gold) (0, 0, D:5) a +2 scale mail of cold resistance (6, 2, D:5) 21 arrows (23, 0, D:5) a +0 leather armour (24, -6, D:5) a +0 scale mail (24, 9, D:5) a +0 cloak (27, 18, D:5) 20 stones (28, 5, D:5) a +0 mace (unseen) (30, 9, D:5) 26 arrows (unseen) (30, 24, D:5) a +0 robe (31, 11, D:5) 2 arrows (36, -6, D:5) 18 stones (40, 19, D:5) a +0 club a +0 leather armour a +0 flail a +0 leather armour (40, 20, D:5) a +0 ring mail (43, -2, D:5) 20 sling bullets (45, 13, D:5) a stone (45, 15, D:5) a stone (45, 18, D:5) a stone (45, 20, D:5) a +0 club 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (3, -9, D:6) a +0 mace (4, -21, D:6) a +0 hand axe (21, 3, D:6) a +0 club (41, -8, D:6) a +0 shortbow 17 arrows (43, -7, D:6) 2 arrows (43, -4, D:6) 2 arrows (47, -13, D:6) 18 sling bullets (48, -31, D:6) a +0 falchion (unseen) (49, -30, D:6) a +0 flail a +0 leather armour a +0 mace a +0 scale mail (49, -29, D:6) a +0 short sword a +0 leather armour (53, 5, D:6) a +0 flail (55, 9, D:6) 20 sling bullets Level 7 of the Dungeon (10, 19, D:7) a +0 flail a cursed +0 leather armour (10, 21, D:7) a +0 dagger a +0 robe (11, 10, D:7) an uncursed staff of cold (13, 23, D:7) 10 stones (20, 35, D:7) a +0 whip (23, 16, D:7) a +0 spear (23, 17, D:7) a +0 club a +0 spear a +0 giant club (23, 18, D:7) a +0 club a +0 robe (23, 19, D:7) a +0 whip a +0 robe (23, 20, D:7) a +0 flail a +0 club a +0 spear (23, 21, D:7) a +0 flail of venom (27, -10, D:7) 14 stones (27, 4, D:7) a +0 giant club (28, 4, D:7) a +0 giant club a +0 giant club (28, 13, D:7) a +0 club a +0 leather armour a +0 dire flail a +0 plate armour (31, 17, D:7) a +0 whip a +0 leather armour a +0 giant club (35, 1, D:7) a +0 short sword (35, 2, D:7) a +0 dagger a +0 robe (35, 6, D:7) a +0 short sword (unseen) (37, 7, D:7) an arrow (41, 8, D:7) a +0 whip a +0 leather armour (41, 9, D:7) a +0 shortbow 8 arrows (41, 12, D:7) the +2 fustibalus of Pain and Death {speed, *Drain MR+ Int-2 Dex+9} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your dexterity (+9). It affects your resistance to hostile enchantments. It causes draining when unequipped. Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 2, D:8) a +0 dagger (unseen) (4, -3, D:8) a +0 dagger (10, -12, D:8) a +1 dagger of speed a +0 robe (10, -10, D:8) a +0 whip a +0 scale mail (12, -3, D:8) 10 stones (23, 30, D:8) 11 arrows (26, 13, D:8) a +0 robe (32, 0, D:8) 2 arrows (32, 6, D:8) an uncursed amulet of the acrobat (33, 1, D:8) a +0 shortbow 17 arrows (39, -11, D:8) a potion of degeneration (39, 5, D:8) 25 bolts (40, 22, D:8) 16 stones (42, -11, D:8) a +0 short sword (45, -6, D:8) a +0 ring mail (47, 8, D:8) a +0 morningstar (51, 9, D:8) a +0 mace (53, 6, D:8) a +0 club a +1 whip of venom a +0 whip a +0 leather armour Level 9 of the Dungeon (2, 3, D:9) a +0 whip (3, 1, D:9) a +0 hand axe (3, 2, D:9) a +0 dagger a +0 robe (3, 3, D:9) a +0 leather armour (still there?) a poisoned dart (still there?) (5, -1, D:9) a +0 short sword a cursed +0 robe (11, -11, D:9) 24 stones (11, -4, D:9) a +2 halberd of venom a +0 robe (12, -5, D:9) a +0 mace a +0 robe a +4 morningstar a +0 robe (13, -6, D:9) a +0 trident a +0 