Atelerd the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (35, 14, D) a ration (35, 15, D) a cursed staff of cold (36, 0, D) the +9 scythe of Subterfuge {protect, Str+8} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+8). (36, 1, D) an uncursed staff of summoning (36, 14, D) a +0 robe of the Archmagi (36, 15, D) a +0 hand crossbow of flaming (37, 0, D) a book of Dreams (37, 1, D) a fan of gales (37, 14, D) a fan of gales (37, 15, D) the cursed +3 hand crossbow of the Coward {flame, MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (38, 0, D) a box of beasts (38, 1, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (38, 3, D) a +2 demon trident of venom a +0 plate armour a +0 large shield the human corpse of Louise (skeletalised by now) (38, 4, D) a +0 troll leather armour {Purgy} the troll corpse of Purgy (skeletalised by now) the guardian serpent corpse of Aizul (skeletalised by now) (38, 5, D) the troll skeleton of Snorg (38, 14, D) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (38, 15, D) the +5 rapier "Pahuish" {venom, Int+8 Dex+3 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+8). It affects your dexterity (+3). It makes you less stealthy. (38, 20, D) a +0 broad axe (unseen) (38, 21, D) a +0 robe (unseen) (39, 0, D) the +7 spear of Faeqieh {speed, +Rage rPois rC+++ MP-9} Attacks with this weapon are significantly faster. It renders you almost immune to cold. It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. (39, 3, D) a +0 halberd a +0 robe (39, 4, D) a +2 flail of holy wrath a +0 chain mail a +2 dagger of distortion a +0 robe a +0 whip of freezing a +0 robe the human corpse of Edmund (skeletalised by now) the human skeleton of Prince Ribbit the big kobold corpse of Pikel (skeletalised by now) (39, 5, D) 3 arrows (39, 14, D) a +3 spear of piercing (39, 15, D) a phial of floods (39, 20, D) a +0 war axe (unseen) (39, 21, D) a +0 hand axe (still there?) a dire elephant corpse (still there?) (39, 22, D) a +0 war axe (unseen) (40, 0, D) an uncursed staff of power (40, 1, D) a book of the Dragon (40, 3, D) a +1 longbow of flaming 20 arrows a +0 centaur barding (40, 4, D) a +2 long sword of holy wrath a +0 ring mail (40, 15, D) a +3 chain mail of poison resistance (40, 20, D) a +2 rapier of holy wrath (unseen) (40, 21, D) a +0 quarterstaff (unseen) (40, 22, D) a +0 hat of see invisible (41, 0, D) a +2 great mace of crushing (41, 1, D) a +1 flail of protection (41, 14, D) an uncursed staff of conjuration (41, 15, D) an uncursed staff of earth (41, 20, D) a +0 spear (unseen) (42, 0, D) a fan of gales (42, 1, D) a +1 mace of venom (42, 14, D) an uncursed ring of ice (42, 15, D) a +2 long sword of protection (43, 14, D) a +4 spear of piercing (43, 15, D) the +8 long sword "Soul" {speed, rF++} Attacks with this weapon are significantly faster. It greatly protects you from fire. (48, 26, D) a bolt (49, 0, D) a +2 vampiric battleaxe (49, 24, D) a +2 trident of venom (49, 28, D) a bolt (49, 36, D) a phial of floods (49, 37, D) a book of the Warp (50, 1, D) a phial of floods (50, 5, D) an uncursed staff of earth (50, 12, D) a +0 dagger (50, 13, D) a phial of floods (50, 21, D) a +0 spear (unseen) (50, 24, D) a +2 scale mail of magic resistance (50, 25, D) a cursed staff of summoning (50, 37, D) a book of Cantrips (50, 42, D) a +0 great mace (unseen) (51, 0, D) an uncursed staff of cold (51, 1, D) a book of Death (51, 5, D) a +2 flail of protection (51, 6, D) a +0 shield of protection (51, 12, D) a book of Transfigurations (51, 19, D) the cursed +3 short sword "Duraenoo" {drain, rElec Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. a +0 robe the ring "Ityukagh" {rElec rC+ Int+6 Stlth+} [ring of intelligence] It affects your intelligence (+6). It protects you from cold. It insulates you from electricity. It makes you more stealthy. a +2 falchion of venom (51, 28, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (51, 29, D) a +0 long sword a +0 chain mail a +0 shield a +0 battleaxe