Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 5, D:1) a +0 club (8, 3, D:1) a +0 short sword (18, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 10, D:2) a +0 short sword (12, -6, D:2) a +0 club (17, -15, D:2) 18 arrows (22, -7, D:2) a +0 whip (24, -5, D:2) a +0 club (28, -17, D:2) 22 arrows (40, -15, D:2) a cursed +0 dagger (44, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger of draining (8, 12, D:3) a +0 short sword (10, 22, D:3) a +0 robe (12, -2, D:3) a +0 dagger (13, -6, D:3) a +0 dagger (27, 8, D:3) 26 bolts (30, -3, D:3) a +0 leather armour (38, 28, D:3) a +0 short sword (41, 11, D:3) a +0 flail Level 4 of the Dungeon (3, -13, D:4) a +0 whip a cursed -2 club a +0 chain mail a +0 mace (5, -3, D:4) a +0 mace a +0 leather armour a +0 falchion (5, 16, D:4) a +0 ring mail (7, -3, D:4) a +2 dagger of draining (13, 1, D:4) a +0 giant club (14, -7, D:4) an uncursed amulet of harm (17, 2, D:4) 30 bolts Level 5 of the Dungeon [Shop] Jachy's Armour Emporium a +0 leather armour (28 gold) a cursed +0 leather armour (1 gold) a +2 kite shield (231 gold) a +3 ring mail of fire resistance (364 gold) a +1 robe of fire resistance (177 gold) a +0 plate armour (322 gold) the +6 plate armour of Qung {+Fly rC- Dex+4} (889 gold) It affects your dexterity (+4). It makes you vulnerable to cold. It lets you fly. (0, 0, D:5) 44 sling bullets (34, -28, D:5) a +0 battleaxe (55, -18, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 20 bolts (11, 41, D:6) a +0 giant spiked club (15, -10, D:6) 24 arrows (15, 21, D:6) a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 robe (15, 26, D:6) a +0 trident (16, -8, D:6) a +0 helmet (16, 15, D:6) 6 arrows (16, 20, D:6) a +0 hand axe (40, 34, D:6) a +0 long sword (50, 8, D:6) a +0 falchion a +0 mace (50, 9, D:6) a +0 club Level 7 of the Dungeon [Shop] Pimaroist's Antique Armour Shoppe a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) a +3 scale mail of magic resistance (624 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) (0, 0, D:7) a cursed +0 trident (2, 3, D:7) a +0 short sword a +0 flail (3, 3, D:7) a +0 whip a +0 leather armour a +0 halberd a cursed +0 chain mail a +0 hand axe (4, 3, D:7) a cursed -3 spear (9, -33, D:7) a cursed -2 dagger a +0 leather armour a +0 dagger a +0 robe (10, -33, D:7) a +0 war axe (13, -2, D:7) 26 bolts (32, -13, D:7) a +0 mace (32, -12, D:7) a potion of degeneration (32, -6, D:7) a +0 flail (32, -5, D:7) a +0 mace (33, -7, D:7) a +3 hand axe (33, -6, D:7) a +0 dagger (34, -6, D:7) a +0 dagger a +0 robe (34, -5, D:7) a +0 short sword a +0 plate armour (56, 9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 1, D:8) a +0 dire flail a potion of degeneration (0, 2, D:8) a +0 scale mail (6, 4, D:8) a +0 halberd (8, 3, D:8) a cursed +0 short sword (8, 12, D:8) a +1 short sword of flaming a +0 whip (9, 21, D:8) a +0 chain mail (21, 23, D:8) a +0 rapier (26, 12, D:8) a +0 cloak (26, 13, D:8) a +2 antimagic war axe (36, 10, D:8) the ring "Dyck" {rElec rPois Dex+4 Stlth-} [ring of