robe (27, -5, D:9) a +0 giant club a +0 giant club (28, -6, D:9) a +0 battleaxe a +0 chain mail a wand of clouds (6) (28, -5, D:9) a +0 giant club (29, -5, D:9) a +0 giant club (31, -1, D:9) a +0 club (unseen) (31, 11, D:9) an uncursed ring of ice (47, 7, D:9) a +0 shortbow 6 arrows (47, 9, D:9) 2 arrows (54, -14, D:9) a +0 chain mail (56, -11, D:9) a +0 flail a +0 leather armour (57, -11, D:9) a +0 mace a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Yddybuz's Jewellery Boutique an uncursed amulet of faith (480 gold) an uncursed ring of fire (300 gold) an uncursed ring of fire (300 gold) an uncursed ring of stealth (210 gold) an uncursed ring of positive energy (240 gold) a +4 amulet of reflection (324 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of ice (300 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of wizardry (360 gold) a +3 amulet of reflection (188 gold) (0, 0, D:10) a +0 long sword (2, 12, D:10) a cursed -1 mace (2, 19, D:10) a +0 mace (5, 47, D:10) 32 stones (13, 40, D:10) an uncursed ring of ice a cursed amulet of inaccuracy (24, 15, D:10) a +0 long sword (26, 39, D:10) a +0 giant spiked club (29, 30, D:10) a +0 quarterstaff (34, 11, D:10) a +0 whip (35, 48, D:10) a +0 helmet (45, -5, D:10) an arrow (46, -4, D:10) a +0 shortbow 27 arrows (46, -1, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (48, -3, D:10) an arrow (48, 47, D:10) the +1 scale mail of Defiance {rF+ rN++ Int-2 Dex+2} It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. It greatly protects you from negative energy. If you switch to wearing this armour, your AC will decrease by 3 (23 -> 20). (55, 15, D:10) 22 arrows (56, 50, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 12 bolts (11, 20, D:11) 18 sling bullets (18, -7, D:11) a +0 club a +0 shortbow 17 arrows (18, -5, D:11) an arrow (19, -5, D:11) a +2 dagger of venom a +0 robe an arrow (20, 15, D:11) a +0 scale mail (22, 41, D:11) a +0 flail (25, 25, D:11) a +0 giant spiked club (26, 0, D:11) a +0 robe (39, 26, D:11) a +0 hand axe a +0 ring mail (39, 27, D:11) a +0 giant club a +0 dire flail Level 12 of the Dungeon (0, 0, D:12) 33 stones (3, -4, D:12) 21 arrows (6, -30, D:12) a +0 club (7, -35, D:12) a +0 battleaxe (7, -30, D:12) a +0 chain mail a +0 glaive (9, -2, D:12) a +1 long sword (10, -1, D:12) a +0 dagger a +0 robe a +0 war axe a +0 scale mail (11, -27, D:12) a +0 troll leather armour (11, -1, D:12) a +0 flail a +0 leather armour a +1 vorpal morningstar a +0 plate armour (12, -27, D:12) a +0 leather armour a +0 short sword (21, -2, D:12) 17 bolts (29, -6, D:12) a crystal ball of energy (31, -22, D:12) 23 sling bullets (33, -11, D:12) a +0 pair of gloves (36, -27, D:12) a +0 whip (37, -1, D:12) a +0 leather armour (38, -27, D:12) a cursed +0 club a +0 ring mail (39, -32, D:12) a stone (39, -27, D:12) a +0 short sword (39, -25, D:12) 2 stones a +0 whip (39, -19, D:12) a +0 scale mail (unseen) (40, -27, D:12) a +0 club (40, -19, D:12) a +0 flail (unseen) (41, -28, D:12) a stone (41, -27, D:12) 2 stones (42, -17, D:12) a +0 dagger (45, -40, D:12) 11 stones (45, -27, D:12) a stone (63, 10, D:12) +0 acid dragon scales Level 13 