a +0 plate armour (51, 36, D) a phial of floods (51, 41, D) a +0 fustibalus of flaming (52, 0, D) a +4 shortbow of freezing (52, 5, D) an uncursed staff of fire (52, 13, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (52, 17, D) a +0 dagger a +0 robe (52, 25, D) a sack of spiders (52, 27, D) a +0 arbalest 11 bolts (52, 28, D) a +0 hand axe of chopping 4 bolts (52, 29, D) a +2 battleaxe of freezing a +0 plate armour a +2 dire flail a +0 chain mail 3 bolts a +0 war axe a cursed +0 plate armour (52, 30, D) 2 bolts the +0 hat "Qalustri" {rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. (52, 36, D) the +2 buckler of Lilacs {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. (52, 37, D) a crystal ball of energy (52, 42, D) a cursed +0 trident (unseen) (52, 44, D) a cursed -1 flail (unseen) (53, 13, D) a +2 chain mail of fire resistance (53, 14, D) an uncursed staff of death a +0 robe (53, 17, D) a +0 halberd a +0 chain mail (53, 21, D) a +0 robe (53, 25, D) a fan of gales (53, 26, D) a +0 arbalest 7 bolts (53, 29, D) a +0 dire flail of holy wrath a +0 chain mail a bolt (53, 30, D) a +0 war axe a +0 plate armour a +0 shield a bolt (53, 36, D) a +2 chain mail of cold resistance (54, 0, D) a +2 long sword of slicing (54, 1, D) a fan of gales (54, 25, D) +1 ice dragon scales (55, 12, D) a +1 pair of gloves of archery (55, 13, D) a +2 double sword of protection (55, 24, D) a +1 vampiric rapier (56, 25, D) a +0 arbalest (unseen) (59, 36, D) a +1 triple crossbow of velocity (60, 36, D) a +4 scale mail of poison resistance (60, 37, D) a +0 falchion of protection (61, 0, D) a +2 quarterstaff of protection (61, 8, D) a +1 long sword of flaming (61, 16, D) a +1 shield of cold resistance (61, 26, D) an uncursed staff of conjuration (61, 36, D) a fan of gales (61, 37, D) a +2 plate armour of fire resistance (62, 1, D) a fan of gales (62, 9, D) a +1 pair of gloves of strength (62, 17, D) a cursed -2 ring of slaying (62, 20, D) a +4 flail of draining (unseen) (62, 21, D) a +0 whip (unseen) (62, 26, D) a +0 bardiche of freezing (62, 27, D) a +0 flail of protection (62, 37, D) a +2 dire flail of holy wrath (63, 0, D) a +4 rapier of venom (63, 8, D) the +7 war axe of Brawling {antimagic, rPois MR- Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (63, 17, D) a +0 mace (63, 20, D) a +0 dire flail (63, 21, D) a +2 hand axe of draining (63, 26, D) a +4 whip of draining (63, 36, D) a crystal ball of energy (63, 37, D) a +1 dire flail of protection (64, 27, D) a +4 scale mail of cold resistance (64, 30, D) a +0 short sword (69, 27, D) an arrow (69, 29, D) an arrow (69, 36, D) a +2 shortbow of flaming (70, 8, D) a +0 flail of holy wrath (70, 9, D) a cursed ring of attention (70, 26, D) a +3 falchion of slicing a +0 shortbow of flaming 20 arrows (70, 27, D) an arrow (70, 28, D) a +0 arbalest (unseen) (70, 33, D) an arrow (70, 36, D) a +1 short sword of venom (70, 37, D) the +1 shortbow of Usar {speed, *Contam rPois Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It protects you from poison. It causes magical contamination when unequipped. (71, 16, D) a +1 flail of protection (71, 26, D) a +1 fustibalus of flaming (71, 27, D) an arrow (71, 28, D) a large rock a +0 arbalest 22 bolts 2 arrows (71, 29, D) a large rock an arrow (71, 31, D) an arrow (71, 32, D) an arrow (unseen) (71, 36, D) an uncursed staff of summoning (72, 8, D) a sack of spiders (72, 16, D) a +2 ring mail of fire resistance (72, 17, D) a +4 scale mail of fire resistance (72, 27, D) a +0 shortbow (72, 28, D) a +1 shortbow of flaming 8 arrows (72, 29, D) a +0 broad axe of freezing (unseen) (72, 32, D) a bolt (72, 33, D) a large rock (72, 40, D) a +5 morningstar of protection (73, 1, D) a +2 robe of positive energy (73, 16, D) a +1 vampiric broad axe (73, 17, D) a cursed staff of poison (73, 36, D) an uncursed staff of energy (75, 1, D) the cursed +1 ring mail of Refuge {Str+5} It affects your strength (+5). It has a curse placed upon it. (75, 31, D) a bolt