dexterity] It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (39, -11, D:8) a +0 ring mail (51, 1, D:8) a +0 scale mail (55, 18, D:8) an uncursed ring of stealth Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (5, -13, D:9) a +0 cloak (16, -28, D:9) a +0 dagger a +0 robe (17, -26, D:9) a +0 trident 17 stones (18, -21, D:9) a +1 short sword of flaming a +0 scale mail (21, 6, D:9) a +0 halberd 32 stones a cursed -1 club (24, -25, D:9) a +1 vorpal flail a +0 flail a +0 mace a +0 leather armour (25, -25, D:9) a +0 mace (25, -9, D:9) a +0 scale mail (26, 6, D:9) 2 stones (35, 8, D:9) 32 stones (44, 7, D:9) a +0 shortbow 24 arrows (45, 8, D:9) 2 arrows (51, -24, D:9) a +0 spear (51, 8, D:9) a +0 whip a +0 chain mail (52, 8, D:9) a +0 short sword (53, -26, D:9) a +0 ring mail (53, 1, D:9) a +0 dagger a +0 leather armour (53, 9, D:9) a +0 rapier (54, -2, D:9) a +0 giant club (54, -1, D:9) a +0 club (54, 0, D:9) a +0 short sword a +0 chain mail a +0 dagger a +0 falchion a +0 ring mail (54, 1, D:9) a cursed -3 trident (54, 2, D:9) a +0 whip a +0 leather armour (54, 11, D:9) a +0 plate armour (54, 12, D:9) a +0 hand axe a +0 morningstar a +0 scale mail a +0 hand axe a +0 chain mail (54, 13, D:9) a +0 dagger a +0 hand axe a +0 ring mail a +0 club (55, -21, D:9) 242 stones (55, 1, D:9) a +0 flail (55, 14, D:9) a +0 dagger a +0 leather armour (56, -8, D:9) a +0 flail (56, 14, D:9) a +0 flail Level 10 of the Dungeon (12, 0, D:10) a cursed +0 giant club a +0 giant club (17, 9, D:10) 23 bolts (24, 10, D:10) a +0 robe (26, 25, D:10) a +0 hand axe (34, 35, D:10) 10 arrows a +0 halberd a +0 shortbow of flaming (35, 35, D:10) a +0 whip (35, 37, D:10) a cursed -1 spear (36, 37, D:10) a +0 scale mail a +1 spear of venom an arrow a +0 flail a +0 dagger a +0 robe a +0 spear a cursed -1 flail a +0 short sword a +0 leather armour a +0 mace a +0 chain mail (37, 3, D:10) a cursed +0 leather armour (44, 18, D:10) 2 stones (46, 12, D:10) a +0 short sword (46, 13, D:10) a +0 club (47, 12, D:10) a +0 club (47, 13, D:10) 2 stones (48, 12, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 33 arrows (0, 1, D:11) a +0 falchion (0, 3, D:11) an uncursed amulet of the acrobat (6, 2, D:11) a +0 dagger a +0 robe (7, 4, D:11) a +0 short sword (8, 3, D:11) a +2 cloak of poison resistance an uncursed ring of protection from cold (8, 4, D:11) a +0 club a +0 ring mail (8, 5, D:11) a +0 dagger a +0 robe a +3 dagger a +0 robe (8, 6, D:11) 4 large rocks a +0 trident a +0 chain mail (8, 7, D:11) a +0 short sword a +0 plate armour a +0 flail (9, 4, D:11) a +0 mace a +0 dagger a +0 robe (11, 2, D:11) a +0 club a +0 scale mail (11, 3, D:11) a +0 club (12, 3, D:11) a cursed +0 long sword a +0 scale mail (13, 4, D:11) a +0 leather armour a +0 dagger (13, 8, D:11) the +3 ring mail of Exclusion {Str+3} It affects your strength (+3). (14, 2, D:11) a +0 trident a +0 plate armour (14, 7, D:11) a +0 flail (15, 19, D:11) a +3 dagger (17, 21, D:11) a +0 trident a +0 robe (18, 19, D:11) a +0 whip (18, 20, D:11) a +0 dagger 4 stones (18, 21, D:11) a +0 dagger 3 stones (19, 20, D:11) a +5 mace 3 stones (20, 20, D:11) 4 stones a +0 short sword (21, 20, D:11) a +0 short sword (22, 20, D:11) a +2 quarterstaff of protection a +0 robe (23, -2, D:11) the +11 morningstar of a sewer {venom, rF+++ MR+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It renders you almost immune to fire. It affects your resistance to hostile enchantments. (23, 19, D:11) a stone (28, -13, D:11) a +0 dagger (29, 17, D:11) a +0 robe (30, 17, D:11) a +3 falchion of flaming (38, 6, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 robe a +1 dagger of chaos Level 12 of the Dungeon (0, 0, D:12) 12 stones (2, -9, D:12) a +0 leather armour a +0 dagger (4, -18, D:12) a +0 dagger (4, -17, D:12) a +0 club a +0 ring mail (5, -1, D:12) a scroll of random uselessness (7, -14, D:12) a +0 falchion (7, -11, D:12) a +0 chain mail a +0 short sword (10, -9, D:12) a +0 plate armour a +0 war axe (14, -8, D:12) a +0 flail (19, -28, D:12) a +0 club a +0 leather armour (27, -11, D:12) 23 arrows (28, -16, D:12) a +0 great sword of pain a +0 plate armour (30, -28, D:12) a cursed -3 war axe a +0 leather armour a +0 great sword a +0 chain mail a +0 club (31, -28, D:12) a +0 club (34, -28, D:12) a +0 flail (36, -22, D:12) a +0 rapier a +0 leather armour (36, -19, D:12) a +0 war axe (38, -17, D:12) 21 stones Level 13 of the Dungeon [Shop] Giokuk's Weapon Shop a +2 morningstar of protection (252 gold) a cursed -1 rapier (1 gold) a +0 mace (45 gold) a +1 whip of flaming (172 gold) a +3 hand crossbow of flaming (349 gold) a +0 club (15 gold) a +1 rapier of protection (177 gold) a +0 flail (52 gold) a +0 glaive (97 gold) a +0 hunting sling (22 gold) a +0 war axe (52 gold) a +0 halberd (60 gold) a +3 quarterstaff of speed (435 gold) a +0 whip (37 gold) a +0 club (15 gold) (0, 0, D:13) 32 stones (4, 14, D:13) a +0 dagger (5, 9, D:13) a +0 chain mail (9, 11, D:13) a +0 dagger a cursed +0 robe (10, 11, D:13) 3 large rocks (12, -18, D:13) 22 stones (22, -22, D:13) 4 large rocks (24, -23, D:13) a large rock (25, 1, D:13) a potion of degeneration (26, 1, D:13) a +0 leather armour (31, -16, D:13) a +0 mace (33, -12, D:13) 3 arrows (38, -29, D:13) 20 arrows (38, -9, D:13) a +0 shortbow 16 arrows (43, -11, D:13) an arrow (48, -9, D:13) a +0 shortbow 21 arrows Level 14 of the Dungeon (0, 0, D:14) 18 arrows (17, -53, D:14) a +0 glaive a +0 chain mail (18, -52, D:14) a +0 hand axe a +0 scale mail (18, -51, D:14) a +0 hand axe (19, -15, D:14) a +3 scale mail (19, -14, D:14) a +0 shortbow 23 arrows (24, -17, D:14) an arrow (24, -14, D:14) an arrow (30, -25, D:14) a +0 giant club (32, -23, D:14) a +0 long sword (33, -22, D:14) a +0 robe a +0 dagger (34, -32, D:14) a +0 giant club a +0 giant club (36, -26, D:14) a +0 cloak (38, -7, D:14) a +0 giant spiked club a +0 giant club (39, -53, D:14) the +5 rapier "Igamelui" {flame, rF+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. (41, -43, D:14) a +0 robe (48, -17, D:14) a +0 flail a +1 short sword of draining (49, -53, D:14) a