Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -24, D:1) 2 stones (7, -23, D:1) a stone (8, -32, D:1) a cursed -1 dagger (8, -21, D:1) a stone (9, -1, D:1) a +0 dagger (13, -25, D:1) a +0 dagger (13, -19, D:1) 2 stones (23, -32, D:1) a scroll of random uselessness (26, -35, D:1) a +0 club 14 stones (28, -24, D:1) a +0 ring mail (32, -35, D:1) a stone (33, -35, D:1) a +0 ring mail (42, -20, D:1) a +0 club (46, -33, D:1) a +0 hand axe (48, 1, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) 22 arrows (1, 14, D:2) 17 stones (2, 22, D:2) 7 stones (3, -9, D:2) a +0 mace (7, -3, D:2) a +0 club (7, -1, D:2) a +0 robe a +0 dagger (10, 24, D:2) a +0 club (22, -4, D:2) a +0 club (23, -5, D:2) 22 stones (23, 7, D:2) 27 sling bullets (25, -6, D:2) a potion of degeneration (27, 4, D:2) a +0 leather armour (28, -2, D:2) a +0 leather armour (28, 10, D:2) a +0 leather armour (31, 21, D:2) a +0 robe (33, -5, D:2) a +0 club (38, 21, D:2) 2 stones a +0 short sword (45, 18, D:2) a +0 flail (45, 22, D:2) a +0 whip (46, -8, D:2) a +0 ring mail (47, 22, D:2) 16 stones (50, 0, D:2) a +0 leather armour (51, 17, D:2) a +0 short sword (56, 8, D:2) a +0 club Level 3 of the Dungeon (19, -33, D:3) a cursed +0 scale mail a +0 whip (19, -32, D:3) a +0 spear (21, -16, D:3) a +0 war axe (23, -31, D:3) a +0 short sword (23, -14, D:3) a +0 club (24, -31, D:3) a +0 whip a +0 chain mail a +0 short sword (26, 5, D:3) a +0 short sword (29, 1, D:3) a +0 chain mail (36, -32, D:3) 19 stones (38, 3, D:3) 9 arrows Level 4 of the Dungeon (0, 0, D:4) a cursed +0 hand axe (0, 1, D:4) a +0 ring mail (0, 2, D:4) a +0 dagger a +0 robe (0, 4, D:4) a +0 trident (4, -1, D:4) a +0 robe a +0 dagger a +0 leather armour (5, 44, D:4) a +0 robe (5, 49, D:4) a +0 leather armour (6, 19, D:4) a +0 dagger (7, -1, D:4) a +0 dagger a +0 leather armour a +0 war axe (8, 10, D:4) a +0 robe a +0 dagger (8, 21, D:4) 7 stones (11, 10, D:4) a +0 leather armour a +0 scale mail a +0 war axe (11, 38, D:4) an uncursed ring of flight (12, -1, D:4) a +0 hand axe (17, 1, D:4) a -2 falchion (18, 6, D:4) a +0 chain mail (19, 16, D:4) a +0 trident (20, 32, D:4) a +0 short sword (32, 11, D:4) a +0 hand axe (33, 7, D:4) a +0 ring mail (35, 19, D:4) a +0 scale mail (36, 35, D:4) a +0 giant club (39, 35, D:4) a +0 leather armour (42, 6, D:4) 19 stones (43, 30, D:4) a +0 whip (44, 29, D:4) 22 stones (44, 31, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (8, -13, D:5) a +0 leather armour a +2 flail of holy wrath (14, 10, D:5) a +0 leather armour (20, -7, D:5) a +0 robe (21, 5, D:5) a +0 dagger (21, 6, D:5) a scroll of random uselessness (26, -2, D:5) a +0 robe (27, -2, D:5) a +0 war axe (38, -18, D:5) a +0 hand axe a +0 leather armour (46, 1, D:5) a +0 falchion (46, 2, D:5) a +0 whip (46, 3, D:5) a +0 short sword a +0 leather armour (46, 4, D:5) a +0 dagger a +0 robe (46, 10, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 mace (3, 1, D:6) 4 boomerangs a +0 short sword (3, 18, D:6) 11 arrows (4, 8, D:6) a +0 arbalest (7, -4, D:6) a +0 club a +0 leather armour (7, 19, D:6) a +0 robe a +0 dagger (17, 3, D:6) a +0 long sword (17, 22, D:6) a -3 short sword a +0 long sword (19, 19, D:6) a +0 club (20, 19, D:6) a +1 dagger a +0 whip a cursed -2 robe a +0 club (21, 19, D:6) a +0 whip (23, -1, D:6) 13 stones (28, 25, D:6) a +0 scimitar a +0 chain mail (30, -6, D:6) a +0 giant club (37, 6, D:6) 23 arrows (38, 7, D:6) a +0 falchion a cursed +0 ring mail (38, 27, D:6) a +0 club (40, 24, D:6) a +0 hand axe (41, 29, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon [Shop] Sadujaq's Antique Weapon Shop a +1 mace of protection (339 gold) a +1 quarterstaff of draining (454 gold) a +4 spectral