Dungeon Crawl Stone Soup version 0.28-a0-821-g923ab73998 (webtiles) character file. Game seed: 17481591767712413526 23 Astera the Chiller (level 3, -8/24 HPs) Began as a Merfolk Ice Elementalist on Nov 9, 2021. Mangled by Crazy Yiuf (20 damage) ... on level 2 of the Dungeon. The game lasted 00:05:59 (1308 turns). Astera the Chiller (Merfolk Ice Elementalist) Turns: 1308, Time: 00:06:00 Health: -8/24 AC: 4 Str: 8 XL: 3 Next: 0% Magic: 4/6 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . j - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.08/turn (no ring) MPRegen 0.35/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) j - a +1 helmet (worn) Jewellery e - an amulet of magic regeneration (around neck) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} k - a scroll of fear {unknown} Potions b - 2 potions of curing {unknown} f - a potion of cancellation {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 5.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Spider Form Tmut/Pois 1% N/A 54% 3 Stone Arrow Conj/Erth 2% 3d7 54% 3 Hailstorm Conj/Ice 9% 3d4 58% 4 Animate Armour Summ/Erth 2% N/A 91% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel clever. You start putting on your armour. You continue putting on your +1 helmet. x3 Magic restored. You continue putting on your +1 helmet. You finish putting on your +1 helmet. Your legs become a tail as you enter the water. An adder and a spectral thing come into view. Found a mace. The adder moves out of view. Found a mace. You see here a +0 mace. You see here a +0 mace. Found five maces, a glowing mace and a runed mace. Found a runed translucent door. You see here a +0 mace. Found a mace. You see here a +0 mace. You see here a +0 mace. Found three maces. You see here a +3 mace of protection. Press: ? - help, v - describe, . - travel, g - get item Item here: a +3 mace of protection. The floor. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (asleep, fire blocked by a runed translucent door) The floor. You open the door. There is an open translucent door here. You reach to attack! You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf whimpers, "Orb!" You freeze Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf burns you. You freeze Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are electrocuted!! Ouch! That really hurt! You die... #....# #..# #....# #..# #)..## #..# ##)## #... #)## #.... ##)# #.... #)## #.... ##)# #@# #)g)# #)))# #).)# ##### You could see Crazy Yiuf. Vanquished Creatures An adder skeleton (D:2) 2 bats An endoplasm (D:1) 4 giant cockroaches 4 goblins A kobold (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Astera the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 954 | D:2 | Reached skill level 5 in Ice Magic 1218 | D:2 | Noticed Terence 1275 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1300 | D:2 | Found a runed translucent door. 1301 | D:2 | Noticed Crazy Yiuf 1308 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, roderic_serpentine_path D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, kennysheep_nondescript, st_stairs_6, chequers_serial_rivers_marsh, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Spear || 28 Cast: Freeze || 21 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1297 | 13 | 202 | 192 | 2 | 655.0 | Dungeon | 1310 | 1297 | 13 | 202 | 192 | 2 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 208 daAuts