of the Dungeon (0, 0, D:13) 3 large rocks (1, -12, D:13) the ring of Vececo {-Tele rN+ MR++ Stlth-} [ring of attention] It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you less stealthy. (1, 2, D:13) a large rock (6, -8, D:13) 21 arrows (7, -6, D:13) a +4 vorpal demon trident a +0 chain mail (7, -2, D:13) a +0 dagger a +0 robe (8, -2, D:13) a +0 halberd of flaming a +0 chain mail (10, -5, D:13) a +0 great mace of flaming (unseen) (10, -3, D:13) a +0 vorpal scimitar a +0 chain mail a +0 dagger a +0 robe (12, -1, D:13) a +5 scimitar a +0 plate armour (13, -12, D:13) a cursed -1 club a +0 hunting sling 22 sling bullets a +0 plate armour (15, -12, D:13) 23 stones (26, 2, D:13) a +0 leather armour a +0 flail (26, 4, D:13) a +0 robe a +0 dagger a +2 robe of positive energy a +0 dagger (26, 5, D:13) a +0 trident (29, 3, D:13) a +0 giant spiked club (29, 7, D:13) a +0 ring mail (29, 8, D:13) a stone (30, 9, D:13) a +0 dagger (31, 9, D:13) a +0 whip (32, 9, D:13) 2 stones (33, 51, D:13) 6 large rocks (34, 7, D:13) a +0 robe (34, 25, D:13) a +0 longbow 19 arrows (36, 25, D:13) an arrow (37, 48, D:13) a +0 long sword (38, 48, D:13) a +2 great sword (42, 31, D:13) a +0 great mace a +0 giant spiked club (44, 35, D:13) a +0 spear (48, -2, D:13) a +0 scale mail (48, 6, D:13) an arrow (48, 45, D:13) a +0 long sword a +0 long sword a +0 long sword (49, 9, D:13) 16 arrows a +0 club a +0 shortbow (49, 10, D:13) an arrow (49, 36, D:13) a +0 cloak (49, 45, D:13) a large rock (50, 45, D:13) a large rock (51, 9, D:13) a +0 ring mail (52, 45, D:13) 2 large rocks (57, 7, D:13) a cursed -1 spear (58, 41, D:13) a +0 giant club a +0 giant club (59, 24, D:13) a +0 rapier a +0 war axe a cursed +0 chain mail (60, 24, D:13) the +5 ring mail "Punwa" {rN+ Int+3 Dex-4} It affects your intelligence (+3). It affects your dexterity (-4). It protects you from negative energy. If you switch to wearing this armour, your AC will decrease by 1 (23 -> 22). (61, 39, D:13) 15 bolts (63, 18, D:13) an uncursed amulet of harm (66, 0, D:13) a stone (67, 1, D:13) a stone (67, 3, D:13) a +0 whip (67, 4, D:13) a +0 short sword a +0 hand crossbow 10 bolts (67, 6, D:13) 3 stones Level 14 of the Dungeon (0, 0, D:14) 25 stones (0, 20, D:14) a +0 giant club a +0 giant club (0, 30, D:14) a +0 fustibalus (1, -5, D:14) a +0 dagger (1, 20, D:14) a +0 giant spiked club a +0 giant club (2, 32, D:14) 5 arrows (4, 0, D:14) a +0 chain mail (5, 16, D:14) a stone (6, -8, D:14) a large rock a +3 amulet of reflection (6, 15, D:14) 2 stones (7, -8, D:14) a +0 robe a +2 scimitar 4 large rocks (7, 9, D:14) a +1 hat (7, 11, D:14) a +0 dagger (7, 13, D:14) a stone (still there?) a +0 short sword (still there?) (8, -9, D:14) 2 large rocks (8, -8, D:14) a +0 dagger (8, -7, D:14) a +0 battleaxe of freezing 6 large rocks (8, -6, D:14) an arrow (8, 7, D:14) a +0 leather armour (8, 13, D:14) 2 stones a +0 club (10, -4, D:14) an arrow (10, 6, D:14) 18 arrows a +2 shortbow of flaming (10, 20, D:14) 26 stones (11, 7, D:14) an arrow (13, -2, D:14) a +0 dagger a +0 shortbow 14 arrows (13, 6, D:14) a +0 mace (13, 7, D:14) an arrow (14, -2, D:14) an arrow (14, 6, D:14) 5 