Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 34, D:1) a +0 dagger (17, 36, D:1) 16 stones (21, 24, D:1) 23 bolts 21 stones Level 2 of the Dungeon (0, 0, D:2) 16 stones (5, -36, D:2) a +0 club (27, -19, D:2) a +0 dagger (36, -24, D:2) 14 stones (39, 10, D:2) a +0 trident (42, -17, D:2) 4 datura-tipped darts (43, -30, D:2) a +0 hand axe (43, -28, D:2) a +0 rapier (58, 7, D:2) a +0 club a +0 hunting sling 20 stones Level 3 of the Dungeon (5, 12, D:3) a +0 dagger (5, 14, D:3) a +0 dagger (7, 9, D:3) a +0 dagger (9, -2, D:3) a +0 chain mail (15, 56, D:3) a +0 robe (26, 11, D:3) a +0 short sword (27, 7, D:3) a +2 barding of stealth (28, 48, D:3) a +0 dagger (48, 24, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) 10 stones (7, 2, D:4) 20 stones (9, 10, D:4) a +0 whip 5 stones (17, 1, D:4) a +0 short sword (19, -21, D:4) a +0 short sword 4 stones (19, 10, D:4) a +0 club (21, 18, D:4) a +0 robe (24, -19, D:4) a +0 dagger (27, 21, D:4) a +0 dagger (31, 15, D:4) a +0 club a +0 hunting sling 14 stones (32, -15, D:4) a +0 short sword 3 stones (33, -19, D:4) a +0 hand axe (33, 17, D:4) a +0 short sword 2 stones (34, 17, D:4) 69 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe of venom (6, -1, D:5) a +0 leather armour (9, -9, D:5) a +0 mace (20, -24, D:5) 11 stones (22, -24, D:5) a +0 leather armour a +0 club (25, -24, D:5) a +0 flail (35, -24, D:5) a +0 robe a +2 long sword (35, 11, D:5) a +0 war axe (35, 15, D:5) a +0 scimitar (36, -24, D:5) a +0 robe a +2 scimitar (41, 11, D:5) a +0 halberd (42, 13, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -2, D:6) a +0 spear (1, -1, D:6) a +0 trident a +0 ring mail (2, -2, D:6) a +0 club a +0 spear (9, 18, D:6) a +0 robe a +0 spear (11, 15, D:6) a +0 robe a +2 halberd (14, 14, D:6) a +0 robe a +0 dagger of venom (17, -15, D:6) 15 sling bullets (19, 9, D:6) a +1 robe of resistance a +0 scythe (19, 17, D:6) 16 sling bullets (24, 14, D:6) a +0 quarterstaff (25, 14, D:6) a +0 chain mail (26, 15, D:6) a +0 chain mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (19, -49, D:7) a +0 club (19, -40, D:7) 14 stones (22, -51, D:7) a +0 whip (22, -31, D:7) a +0 dagger a +0 robe (23, -53, D:7) a +0 falchion (23, -33, D:7) a +2 great sword a +0 robe (23, -32, D:7) a +4 flail a +0 robe a +0 dagger a +0 robe (24, -21, D:7) 22 sling bullets (40, -4, D:7) a +0 club a +0 club (42, -5, D:7) a +0 club a +0 leather armour (50, -40, D:7) a +0 chain mail (64, -37, D:7) a +0 spear (65, -2, D:7) 14 arrows Level 8 of the Dungeon [Shop] Jinn's Weapon Shop a +0 quarterstaff (52 gold) a +0 dagger (26 gold) 20 arrows (52 gold) a +0 hunting sling (19 gold) a +0 mace (39 gold) the +6 hunting sling "Simojab" {venom, rElec rPois Will- Str+5} (731 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. the +6 great sword "Gram" {flame, rPois Will+ Stlth+} (796 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. 6 stones (7 gold) a +0 flail (45 gold) 11 stones (14 gold) a +0 flail (45 gold) 20 bolts (52 gold) (0, 0, D:8) a +3 scimitar of flaming a +0 robe (5, 18, D:8) 20 arrows (6, -5, D:8) a +0 short sword (6, -4, D:8) a +0 whip a +0 short sword 2 stones (6, -3, D:8) a +0 whip a +0 dagger a +0 club (10, -2, D:8) a +0 hunting sling (10, 40, D:8) a +3 flail (15, 0, D:8) 14 sling bullets (20, 9, D:8) a +0 chain mail (25, 15, D:8) a +0 scale mail (29, -4, D:8) a +2 whip of electrocution a +0 robe (31, -4, D:8) a +0 giant club a +0 giant club (33, -4, D:8) a +0 club (34, -3, D:8) a +0 spear (34, -1, D:8) a +0 club (35, -1, D:8) a +0 trident a +0 scale mail a +0 kite shield (36, -1, D:8) a +0 spear (36, 0, D:8) a +0 spear (39, 13, D:8) 16 stones (41, 3, D:8) 24 sling bullets (43, 0, D:8) the +0 robe of Hangman {rCorr} rCorr: It protects you from acid and corrosion. Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 dagger (0, 1, D:9) a +0 club a +0 club 7 stones a +0 short sword (0, 2, D:9) a +0 whip 3 stones (1, 0, D:9) a +0 short sword (1, 2, D:9) a +0 short sword (2, -5, D:9) a +0 war axe (4, -36, D:9) a +0 flail (5, -33, D:9) 12 stones (9, -20, D:9) a +0 whip of venom (9, -14, D:9) a +0 giant club a +0 giant club (13, -8, D:9) a +0 dagger (14, -34, D:9) 19 sling bullets (19, -12, D:9) 10 arrows (still there?) a +0 shortbow (still there?) (19, -8, D:9) the +7 whip of Ravage {vorpal, rPois rN++ Will- Stlth+} It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. (23, -30, D:9) a +0 hand axe (28, -33, D:9) a +0 dagger a +0 chain mail a +0 mace a +0 leather armour (29, -32, D:9) a +0 falchion a +0 leather armour a +0 whip a +0 chain mail (29, -31, D:9) a +0 trident a +0 chain mail (29, -14, D:9) +0 steam dragon scales (44, 1, D:9) a +0 ring mail (49, -36, D:9) 22 stones (54, -11, D:9) a +0 short sword (still there?) a +0 chain mail (still there?) Level 10 of the Dungeon [Shop] Runloul's Assorted Antiques a +0 buckler (112 gold) a wand of paralysis (10) (300 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (1500 gold) Potions are twice as effective at healing its wearer. rC: It protects you from cold. a scroll of identify (50 gold) a +0 rapier (100 gold) a scroll of teleportation (75 gold) a potion of invisibility (200 gold) a +0 chain mail (112 gold) (0, 0, D:10) a +0 hunting sling (15, 11, D:10) a +0 plate armour the +1 chain mail of Old and Reckless {rC+} rC: It protects you from cold. (16, 11, D:10) the +1 chain mail of Egefanofoh {Drain rCorr Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (16, 12, D:10) an amulet of the acrobat (18, 16, D:10) a +0 ring mail (23, 32, D:10) a +0 war axe (still there?) a +0 ring mail (still there?) a +0 falchion (still there?) (24, 32, D:10) a +0 chain mail 4 boomerangs a +0 halberd (24, 33, D:10) a +0 chain mail a +0 club (25, 34, D:10) a +0 dagger a +0 robe (26, 39, D:10) 22 stones (27, 39, D:10) a +0 dagger (28, 34, D:10) a +0 robe a +0 dagger (29, 35, D:10) a +0 club (30, 31, D:10) a +0 robe a +0 dagger (30, 35, D:10) a +0 mace (32, 23, D:10) the +3 ring mail "Suojeona" {*Corrode Int+4 Dex+3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. (32, 34, D:10) a +0 ring mail (still there?) a +1 short sword of electrocution (still there?) (38, 14, D:10) a +0 dagger (39, 14, D:10) a +0 hand axe a +0 leather armour (39, 22, D:10) a +0 whip of freezing (40, 5, D:10) a +0 rapier (45, 27, D:10) a +0 ring mail (still there?) a +0 vorpal mace (still there?) (47, 33, D:10) a +0 giant club a +0 giant club (48, 31, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 10 gold pieces (1, 21, D:11) a +0 hunting sling (1, 23, D:11) a +1 dagger of holy wrath a +0 robe (1, 25, D:11) a +0 war axe (2, 23, D:11) a +0 hand axe an orc corpse (2, 24, D:11) a +0 club a +0 mace an orc corpse an orc corpse (8, 1, D:11) a +4 dagger of chaos (still there?) a +0 robe (still there?) a potion of degeneration (still there?) (19, 19, D:11) a +0 flail (21, 34, D:11) a yak corpse a yak corpse (39, 10, D:11) 20 sling bullets (41, 9, D:11) 2 scrolls of torment (44, 7, D:11) a +0 robe a +0 pair of gloves (44, 16, D:11) a +0 mace a +0 plate armour (44, 17, D:11) a +0 shortbow 11 arrows (45, 14, D:11) 16 bolts (64, 10, D:11) 12 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) 26 gold pieces (2, -13, Orc:1) 29 gold pieces (2, -6, Orc:1) 15 gold pieces (3, -6, Orc:1) 12 gold pieces (5, -13, Orc:1) 49 gold pieces (6, -8, Orc:1) 24 gold pieces (7, -6, Orc:1) 17 gold pieces (8, -18, Orc:1) 19 gold pieces (9, 1, Orc:1) 30 gold pieces (14, -4, Orc:1) 22 gold pieces (20, -13, Orc:1) 13 gold pieces (25, -10, Orc:1) 18 gold pieces (27, -6, Orc:1) 18 gold pieces