quarterstaff (1024 gold) a +2 rapier of draining (614 gold) a +2 mace of holy wrath (556 gold) a +4 falchion of protection (819 gold) a +3 shortbow of flaming (716 gold) the +12 quarterstaff of Accord {venom, Int-4 Dex+7 SInv} (2633 gold) It poisons the flesh of those it strikes. It affects your intelligence (-4). It affects your dexterity (+7). It lets you see invisible. a +0 dagger of venom (140 gold) a +3 whip of distortion (742 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1337 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). (0, 0, D:7) the +5 rapier of Qazlal's Felicitations {vamp, rPois rF+ rC-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (0, 11, D:7) a +0 flail of draining (1, 0, D:7) a +0 scimitar an uncursed ring of ice (6, 7, D:7) a +0 hand axe (7, 6, D:7) a +0 hand axe (7, 8, D:7) a cursed -2 hand axe (8, -20, D:7) a +0 leather armour (8, 7, D:7) a +0 hand axe (10, 24, D:7) a +0 long sword (15, -8, D:7) 17 sling bullets (21, -31, D:7) a +0 robe (51, -4, D:7) 16 stones (51, 1, D:7) a +0 war axe (60, -24, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) 13 arrows (9, 1, D:8) 28 stones (26, 0, D:8) a +0 ring mail a +0 club (26, 1, D:8) a +0 giant club a +0 giant club (28, -12, D:8) 12 stones (28, 26, D:8) an uncursed ring of stealth a +0 vorpal flail (29, -1, D:8) 27 arrows (30, -25, D:8) 3 silver boomerangs (33, 28, D:8) a +0 flail (34, -3, D:8) 17 stones (34, 28, D:8) a +0 spear a +0 whip a +0 robe a +0 halberd (35, -1, D:8) 12 stones (37, -7, D:8) a +0 giant spiked club (39, -3, D:8) 10 arrows a +0 shortbow (39, 3, D:8) an uncursed staff of earth (41, -10, D:8) a cursed ring of stealth (43, -16, D:8) an uncursed staff of air (43, -15, D:8) a +2 vorpal dire flail (44, -16, D:8) a +0 ring mail an uncursed staff of cold (44, -14, D:8) a +3 long sword (44, -10, D:8) a +0 giant spiked club (45, -16, D:8) an uncursed staff of air (45, -15, D:8) a +2 longbow of flaming (45, -14, D:8) an uncursed staff of conjuration (53, -9, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -8, D:9) an uncursed ring of poison resistance (13, -16, D:9) a +0 scale mail (19, -6, D:9) a +0 shortbow a +0 flail 12 arrows (23, -29, D:9) 15 javelins (24, -6, D:9) 2 arrows a +0 dagger a +0 robe (24, -5, D:9) a +0 mace a +0 ring mail (25, -5, D:9) a +0 whip a +0 leather armour (26, -7, D:9) a +0 club (29, 16, D:9) 23 stones (40, -3, D:9) a +0 flail (40, 1, D:9) a +0 leather armour a +0 club a +0 plate armour a +0 long sword (43, -6, D:9) a +0 robe a +0 giant club (43, -3, D:9) a +0 hunting sling (50, 2, D:9) a +0 trident Level 10 of the Dungeon [Shop] Wuupiar's Armour Boutique a +0 robe (10 gold) the +1 ring mail of Qaemegga {Int+4} (366 gold) It affects your intelligence (+4). a +0 kite shield (67 gold) a +0 scale mail (60 gold) a +2 helmet (247 gold) a +1 pair of boots of running (547 gold) a +1 helmet (172 gold) a +2 ring mail of cold resistance (315 gold) a +0 ring mail (60 gold) a +2 scale mail of poison resistance (270 gold) a +1 cloak of poison resistance (202 gold) [Shop] Doiruh's Weapon Boutique the +10 hand axe of the Extremes {pain, Will++ Str+4 Int-3} (975 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-3). It affects your willpower, your defense against some magical effects. a +0 great sword (84 gold) a +0 mace (39 gold) the +9 hand crossbow of a sewer {flame, rElec Will+} (921 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your willpower, your defense against some magical effects. a +2 spectral quarterstaff (286 gold) a +0 spear (39 gold) a +0 war axe (45 gold) 14 stones (18 gold) a +0 quarterstaff (52 gold) a cursed +0 falchion (1 gold) (0, 0, D:10) 20 poisoned darts (4, 0, D:10) 7 poisoned