arrows (unseen) (16, -3, D:14) a +0 buckler (17, 2, D:14) a +3 broad axe a +0 chain mail a +0 kite shield (17, 12, D:14) 14 stones (18, -1, D:14) a +0 hunting sling (18, 1, D:14) a +0 rapier (19, 5, D:14) an arrow (20, 7, D:14) a +0 long sword 2 arrows (22, -9, D:14) a +0 scale mail (22, -7, D:14) a +0 bardiche (22, -1, D:14) a +0 naga barding (22, 8, D:14) an arrow (22, 11, D:14) a stone (23, -2, D:14) 17 stones (23, 9, D:14) a cursed +0 ring mail a +0 whip (24, 7, D:14) a +0 robe a +0 dagger (25, 2, D:14) a stone a +0 short sword (25, 4, D:14) a stone the +6 mace of Popular Demand {protect, rElec Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It insulates you from electricity. a +0 whip (25, 5, D:14) 4 stones (25, 6, D:14) a +0 club (25, 7, D:14) 25 arrows (still there?) a +0 shortbow (still there?) (27, 4, D:14) 2 stones (27, 7, D:14) an arrow (27, 15, D:14) a large rock (29, 1, D:14) a stone (31, 0, D:14) a stone (33, -13, D:14) 24 stones (34, 33, D:14) 20 arrows (36, 31, D:14) an uncursed staff of wizardry (38, 23, D:14) a +0 robe (42, -7, D:14) 16 arrows (42, 9, D:14) a +3 leather armour of poison resistance (42, 10, D:14) a +3 spear of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest 21 bolts (0, 2, D:15) a bolt (0, 4, D:15) a +4 battleaxe of freezing (3, 31, D:15) a +0 shortbow 12 arrows (4, 6, D:15) a +1 shortbow of flaming 12 arrows (7, 4, D:15) an arrow (12, 52, D:15) a +0 flail (16, 52, D:15) a +0 dagger a +0 robe (23, 34, D:15) a +0 dire flail (37, 12, D:15) a +0 robe (37, 50, D:15) a +0 ring mail (39, 17, D:15) a +0 hand axe (43, 12, D:15) a +0 dagger (43, 13, D:15) a +0 halberd a +0 plate armour (43, 14, D:15) a +1 short sword of electrocution (43, 15, D:15) a +0 short sword (56, 43, D:15) 22 bolts (58, 26, D:15) a large rock (61, 30, D:15) a +0 dagger a +0 robe (62, 25, D:15) a +0 glaive a +0 chain mail a +0 dagger a large rock (62, 26, D:15) 3 large rocks (62, 28, D:15) a +0 giant club a +0 giant spiked club a cursed -2 giant club a cursed -1 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 great mace (62, 29, D:15) a +0 broad axe a +3 plate armour a +0 giant club a +0 dire flail a +0 spear a +0 robe (62, 30, D:15) a +0 glaive a +0 chain mail a +0 giant spiked club Level 1 of the Orcish Mines [Shop] Qoatetra's Weapon Boutique 20 bolts (64 gold) a +0 mace (48 gold) a +0 war axe (56 gold) a +3 lajatang (512 gold) the +3 demon trident of Evihilas {flame, *Drain MP+9 Dex+5} (1164 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It affects your magic capacity (+9). It causes draining when unequipped. The Shining One disapproves of the use of such an item. a +0 war axe (56 gold) a +0 halberd (64 gold) 6 boomerangs (48 gold) a +0 shortbow (48 gold) a +2 vorpal flail (275 gold) (0, 0, Orc:1) 3 arrows a +0 shortbow (0, 13, Orc:1) a +0 falchion a +0 war axe a +0 chain mail (1, -1, Orc:1) a +0 long sword a +0 chain mail (1, 0, Orc:1) 2 arrows (1, 13, Orc:1) a +0 dagger (2, 1, Orc:1) 13 bolts a +0 arbalest a +0 broad axe (2, 14, Orc:1) a +0 dagger (unseen) (3, 2, Orc:1) an arrow (4, 1, Orc:1) an arrow (6, 1, Orc:1) 5 arrows (unseen) (7, 3, Orc:1) a +0 short sword a +0 