Artemis2 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -31, D:1) a +0 ring mail (9, -37, D:1) a +0 club (12, -13, D:1) a +0 club 7 stones (14, -43, D:1) a +0 ring mail (19, -4, D:1) a +0 club (21, -31, D:1) a +0 short sword (33, -18, D:1) a +0 leather armour (34, 0, D:1) a scroll of teleportation (34, 1, D:1) a potion of curing (34, 2, D:1) a book of Alchemy (35, -38, D:1) a +0 scale mail (35, 0, D:1) 2 potions of brilliance (35, 1, D:1) a +0 short sword 7 gold pieces (35, 2, D:1) a potion of curing (36, 0, D:1) 16 gold pieces (36, 1, D:1) a scroll of immolation (36, 2, D:1) a scroll of noise (55, -9, D:1) 4 stones Level 2 of the Dungeon [Shop] Ynugok's Antique Armour Shoppe a +0 cloak (76 gold) the +11 chain mail of Qaiwoub {*Corrode Dex+4} (1178 gold) Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. a +0 tower shield (76 gold) a +0 helmet (76 gold) a +0 chain mail (76 gold) the +3 plate armour of Elajakud {rElec} (884 gold) rElec: It insulates you from electricity. a +0 helmet of intelligence (195 gold) a +0 barding (391 gold) (0, 0, D:2) a +0 hammer (1, -12, D:2) a +0 hammer (1, -11, D:2) a +0 hammer (2, -12, D:2) a +0 hammer (8, -20, D:2) a +0 club (8, 22, D:2) a +0 dagger (26, -21, D:2) a +0 club (33, -23, D:2) a +0 chain mail (34, 19, D:2) a +0 quarterstaff (41, 2, D:2) a +0 robe (41, 14, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -11, D:3) a scroll of vulnerability (11, 33, D:3) a +0 short sword (23, 5, D:3) a +0 dagger (23, 37, D:3) a +0 club (25, 11, D:3) a potion of curing (26, 11, D:3) 13 gold pieces (27, 11, D:3) 2 gold pieces (34, 5, D:3) a +0 buckler (40, 32, D:3) a +0 club (57, 11, D:3) a +0 tower shield Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -15, D:4) 8 stones (6, -23, D:4) a +0 leather armour (15, 9, D:4) a +0 leather armour (18, -1, D:4) a +0 leather armour (20, 3, D:4) 2 potions of mutation (25, -9, D:4) a +0 dagger a +0 scale mail a +0 club (26, -9, D:4) a +0 giant club (33, -27, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (15, 0, D:5) a +0 sling (18, -14, D:5) a +0 short sword a +0 leather armour (18, -13, D:5) a +0 dagger a +0 robe (18, -12, D:5) a +0 club (20, 0, D:5) a +0 scale mail (21, -9, D:5) a +0 ring mail (25, -20, D:5) 9 stones (27, -2, D:5) 5 stones (36, 7, D:5) a +0 giant club (37, -9, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 leather armour a +0 dagger (0, 2, D:6) a +0 robe a +0 dagger of electrocution (3, -4, D:6) 5 stones (16, -12, D:6) a scroll of torment (32, -5, D:6) a +0 robe (32, 10, D:6) a +0 short sword (35, 20, D:6) a +0 dagger (38, -16, D:6) a +0 leather armour (38, 22, D:6) 5 stones (43, -15, D:6) a +0 whip (43, -1, D:6) a +0 whip (45, 3, D:6) a +0 leather armour (46, 2, D:6) a +0 flail (46, 10, D:6) a +0 club (49, -9, D:6) a +0 falchion a +0 ring mail (52, -14, D:6) a +0 flail a +0 ring mail (52, -13, D:6) a +0 glaive a +0 chain mail (52, -12, D:6) a +0 trident a +0 ring mail (59, 5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (8, 23, D:7) a +5 plate armour of ponderousness (13, 22, D:7) a +0 club (16, -18, D:7) a scroll of torment (17, -15, D:7) a +0 spear (19, 5, D:7) 3 stones (24, 4, D:7) a +0 whip (25, 29, D:7) a +0 shortbow (26, 28, D:7) a +0 robe a +1 dagger (26, 29, D:7) a +0 robe a +4 dire flail (27, 20, D:7) a +0 giant spiked club (30, -7, D:7) a +0 broad axe (33, -12, D:7) a +0 flail (34, 4, D:7) a +0 morningstar (35, 19, D:7) a +0 falchion (35, 29, D:7) a +3 long sword a +0 robe (36, 29, D:7) a +3 dire flail a +0 robe (37, 19, D:7) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 flail 6 stones (38, 19, D:7) a +0 club (44, 23, D:7) a +3 spear a +0 robe (46, 23, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 scale mail a +0 trident (0, 4, D:8) a +0 club a +0 chain mail a +0 short sword a +0 robe a +0 dagger (0, 5, D:8) a +0 club a +0 mace a +0 chain mail a +0 battleaxe (2, -15, D:8) 6 stones (9, -10, D:8) a +0 robe (still there?) a +0 dagger of venom (still there?) (11, -2, D:8) 5 stones (39, 11, D:8) a +0 leather armour (39, 15, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 mace (0, 15, D:9) a +0 scale mail a +0 spear (1, 9, D:9) a +0 scale mail (3, 6, D:9) a +0 sling (4, 15, D:9) a +0 leather armour a +0 club (5, 9, D:9) a +0 giant spiked club a +0 giant club (16, 31, D:9) a +0 spear a +0 spear (17, 31, D:9) a +0 leather armour a +0 whip a +0 flail a +0 giant club a +0 giant club (20, 1, D:9) a +0 robe (24, -4, D:9) a +0 giant club a +0 giant spiked club (28, 31, D:9) 2 potions of degeneration (34, -11, D:9) the +1 scale mail of Youthful Indiscretion {Contam Rampage Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (34, -10, D:9) +0 acid dragon scales (34, -2, D:9) a scroll of vulnerability (35, -11, D:9) a +4 scale mail of cold resistance (35, -10, D:9) +0 swamp dragon scales (42, -5, D:9) +0 steam dragon scales (42, 29, D:9) a +2 falchion of holy wrath a +0 ring mail a +0 flail (42, 30, D:9) a +0 dagger (42, 31, D:9) a +0 short sword (43, 31, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 4 stones (11, 28, D:10) a potion of mutation (15, 47, D:10) a +0 short sword (16, 27, D:10) 5 javelins (22, 40, D:10) a +0 leather armour (31, 6, D:10) a +5 flail a +4 vorpal dire flail (31, 7, D:10) a +0 shortbow (32, 6, D:10) a +2 falchion of draining (33, 3, D:10) a +0 hand axe a +0 hand axe (33, 6, D:10) 2 potions of lignification (35, 5, D:10) a +0 hand axe a +0 hand axe (54, 14, D:10) 6 stones (60, 26, D:10) a +0 quarterstaff (60, 38, D:10) a +0 shortbow (63, 38, D:10) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (3, -23, Lair:1) a +0 scimitar (18, -27, Lair:1) 6 stones (47, -24, Lair:1) 3 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (1, 28, Lair:2) 4 stones (3, 0, Lair:2) a scroll of noise (16, 15, Lair:2) the +1 leather armour "Duakho" {+Inv} +Inv: It lets you turn invisible. (17, 34, Lair:2) a +0 short sword (30, 2, Lair:2) a +0 quarterstaff (33, 24, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (2, 0, Lair:3) 4 stones (11, -9, Lair:3) a +0 cloak (20, -25, Lair:3) a potion of resistance a Gauntlet (4, -3, Gauntlet) an elephant corpse (skeletalised by now) (14, -13, Gauntlet) a scarf of resistance (unseen) (14, -11, Gauntlet) a potion of mutation (25, -13, Gauntlet) 5 stones (25, -11, Gauntlet) the +1 pair of gloves of the Iron City of Dis {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (29, 4, Gauntlet) 2 potions of mutation (31, 0, Gauntlet) a +0 dagger a +0 robe a human corpse (skeletalised by now) (33, 4, Gauntlet) a +0 dagger a +0 robe (35, -12, Gauntlet) a potion of cancellation (36, -13, Gauntlet) a +0 scale mail (36, -11, Gauntlet) a scarf of harm (unseen) (52, -7, Gauntlet) a +0 pair of gloves a condenser vane a wand of roots (4) a scroll of fear a phial of floods a scroll of identify