cursed -1 giant club a +0 giant club (49, -51, D:14) a cursed -2 giant club a +0 giant spiked club a +0 giant club (49, -46, D:14) a +0 robe (49, -43, D:14) a +1 vorpal great mace a +0 giant club (50, -53, D:14) a +0 giant spiked club a +0 giant club a +0 giant spiked club (50, -18, D:14) a +0 hand axe (50, -17, D:14) a +0 war axe (51, -51, D:14) a +0 scale mail a +0 club (52, -52, D:14) a +0 chain mail a +0 scimitar (52, -51, D:14) a +0 flail (54, -10, D:14) 2 arrows (56, -16, D:14) a +0 spear (56, -6, D:14) an arrow (57, -17, D:14) a +0 spear (57, -16, D:14) a +4 spear (57, -15, D:14) a +0 spear (57, -5, D:14) a +0 shortbow 20 arrows (58, -35, D:14) a +1 dagger of venom a +0 robe (58, -3, D:14) a +0 shortbow 24 arrows (59, -2, D:14) a cursed -2 shortbow 16 arrows (61, -16, D:14) a +0 falchion the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (2, 1, Orc:1) a +0 dagger a +0 robe (3, 2, Orc:1) a +0 battleaxe a +0 plate armour (4, 3, Orc:1) a +0 halberd a +0 chain mail (9, 4, Orc:1) a +0 giant spiked club a +0 flail a +2 great sword of holy wrath a cursed +0 plate armour (11, 4, Orc:1) a +0 dire flail a +0 plate armour (33, 43, Orc:1) a +0 dagger a +0 robe (33, 45, Orc:1) a +0 flail (33, 49, Orc:1) a +0 dagger a cursed -1 robe (46, 52, Orc:1) a +0 hand axe (47, 52, Orc:1) a +0 dagger a +0 robe (48, 49, Orc:1) a +0 trident a +0 scale mail (48, 51, Orc:1) a cursed -2 dagger a +0 chain mail a +0 flail a +0 ring mail (48, 52, Orc:1) a +0 dagger a +0 robe a +0 trident (48, 53, Orc:1) a +0 glaive a +0 plate armour a +0 whip a +0 leather armour a cursed -3 glaive a +0 plate armour (48, 54, Orc:1) a +0 battleaxe a +0 arbalest 21 bolts a +1 chain mail of cold resistance a +0 vampiric hand axe a cursed +0 plate armour (48, 55, Orc:1) a bolt (49, 51, Orc:1) a +0 flail (49, 52, Orc:1) a +0 hand axe a +0 leather armour a +0 halberd a +0 plate armour (50, 48, Orc:1) a +0 short sword a +0 ring mail (50, 49, Orc:1) a +0 mace a cursed +0 chain mail (54, 43, Orc:1) a +0 flail a +0 plate armour (59, -3, Orc:1) a cursed -1 great mace a +0 dire flail Level 2 of the Orcish Mines [Shop] Zijegh's Distillery a potion of flight (33 gold) a potion of curing (33 gold) [Shop] Jenaitod's Book Shoppe a book of Minor Magic (280 gold) a book of Debilitation (560 gold) a Fen Folio (1050 gold) the Tome of Aerial Malediction (856 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Tukima's Dance Hexes 3 no c - Summon Mana Viper Hexes/Summoning 5 no d - Silence Hexes/Air 5 no the Volume of Enhancements (735 gold) Spells Type Level Known a - Infusion Charms 1 no b - Shroud of Golubria Charms/Translocation 2 yes c - Song of Slaying Charms 2 no d - Spectral Weapon Hexes/Charms 3 no a book of Necromancy (420 gold) a book of Power (630 gold) a book of Frost (490 gold) the Tome of Fire and Transmutation (770 gold) Spells Type Level Known a - Sticks to Snakes Transmutation 2 no b - Inner Flame Hexes/Fire 3 no c - Spider Form Transmutation/Poison 3 no d - Irradiate Conjuration/Transmutation 5 yes e - Statue