chain mail an arrow a +0 short sword (8, 3, Orc:1) an arrow (8, 4, Orc:1) a +0 chain mail a +0 hand axe (11, 5, Orc:1) an arrow (12, 4, Orc:1) a bolt (14, 10, Orc:1) a cursed -1 giant club (15, 11, Orc:1) a +0 mace (unseen) (15, 12, Orc:1) a +0 club (16, 10, Orc:1) a +0 trident (unseen) (16, 11, Orc:1) a +0 mace a +0 leather armour a +0 whip a +0 leather armour (16, 12, Orc:1) a +0 dagger a +0 robe 24 gold pieces a cursed +0 long sword a +0 chain mail (17, 12, Orc:1) a +0 flail (27, 22, Orc:1) a +0 giant club (46, 20, Orc:1) a +0 plate armour (unseen) (46, 22, Orc:1) a +0 robe a +0 dagger (47, 22, Orc:1) a +0 leather armour (47, 24, Orc:1) a +0 leather armour (48, 21, Orc:1) a +0 robe (unseen) (48, 22, Orc:1) a +0 hand axe a +0 chain mail a +2 scimitar of holy wrath (48, 23, Orc:1) a cursed +0 robe a +0 dagger (48, 24, Orc:1) a +0 whip (unseen) (49, 23, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Enaess's Book Shop a book of Dreams (750 gold) a book of the Dragon (900 gold) a book of Burglary (750 gold) a book of the Earth (650 gold) a book of Changes (250 gold) a book of Flames (350 gold) a book of the Tempests (700 gold) a book of Death (700 gold) the Papyrus of Hurtful Weightlessness (460 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Summon Lightning Spire Summoning/Air 4 yes d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no a book of Flames (350 gold) the Reference Book on Damaging Clay (364 gold) Spells Type Level Known a - Magic Dart Conjuration 1 no b - Sandblast Earth 1 no c - Searing Ray Conjuration 2 no d - Dazzling Flash Conjuration/Hexes 3 yes e - Stone Arrow Conjuration/Earth 3 no f - Leda's Liquefaction Hexes/Earth 4 no g - Petrify Transmutation/Earth 4 no [Shop] Olummef's Gadget Emporium a wand of enslavement (10) (132 gold) a wand of random effects (17) (104 gold) a sack of spiders (220 gold) a wand of polymorph (8) (110 gold) a wand of flame (10) (66 gold) a phial of floods (440 gold) a fan of gales (440 gold) a tin of tremorstones (165 gold) a phial of floods (440 gold) a fan of gales (440 gold) [Shop] Jontauczas's Assorted Antiques a potion of invisibility (256 gold) a scroll of identify (64 gold) a phial of floods (1280 gold) a phantom mirror (960 gold) a +0 robe (22 gold) a potion of berserk rage (160 gold) a +0 leather armour of fire resistance (288 gold) a potion of flight (96 gold) a +0 great sword (208 gold) [Shop] Yposak's Assorted Antiques the +0 leather armour of Rism {+Inv Dex+6 Slay+5 Stlth+} (1572 gold) It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you turn invisible. It makes you more stealthy. If you switch to wearing this armour, your AC will decrease by 9 (23 -> 14). a +0 scale mail (120 gold) a potion of haste (300 gold) a +0 club (30 gold) a +4 ring mail of poison resistance (840 gold) a scroll of fog (60 gold) a +0 robe (21 gold) the +2 leather armour of the Five Scars {*Slow Regen+ Str+7 Dex-4} (591 gold) It affects your strength (+7). It affects your dexterity (-4). It increases your rate of regeneration. It may slow you when you take damage. If you switch to wearing this armour, your AC will decrease by 7 (23 -> 16). an