Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 2844095779651802913 725 Artemis2 the Conjurer (level 7, -3/50 HPs) Began as a Yellow Draconian Conjurer on Jan 24, 2024. Slain by Edmund ... wielding a +2 flail of protection (11 damage) ... on level 5 of the Dungeon on Jan 25, 2024. The game lasted 00:17:54 (5362 turns). Artemis2 the Conjurer (Yellow Draconian Conjurer) Turns: 5362, Time: 00:17:55 Health: -3/50 AC: 6 Str: 9 XL: 7 Next: 43% Magic: 1/13 EV: 12 Int: 21 God: Gold: 199 SH: 0 Dex: 9 Spells: 12/15 levels left rFire . . . f - +1 dagger (flame) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mighty A: spit acid, AC +6, unfitting armour, cold-blooded, acid resistance a: Breathe Acid You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons f - a +1 dagger of flaming (weapon) Missiles h - 20 poisoned darts Jewellery q - a ring of fire Talismans b - a storm talisman Wands l - a wand of paralysis (8) o - a wand of acid (6) Scrolls a - a scroll of identify d - 2 scrolls of fog n - 5 scrolls of teleportation Potions c - a potion of cancellation {unknown} e - a potion of curing {unknown} i - a potion of invisibility {unknown} j - a potion of experience {unknown} k - a potion of haste {unknown} m - 2 potions of resistance {unknown} r - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.6 Spellcasting - Level 6.2 Conjurations * Level 2.9 Translocations * Level 1.0 Ice Magic * Level 2.9 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 17% 4 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Call Canine Familiar Summ 4% N/A 34% 3 Sigil of Binding Hex 4% N/A 34% 3 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You can spit globs of acid. Your golden yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection! The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund barely misses you. Without enough magic to sustain it, your searing ray dissipates. Edmund hits you but does no damage. You closely miss Edmund. You tail-slap Edmund, but do no damage. Edmund is severely wounded. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is severely wounded. Edmund barely misses you. You barely miss Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Okay, then. You feel very mighty all of a sudden. Edmund barely misses you. You hit Edmund. You burn Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of protection! You die... Edmund whines, "They better pay attention to me now!" #.#.##........### #.#.###.##.##...### ..............#...##.# ##.....####.........# ##.#...............# #.....##†##.......# ###.#.............# #.######........# #@# ...<....... #@# .#######.... ... .. ###. ..... ....... ......... #.......... #..........# You could see Edmund. Vanquished Creatures A black bear (D:4) A centaur (D:5) 2 phantoms A bombardier beetle (D:4) 5 hounds A gnoll bouda (D:4) A sleepcap (D:5) 5 adders 4 gnolls 2 dart slugs 3 ribbon worms 9 ball pythons 7 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 4 jackals 9 kobolds 4 quokkas 10 bats 6 frilled lizards 3 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artemis2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 988 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1633 | D:2 | Learned a level 2 spell: Searing Ray 2105 | D:2 | Found a faded altar of an unknown god. 2331 | D:3 | Reached skill level 1 in Translocations 2369 | D:3 | Reached skill level 1 in Alchemy 2796 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 3352 | D:4 | Noticed a phantom 3359 | D:3 | Reached skill level 5 in Conjurations 3433 | D:3 | Killed a phantom 3434 | D:3 | Reached XP level 5. HP: 7/38 MP: 0/9 3923 | D:4 | Noticed a phantom 3946 | D:4 | Killed a phantom 3947 | D:4 | Reached XP level 6. HP: 3/45 MP: 9/11 4607 | D:4 | Reached skill level 6 in Conjurations 4793 | D:5 | Entered Level 5 of the Dungeon 4822 | D:5 | Your scales start taking on a golden yellow colour. 4822 | D:5 | Reached XP level 7. HP: 50/50 MP: 8/13 4822 | D:5 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 5211 | D:5 | Reached skill level 1 in Ice Magic 5344 | D:5 | Noticed Edmund 5362 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, minivault_24, kennysheep_generic_room_15 D:3: layout_loops_corners, minmay_crystal_room D:4: layout_cave_pools, minmay_misc_feat_tower, hangedman_feature_mirror D:5: layout_rooms, minmay_temple_entry_offerings, gammafunk_ghost_cemetery, nrook_pool_corridor, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 | 2.9 Alchemy | 1 2 | 2.9 Conjurations | 5 6 | 6.2 Spellcasting | 3 4 | 4.6 Ice Magic | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 21 | 28 | 5 || 54 Unarmed | 6 | | || 6 Tailslap | 2 | 2 | 1 || 5 Punch | | 1 | || 1 Cast: Magic Dart | 85 | 81 | 14 || 180 Searing Ray | | 10 | 11 || 21 Use: Scroll | 3 | 1 | 2 || 6 Potion | | 2 | 1 || 3 Stab: Sleeping | 1 | | || 1 Armour: Skin | 32 | 45 | 21 || 98 Dodge: Dodged | 40 | 36 | 15 || 91