Form Transmutation/Earth 6 no a book of Cantrips (280 gold) the Disquisition on Confrontation (742 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Sticky Flame Conjuration/Fire 4 no d - Irradiate Conjuration/Transmutation 5 yes e - Freezing Cloud Conjuration/Ice/Air 6 no a book of Callings (420 gold) [Shop] Duenu's Assorted Antiques a +0 club (25 gold) a wand of flame (17) (237 gold) a +0 chain mail (112 gold) a sack of spiders (500 gold) a potion of magic (200 gold) a +1 quarterstaff of protection (295 gold) [Shop] Juischade's General Store a wand of disintegration (14) (234 gold) 22 stones (28 gold) a +0 whip (32 gold) 18 stones (23 gold) 22 stones (28 gold) 16 sling bullets (104 gold) (0, 0, Orc:2) a +2 robe of positive energy a +0 dagger (3, -9, Orc:2) a +0 mace (3, -8, Orc:2) a +0 robe a +0 dagger a +0 chain mail a cursed -2 flail (4, -9, Orc:2) a +0 flail (4, -8, Orc:2) a +0 robe a +0 dagger (6, -43, Orc:2) a +0 shortbow 16 arrows (7, -42, Orc:2) a +0 flail (7, -28, Orc:2) a +0 glaive a +0 arbalest 21 bolts (8, -43, Orc:2) a +0 whip a +0 mace a +0 arbalest 7 bolts (8, -41, Orc:2) a +0 battleaxe a +0 chain mail a cursed +0 arbalest a +0 trident a bolt (8, -40, Orc:2) a +0 great mace a +0 arbalest 19 bolts (9, -42, Orc:2) a bolt (9, -41, Orc:2) a +0 club a cursed +0 leather armour a +0 falchion of holy wrath (10, -41, Orc:2) a bolt (11, -43, Orc:2) a +0 glaive a +0 arbalest 19 bolts (11, -17, Orc:2) 20 arrows a +0 shortbow (11, -8, Orc:2) a +0 battleaxe a +0 arbalest 11 bolts (11, -5, Orc:2) a +0 scale mail a +3 great mace of draining (12, -44, Orc:2) a bolt (12, -41, Orc:2) 2 bolts (12, -40, Orc:2) 2 arrows a +0 mace a +0 arbalest 12 bolts (12, -39, Orc:2) an arrow (12, -17, Orc:2) a +2 vorpal hand axe (12, -15, Orc:2) a +0 leather armour a +0 hand axe (12, -14, Orc:2) a bolt (12, -12, Orc:2) a bolt (12, -11, Orc:2) a bolt (13, -16, Orc:2) a +0 leather armour a +0 club (13, -15, Orc:2) a +0 leather armour (13, -11, Orc:2) a bolt (14, -41, Orc:2) 2 bolts (14, -40, Orc:2) 2 bolts (14, -38, Orc:2) a bolt (15, -42, Orc:2) a +0 battleaxe a +0 arbalest 12 bolts (16, -43, Orc:2) a +0 hand axe a cursed +0 arbalest 23 bolts (16, -42, Orc:2) a cursed +0 shortbow 14 arrows (17, -44, Orc:2) a +0 battleaxe a +0 plate armour (17, -43, Orc:2) a bolt a +0 shortbow 4 arrows a cursed -1 hand axe a +4 mace a +0 glaive a +0 chain mail (17, -42, Orc:2) an arrow a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 leather armour (17, -41, Orc:2) a +0 shortbow 16 arrows (18, -43, Orc:2) a +0 dagger a +0 robe (18, -42, Orc:2) a bolt 3 arrows (18, -41, Orc:2) a cursed -1 dagger a +0 robe (19, -44, Orc:2) a bolt (19, -41, Orc:2) an arrow (19, -30, Orc:2) 2 bolts (20, -44, Orc:2) 2 bolts (20, -37, Orc:2) an arrow (21, -42, Orc:2) a bolt (22, -39, Orc:2) 2 arrows (23, -45, Orc:2) an arrow (26, -30, Orc:2) a +0 hand axe a +0 arbalest 25 bolts (26, -16, Orc:2) a +0 giant spiked club (28, -16, Orc:2) a +0 dagger a +0 robe a +0 troll leather armour a +0 dire flail a cursed +0 chain mail a +0 