uncursed ring of protection from fire (750 gold) a scroll of immolation (105 gold) (0, 0, Orc:2) an arrow (1, 2, Orc:2) an arrow (2, -1, Orc:2) an arrow (2, 6, Orc:2) 2 arrows (3, 7, Orc:2) a +0 shortbow 20 arrows (4, 7, Orc:2) a +0 battleaxe a +0 arbalest 27 bolts 3 arrows (4, 8, Orc:2) a +0 great mace a +0 arbalest 18 bolts (4, 10, Orc:2) an arrow (5, 2, Orc:2) a +0 shortbow (still there?) an arrow (still there?) (5, 3, Orc:2) a +0 dagger a +0 robe (5, 4, Orc:2) a bolt (5, 6, Orc:2) a +0 broad axe a +0 arbalest 24 bolts (5, 7, Orc:2) a +0 shortbow (still there?) a bolt (still there?) (5, 9, Orc:2) a +0 long sword a cursed +0 plate armour a +0 shortbow a cursed -2 broad axe a +0 arbalest 21 bolts a +0 shortbow 31 arrows (5, 10, Orc:2) a +0 trident a +0 arbalest 24 bolts (6, -2, Orc:2) a bolt (6, 4, Orc:2) a bolt (6, 7, Orc:2) a +0 hand axe a +0 leather armour a cursed -3 arbalest a +0 trident 7 bolts (6, 8, Orc:2) an arrow (7, 6, Orc:2) a +0 shortbow (unseen) (7, 7, Orc:2) a bolt (7, 11, Orc:2) an arrow (still there?) a bolt (still there?) (10, 10, Orc:2) a bolt (14, 31, Orc:2) a +0 whip (unseen) (14, 32, Orc:2) a +0 flail a +0 chain mail (14, 33, Orc:2) a +0 mace (unseen) (15, 32, Orc:2) a +0 whip a +0 ring mail (15, 33, Orc:2) a +0 mace a +0 scale mail (16, -13, Orc:2) a +0 giant club a +0 giant club (28, -22, Orc:2) a +0 dagger a +0 scale mail (28, -21, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 flail a +0 chain mail (28, -19, Orc:2) a +0 hand axe (unseen) (28, -3, Orc:2) a +0 arbalest (unseen) (30, 26, Orc:2) a +0 short sword of distortion (30, 28, Orc:2) a +0 great mace a +0 arbalest 10 bolts (31, 3, Orc:2) a +0 hand axe (unseen) (31, 21, Orc:2) a bolt (31, 28, Orc:2) a bolt (32, 4, Orc:2) a bolt (33, 5, Orc:2) a +0 great mace a +0 arbalest 8 bolts (33, 28, Orc:2) a bolt (34, 2, Orc:2) an arrow (still there?) a poisoned dart (still there?) (34, 4, Orc:2) a +0 halberd a +0 plate armour (34, 19, Orc:2) a bolt (35, 15, Orc:2) an arrow (35, 28, Orc:2) a bolt (36, 2, Orc:2) a bolt (36, 4, Orc:2) a bolt (36, 9, Orc:2) a +0 mace (unseen) (36, 10, Orc:2) a bolt (36, 11, Orc:2) a +0 robe (unseen) (36, 16, Orc:2) a +0 dagger (36, 17, Orc:2) a +0 battleaxe (still there?) a +0 arbalest (still there?) (37, 5, Orc:2) an arrow (still there?) a poisoned dart (still there?) (37, 6, Orc:2) a +0 battleaxe a +0 plate armour (37, 7, Orc:2) an arrow (37, 9, Orc:2) a cursed -1 trident 10 bolts a +0 arbalest (37, 10, Orc:2) a cursed -2 plate armour (unseen) (37, 11, Orc:2) a +0 plate armour a +0 hand axe (37, 13, Orc:2) a +0 chain mail a +0 short sword (37, 14, Orc:2) a +0 robe a +0 dagger (37, 15, Orc:2) 2 arrows (still there?) an arrow (still there?) a cursed +0 scale mail (still there?) (38, 1, Orc:2) a +0 mace (unseen) (38, 7, Orc:2) 12 bolts (still there?) a +0 short sword (still there?) (38, 8, Orc:2) a +0 glaive a +0 arbalest 21 bolts (38, 9, Orc:2) a +0 great mace 32 bolts a +0 arbalest (38, 10, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (38, 11, Orc:2) a +0 robe a cursed -3 dagger (38, 13, Orc:2) a +0 plate armour (unseen) (38, 24, Orc:2) a bolt (39, 6, Orc:2) a +0 great mace 15 bolts a +0 arbalest (39, 7, Orc:2) a +0 dagger (39, 8, Orc:2) a +0 trident 8 bolts a +0 arbalest (39, 9, Orc:2) 11 arrows a +0 shortbow (39, 11, Orc:2) an arrow a +0 leather armour 2 bolts (39, 13, Orc:2) 3 arrows (still there?) 