darts (20, -1, D:10) 14 gold pieces (39, -22, D:10) 17 gold pieces (41, -34, D:10) a +3 buckler the +9 mace of Disintegration {vamp, Will+ MP-9 Int+4 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. It affects your magic capacity (-9). (45, -40, D:10) 17 stones (47, -42, D:10) a +0 leather armour a +0 dagger (47, -40, D:10) a +0 leather armour a +0 whip (48, -44, D:10) a +0 ring mail a +2 hand axe of freezing (49, -45, D:10) a +0 short sword (49, -44, D:10) 4 boomerangs a +0 hand axe a +0 plate armour a +0 mace (49, -43, D:10) a +0 robe a +0 dagger (50, -46, D:10) a cursed -3 shortbow (51, -43, D:10) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword 8 boomerangs a +0 chain mail (2, 1, Orc:1) a +0 mace (2, 2, Orc:1) a +0 dagger a +0 chain mail (2, 7, Orc:1) a +0 battleaxe a +0 plate armour a +0 war axe a +0 club a +0 leather armour (6, 5, Orc:1) a +0 mace (8, 7, Orc:1) a +0 leather armour (8, 8, Orc:1) a +0 mace 6 boomerangs a cursed +0 plate armour (8, 37, Orc:1) 13 gold pieces (9, 30, Orc:1) 30 gold pieces (10, 37, Orc:1) 29 gold pieces (18, 11, Orc:1) a +0 club a +0 ring mail a +0 war axe a +0 chain mail (20, 8, Orc:1) a +0 dagger a +0 leather armour (20, 9, Orc:1) a +0 dagger a +0 robe (24, 10, Orc:1) a +0 dagger a +0 chain mail (26, 12, Orc:1) a +0 flail a +0 plate armour (27, 13, Orc:1) a cursed -2 whip Level 2 of the Orcish Mines (0, 0, Orc:2) 19 gold pieces (2, 0, Orc:2) 15 gold pieces (3, -2, Orc:2) 2 gold pieces (4, 7, Orc:2) 29 gold pieces (8, 5, Orc:2) 23 gold pieces (9, -13, Orc:2) 27 gold pieces (9, 17, Orc:2) a +0 whip a +0 ring mail (10, 0, Orc:2) 14 gold pieces (10, 4, Orc:2) 22 gold pieces (11, 14, Orc:2) 13 gold pieces (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (11, 15, Orc:2) 2 large rocks (11, 17, Orc:2) a +0 halberd a cursed +0 chain mail (12, 15, Orc:2) 35 gold pieces (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) (13, 11, Orc:2) 9 gold pieces (13, 13, Orc:2) 21 gold pieces (still there?) a +0 whip (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a +0 club (still there?) (13, 14, Orc:2) 6 gold pieces (still there?) a +1 halberd (still there?) a +0 plate armour (still there?) (14, 4, Orc:2) 20 gold pieces (14, 9, Orc:2) 8 gold pieces (still there?) a cursed -3 hand axe (still there?) (14, 10, Orc:2) 6 gold pieces (still there?) a +0 whip (still there?) (14, 12, Orc:2) 5 gold pieces (still there?) a +0 long sword (still there?) a cursed -2 chain mail (still there?) (14, 14, Orc:2) 16 gold pieces (14, 15, Orc:2) 3 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (15, 11, Orc:2) 3 gold pieces (still there?) a +0 hand axe (still there?) (15, 12, Orc:2) 19 gold pieces (still there?) a +0 giant club (still there?) a +0 falchion (still there?) (15, 13, Orc:2) 7 gold pieces (still there?) a +0 hand axe (still there?) (15, 15, Orc:2) 5 gold pieces (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) (16, 10, Orc:2) 8 gold pieces (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) (16, 11, Orc:2) 6 gold pieces (still there?) a +0 falchion (still there?) a +0 leather armour (still there?) (17, 9, Orc:2) 7 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (17, 10, Orc:2) 6 gold pieces (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) (17, 16, Orc:2) 17 gold pieces (18, 8, Orc:2) 7 gold pieces (19, 16, Orc:2) 29 gold pieces (20, -10, Orc:2) 15 gold pieces (20, 14, Orc:2) 16 gold pieces (21, -14, Orc:2) 11 gold pieces (27, -17, Orc:2) 24 gold pieces (28, 16, Orc:2) 11 gold pieces (29, -2, Orc:2) 8 gold pieces (30, 12, Orc:2) 9 gold pieces (32, -8, Orc:2) 24 gold pieces (32, 10, Orc:2) 18 gold pieces (33, 10, Orc:2) 30 gold pieces (34, -20, Orc:2) 28 gold pieces