dagger a +0 robe a +0 giant club (29, -38, Orc:2) a +0 hand axe a +0 arbalest 10 bolts (29, -32, Orc:2) a bolt (29, -19, Orc:2) a +1 long sword of distortion a +0 plate armour (29, -17, Orc:2) a +0 spear a +0 flail (29, -15, Orc:2) a +0 club (30, -18, Orc:2) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail (30, -16, Orc:2) a +3 dagger (31, -18, Orc:2) a +0 short sword (33, -20, Orc:2) a +0 mace (34, -48, Orc:2) a +0 flail a +0 plate armour (34, -28, Orc:2) a +0 shortbow a +0 shortbow 23 arrows (34, -27, Orc:2) a +0 shortbow a +0 shortbow 41 arrows (35, -27, Orc:2) 2 bolts (36, -26, Orc:2) a +0 arbalest a +0 mace 16 bolts (37, -29, Orc:2) an arrow (37, -28, Orc:2) a bolt an arrow (37, -27, Orc:2) an arrow (37, -26, Orc:2) a bolt an arrow (38, -22, Orc:2) 2 bolts (39, -27, Orc:2) a bolt (40, -30, Orc:2) an arrow (40, -29, Orc:2) a bolt (40, -28, Orc:2) a +0 halberd a +0 chain mail (40, -24, Orc:2) an arrow (40, -22, Orc:2) an arrow (41, -29, Orc:2) a bolt an arrow (41, -28, Orc:2) 2 bolts an arrow (42, -28, Orc:2) a bolt (43, -33, Orc:2) a bolt 4 arrows (43, -31, Orc:2) an arrow (43, -28, Orc:2) a +0 war axe a +0 chain mail (44, -33, Orc:2) a +0 dire flail a +0 chain mail a +0 short sword a +0 chain mail a +0 glaive a +0 arbalest a +0 glaive a +0 arbalest 45 bolts a +0 long sword a +0 plate armour (44, -32, Orc:2) a +0 broad axe a +0 arbalest a cursed -2 long sword a +0 plate armour a +0 great mace a +0 arbalest a +0 vorpal shortbow a +0 giant club a +0 club a +0 battleaxe a +0 arbalest 56 bolts 9 arrows (44, -31, Orc:2) a +0 arbalest a +0 hand axe 19 bolts (45, -21, Orc:2) a +0 glaive a +0 arbalest 20 bolts (47, -29, Orc:2) a +0 trident a +0 plate armour (47, -24, Orc:2) a bolt (49, -27, Orc:2) 2 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (2, -11, Lair:1) a +0 ring mail (5, 3, Lair:1) a +0 long sword a wand of polymorph (11) a wand of flame (5) an uncursed ring of wizardry the +0 leather armour of Rigut {Dex+3} It affects your dexterity (+3). (9, 6, Lair:1) 13 stones (23, -1, Lair:1) a +0 battleaxe (26, -15, Lair:1) 16 stones (39, -7, Lair:1) a +0 ring mail (40, -12, Lair:1) a +0 shortbow (46, -15, Lair:1) a +0 ring mail (51, 12, Lair:1) 23 stones (55, 7, Lair:1) a +0 scale mail (57, 5, Lair:1) a +0 scimitar (67, 18, Lair:1) 30 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 stones (0, 3, Lair:2) a wand of random effects (22) (26, 20, Lair:2) a +0 dire flail (27, 20, Lair:2) a +0 dire flail a +0 robe a +0 halberd (31, 37, Lair:2) 18 bolts (35, 31, Lair:2) a +0 hat (46, 20, Lair:2) 26 stones (48, 23, Lair:2) a +0 hand crossbow (55, 8, Lair:2) a +0 ring mail (57, 38, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (0, 6, Lair:3) a +0 chain mail (9, -10, Lair:3) 15 stones (16, 7, Lair:3) a +0 spear (22, 4, Lair:3) 4 large rocks (37, 7, Lair:3) a +0 leather armour (39, 15, Lair:3) a +0 scale mail (56, -24, Lair:3) 17 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (17, -7, Lair:4) 27 stones (20, -5, Lair:4) a +0 scale mail (21, -18, Lair:4) a +0 robe