2 arrows (still there?) (39, 24, Orc:2) a +0 flail a +0 morningstar a +0 arbalest 7 bolts (40, 8, Orc:2) a bolt an arrow (40, 9, Orc:2) 2 arrows (40, 10, Orc:2) a bolt an arrow 31 gold pieces a +0 ring mail (40, 11, Orc:2) a bolt (40, 12, Orc:2) an arrow (40, 14, Orc:2) a bolt (40, 23, Orc:2) a +0 hand axe a +2 whip of draining a +0 flail a +0 chain mail a +0 leather armour a +0 dagger a +0 chain mail a +0 mace a +0 chain mail (41, 8, Orc:2) 8 arrows (still there?) 6 arrows (still there?) (41, 9, Orc:2) 3 arrows (41, 10, Orc:2) an arrow a +0 chain mail a +0 scimitar (41, 14, Orc:2) an arrow (41, 23, Orc:2) a +0 club (unseen) (42, 10, Orc:2) an arrow (42, 12, Orc:2) an arrow (42, 14, Orc:2) a bolt Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (9, 12, Lair:1) a book of Flames (10, 6, Lair:1) a +0 mace (24, 11, Lair:1) 18 gold pieces (24, 12, Lair:1) a scroll of identify (25, 11, Lair:1) a potion of heal wounds (26, 11, Lair:1) 17 arrows (26, 12, Lair:1) a potion of brilliance (28, 10, Lair:1) a ration (34, 24, Lair:1) an uncursed ring of protection from magic an uncursed ring of protection from fire a +2 plate armour of poison resistance (36, 20, Lair:1) a +0 leather armour (46, 12, Lair:1) 27 arrows (49, 8, Lair:1) 4 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (3, 17, Lair:2) a +0 chain mail (4, 19, Lair:2) 16 arrows (6, 5, Lair:2) a scroll of random uselessness (8, 16, Lair:2) a +0 ring mail (9, 16, Lair:2) a +2 ring of dexterity 20 arrows (10, 5, Lair:2) 21 stones (22, -31, Lair:2) an arrow (22, -30, Lair:2) an arrow (23, -31, Lair:2) 3 arrows (25, -30, Lair:2) 16 arrows (unseen) (25, -29, Lair:2) 3 arrows (26, -30, Lair:2) 14 arrows (unseen) (26, -28, Lair:2) 11 arrows (unseen) (26, -27, Lair:2) an uncursed amulet of magic regeneration (27, -29, Lair:2) 11 arrows a cursed -1 shortbow (27, -28, Lair:2) an arrow (27, -27, Lair:2) an uncursed staff of energy (28, -30, Lair:2) 2 arrows (29, -30, Lair:2) an arrow (29, -28, Lair:2) a +3 scale mail (31, -34, Lair:2) a +0 falchion Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (2, 22, Shoals:1) a +0 glaive a +0 glaive (3, 22, Shoals:1) a +0 trident a +0 robe (4, 22, Shoals:1) a +0 spear a throwing net (8, 6, Shoals:1) a +0 rapier (11, 19, Shoals:1) a +1 vorpal flail (12, -6, Shoals:1) a +0 buckler (43, -5, Shoals:1) 19 stones (46, -14, Shoals:1) a +0 leather armour (46, -2, Shoals:1) a +0 trident (55, -13, Shoals:1) a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) 25 stones (1, -1, Shoals:2) a +0 mace (3, -2, Shoals:2) a +0 trident (9, -6, Shoals:2) 23 stones (12, 0, Shoals:2) a +0 leather armour a +1 trident of protection (13, -15, Shoals:2) a +1 demon trident of venom a +0 ring mail (15, -14, Shoals:2) a +0 spear (20, -14, Shoals:2) a +0 trident (20, -13, Shoals:2) a +0 trident 5 silver boomerangs (20, 17, Shoals:2) a +0 robe a +0 rapier (21, -13, Shoals:2) a +0 spear (22, 15, Shoals:2) a +0 robe a +2 