of magic resistance (26, -17, Lair:4) 19 arrows (38, -31, Lair:4) a +3 leather armour of cold resistance (39, -32, Lair:4) 13 sling bullets (39, -31, Lair:4) an uncursed amulet of the acrobat (40, -30, Lair:4) a +0 kite shield (40, -29, Lair:4) a +0 scale mail (40, -20, Lair:4) an uncursed ring of poison resistance (47, -41, Lair:4) a +2 hat (47, -40, Lair:4) an uncursed ring of fire (61, -47, Lair:4) a -2 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (16, -39, Lair:5) a +0 dire flail (18, 13, Lair:5) a +0 flail (19, 2, Lair:5) a +0 leather armour (30, -21, Lair:5) a +0 falchion (30, 21, Lair:5) a +3 hunting sling (31, -4, Lair:5) a +0 leather armour (38, 22, Lair:5) a +0 flail (53, -12, Lair:5) a +0 ring mail (57, -8, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) the +9 hunting sling of the Equator {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (7, 60, Lair:6) a phial of floods (15, 17, Lair:6) 3 datura-tipped darts (17, 48, Lair:6) 20 arrows (19, 6, Lair:6) a +0 hunting sling (25, 32, Lair:6) a +0 vorpal trident (25, 45, Lair:6) a cursed +0 flail (32, 56, Lair:6) an uncursed staff of air (32, 58, Lair:6) 21 stones (33, 57, Lair:6) a +3 ring mail of poison resistance (37, 44, Lair:6) 15 sling bullets (44, 56, Lair:6) 11 stones (52, 43, Lair:6) 26 stones (54, 55, Lair:6) a +0 chain mail (56, 34, Lair:6) 18 stones (62, 16, Lair:6) 15 sling bullets (62, 17, Lair:6) an uncursed ring of see invisible (63, 14, Lair:6) 22 arrows Level 1 of the Snake Pit (0, 0, Snake:1) a +0 whip a cursed +0 robe (1, 1, Snake:1) a +0 scimitar (1, 5, Snake:1) a +0 leather armour (5, 22, Snake:1) a cursed +0 spear (7, 21, Snake:1) 4 stones (14, 11, Snake:1) 19 arrows (14, 24, Snake:1) a +0 dagger (17, -4, Snake:1) a +0 chain mail (18, -1, Snake:1) 18 bolts (19, 2, Snake:1) a +0 whip (20, 13, Snake:1) a +0 dire flail (34, 0, Snake:1) a +0 flail (34, 1, Snake:1) a +0 dire flail (35, 4, Snake:1) a +0 halberd (36, 51, Snake:1) a +0 trident (47, 18, Snake:1) a +0 spear (48, 48, Snake:1) a +0 glaive a +0 robe (49, 48, Snake:1) a +0 club (55, 27, Snake:1) a bolt (55, 30, Snake:1) a bolt (57, 31, Snake:1) a bolt (57, 32, Snake:1) a bolt (57, 33, Snake:1) a +0 mace a +0 robe (58, 14, Snake:1) a +0 whip (58, 33, Snake:1) a -2 arbalest a +0 scimitar 7 bolts (60, 22, Snake:1) a +0 scimitar a +0 robe a +0 club (60, 23, Snake:1) a +0 short sword of electrocution (61, 23, Snake:1) a +0 glaive a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 club a +0 robe (5, -34, Snake:2) a +0 robe (8, -30, Snake:2) 5 arrows (9, -31, Snake:2) a +0 longbow a +0 glaive 10 arrows a +0 robe (9, -30, Snake:2) 3 arrows (9, -29, Snake:2) 3 arrows (10, -32, Snake:2) a +0 trident a +0 robe (10, -30, Snake:2) 2 arrows (11, -35, Snake:2) a +0 glaive a +0 robe (11, -33, Snake:2) a +4 scimitar of venom a +0 robe (11, -30, Snake:2) an arrow (11, -29, Snake:2) an arrow (13, -30, Snake:2) an arrow (16, 5, Snake:2) 23 arrows (18, -17, Snake:2) a +0 dire flail (23, 9, Snake:2) a +0 battleaxe a +0 robe a +0 war axe a +0 robe (24, 9, Snake:2) a +0 short sword (25, 9, Snake:2) a +0 battleaxe (26, -2, Snake:2) a +0 rapier (28, -14, Snake:2) a bolt (29, -16, Snake:2) a +0 flail a +0 robe (29, -15, Snake:2) 2 bolts (29, -14, Snake:2) a +0 scimitar a +0 robe a +0 dire flail a +0 robe (30, -16, Snake:2) a +0 scimitar a +0 robe a +0 arbalest a +0 battleaxe 18 bolts a +0 robe (30, -6, Snake:2) a +0 robe (31, -16, Snake:2) 2 bolts (31, -5, Snake:2) a +0 dire flail a +0 robe (32, -31, Snake:2) a +0 trident (32, -30, Snake:2) a +0 glaive (33, -30, Snake:2) an uncursed ring of fire (33, 7, Snake:2) a +0 long sword (34, -32, Snake:2) a +0 trident (34, -31, Snake:2) a +0 quarterstaff a +0 robe (39, -20, Snake:2) a cursed -2 hand axe a +0 kite shield (39, 7, Snake:2) a +0 scimitar (40, -31, Snake:2) a +0 flail of venom (45, -26, Snake:2) a +0 arbalest a +0 war axe 16 bolts (45, -24, Snake:2) 2 bolts (47, -19, Snake:2) a +0 robe (52, 8, Snake:2) a +0 dire flail (55, -25, Snake:2) 25 arrows (56, 10, Snake:2) a +0 long sword (58, 10, Snake:2) a +0 scimitar of venom a +0 robe (59, -33, Snake:2) a +0 leather armour (59, -30, Snake:2) 25 stones (60, -7, Snake:2) a book of Frost (60, 6, Snake:2) a +3 vorpal long sword a +0 robe a +0 tower shield (64, -19, Snake:2) 11 stones Level 3 of the Snake Pit (0, 0, Snake:3) 19 bolts (1, -13, Snake:3) a +2 mace of holy wrath (2, -17, Snake:3) 10 bolts (2, -14, Snake:3) a +0 halberd of venom (2, -13, Snake:3) a +0 halberd (2, -12, Snake:3) a cursed -2 trident a salamander corpse (5, -27, Snake:3) 25 bolts (8, 0, Snake:3) a +0 quarterstaff a +0 robe (9, -4, Snake:3) a +0 shortbow of flaming 26 arrows (9, -3, Snake:3) a +0 trident (11, -16, Snake:3) an arrow (14, 11, Snake:3) a +0 dagger of venom a +0 robe a +1 dagger of venom a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (15, -20, Snake:3) a +0 flail (15, -17, Snake:3) a +0 shortbow of flaming 23 arrows (19, 19, Snake:3) a +0 club a +0 robe (29, -6, Snake:3) the amulet "Xirolall" {Acrobat rElec rPois Dex+3 Stlth-} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (31, -10, Snake:3) the ring of Gengosoz {rPois rF- MR+ Int+6 Stlth+} [ring of protection from magic] It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (33, -26, Snake:3) a +0 robe (36, -28, Snake:3) a +0 mace a +0 mace (36, -22, Snake:3) a +0 trident (37, -27, Snake:3) a +0 mace (38, -21, Snake:3) a cursed -1 club (38, -20, Snake:3) a cursed +0 quarterstaff a +0 robe (39, -21, Snake:3) a +0 war axe a +0 robe (40, -5, Snake:3) a +0 hand axe (46, 13, Snake:3) a +0 hand crossbow (48, -27, Snake:3) 2 arrows (48, -18, Snake:3) a +1 short sword of electrocution (49, -26, Snake:3) a +0 shortbow of flaming 14 arrows (55, -14, Snake:3) 26 bolts Level 4 of the Snake Pit (0, 0, Snake:4) 20 gold pieces (1, -11, Snake:4) a +0 leather armour (1, 0, Snake:4) 23 arrows (2, 0, Snake:4) an uncursed ring of ice (2, 1, Snake:4) 22 gold pieces (3, 0, Snake:4) a potion of magic (4, 0, Snake:4) a +2 great sword of draining (8, -6, Snake:4) 4 bolts (8, -5, Snake:4) 5 bolts