trident of protection (22, 18, Shoals:2) a +0 rapier a +0 robe (26, -8, Shoals:2) a +0 robe a +3 trident of venom (31, 5, Shoals:2) a +0 leather armour (36, -17, Shoals:2) a +0 pair of boots (36, -7, Shoals:2) a +0 chain mail (37, 8, Shoals:2) a +0 dagger (unseen) (38, 19, Shoals:2) a +0 trident (40, 10, Shoals:2) 21 stones (unseen) (40, 11, Shoals:2) 14 stones (unseen) (41, 11, Shoals:2) 30 sling bullets a +0 hunting sling a +0 spear (43, 11, Shoals:2) a +0 trident (43, 12, Shoals:2) 25 stones (unseen) (44, 10, Shoals:2) a +0 robe a +2 demon trident of venom (44, 11, Shoals:2) a +0 trident (45, -25, Shoals:2) a +0 robe (45, 9, Shoals:2) a +0 trident (45, 10, Shoals:2) a +0 robe (unseen) (59, -29, Shoals:2) a +0 pair of gloves Level 3 of the Shoals [Shop] Unutzuq's Antique Armour Shop a +3 chain mail of magic resistance (848 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (2028 gold) It protects you from poison. It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 14 (23 -> 37). The Shining One disapproves of the use of such an item. a +2 robe of magic resistance (566 gold) a +0 robe (22 gold) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (3993 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will increase by 14 (23 -> 37). a +0 leather armour (64 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (3113 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 pair of boots (144 gold) a +2 leather armour of fire resistance (608 gold) (0, 0, Shoals:3) a +0 trident (12, -17, Shoals:3) a stone (13, -24, Shoals:3) a +0 rapier a +0 robe (17, -12, Shoals:3) 17 sling bullets a +0 hunting sling a +0 spear (18, -12, Shoals:3) a sling bullet (19, -33, Shoals:3) a +0 trident (19, -17, Shoals:3) a stone (19, -16, Shoals:3) a stone (19, -14, Shoals:3) 8 sling bullets (unseen) (19, -13, Shoals:3) a +0 glaive (19, -12, Shoals:3) 21 sling bullets a +0 hunting sling a +0 quarterstaff a +0 spear (19, -11, Shoals:3) 12 stones (unseen) (20, -34, Shoals:3) a +0 robe a +3 rapier of venom a curare-tipped dart (20, -14, Shoals:3) a +0 trident (20, -13, Shoals:3) a +0 spear (20, -12, Shoals:3) 15 stones (unseen) (22, -33, Shoals:3) a +1 trident of flaming (unseen) (26, -24, Shoals:3) a +0 kite shield of positive energy (26, -23, Shoals:3) a +0 helmet (29, -26, Shoals:3) 18 arrows (unseen) (29, -24, Shoals:3) a +0 spear (unseen) (39, -6, Shoals:3) a potion of invisibility (44, -11, Shoals:3) a +0 quarterstaff (unseen) (44, -10, Shoals:3) a snapping turtle corpse (skeletalised by now) (45, -9, Shoals:3) a +0 spear 20 gold pieces (46, -8, Shoals:3) a +0 spear a +4 hunting sling 21 sling bullets a stone (47, -9, Shoals:3) a stone (50, -2, Shoals:3) a stone Level 4 of the Shoals (0, 0, Shoals:4) a ration (2, 3, Shoals:4) a +0 vorpal hand crossbow (11, 38, Shoals:4) a snapping turtle skeleton (18, 32, Shoals:4) 2 javelins (19, 31, Shoals:4) a ration (21, 5, Shoals:4) a javelin (33, 41, Shoals:4) a scroll of identify (34, 49, Shoals:4) a throwing net (36, 45, Shoals:4) a manticore skeleton (37, 45, Shoals:4) a sea snake corpse (45, 46, Shoals:4) 27 gold pieces (46, 44, Shoals:4) a +2 quarterstaff of draining