Atelerd the Dungeon (2, 14, D) an uncursed ring of resist corrosion (2, 15, D) the +4 arbalest of Qetivumm {speed, rF++} Attacks with this weapon are significantly faster. It greatly protects you from fire. (2, 16, D) the ring "Xamiuh" {+Fly rN+ Int+3 Stlth+} [ring of flight] It affects your intelligence (+3). It protects you from negative energy. It lets you fly. It makes you more stealthy. (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a book of Alchemy (3, 15, D) the cursed +1 hand axe of Coare {vorpal, Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. (3, 16, D) an uncursed amulet of faith (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +2 leather armour of the Cockroach {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (4, 15, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (4, 16, D) an uncursed ring of stealth (5, 14, D) the +12 spear "Cafacren" {drain, rN+ MP+9 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. The Shining One disapproves of the use of such an item. (5, 15, D) a +2 pair of boots of running (5, 16, D) a scroll of brand weapon (6, 14, D) a phantom mirror (6, 15, D) a +5 rapier of draining (6, 16, D) a +0 demon trident of pain (7, 14, D) a +3 plate armour of fire resistance (7, 15, D) an uncursed staff of cold (7, 16, D) the +9 dire flail of Squeaky Indomitability {speed, *Rage rElec rN++ SInv} Attacks with this weapon are significantly faster. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. (8, 14, D) a box of beasts (8, 15, D) a +0 scythe of freezing (8, 16, D) a +3 dire flail of draining (9, 14, D) the +10 spear "Xom's Malicious Joy" {holy, rC+ rN+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (9, 15, D) an uncursed staff of energy (9, 16, D) a +1 halberd of venom (10, 0, D) the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 6, D) an uncursed staff of energy (10, 14, D) the +2 helmet "Exzai" {+Inv rCorr Int+4} It affects your intelligence (+4). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (10, 15, D) the Almanac of Unstable Toxins Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ice Form Ice/Transmutation 4 no c - Olgreb's Toxic Radiance Poison 4 no d - Petrify Transmutation/Earth 4 yes e - Eringya's Noxious Bog Transmutation/Poison 6 yes (10, 16, D) a phantom mirror (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +0 rapier of venom (11, 15, D) a +2 robe of cold resistance (11, 16, D) an uncursed amulet of the acrobat (12, 14, D) a book of Ice (12, 15, D) a phantom mirror (12, 16, D) a +2 leather armour of positive energy (18, 0, D) a javelin (19, 1, D) a +1 broad axe of freezing (19, 16, D) a +4 vampiric battleaxe (19, 32, D) a +2 long sword of holy wrath (19, 33, D) the cursed +0 robe "Uxyfoeg" {Str+3 Slay-3 Stlth+} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It makes you more stealthy. It has a curse placed upon it. (20, 33, D) a +2 plate armour of cold resistance (21, 1, D) a cursed staff of fire (21, 16, D) an uncursed staff of energy (21, 33, D) an uncursed staff of wizardry (21, 34, D) an uncursed amulet of faith (22, 0, D) a +2 spear of venom (22, 1, D) a +3 giant club (22, 16, D) a tin of tremorstones (3/3) (22, 17, D) the +9 staff of Olgreb {rPois∞} It grants immunity to poison. (22, 18, D) an uncursed ring of protection from cold (22, 33, D) an uncursed staff of poison (23, 0, D) a +0 rapier (23, 5, D) a +2 dagger of venom (unseen) (23, 16, D) an uncursed ring of protection from cold (23, 17, D) an uncursed ring of stealth the +8 autumn katana {vorpal, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (23, 32, D) a +2 quarterstaff of protection (23, 33, D) a +8 quick blade (23, 34, D) a +4 quarterstaff of speed (23, 39, D) +0 ice dragon scales an ice dragon skeleton (23, 40, D) a +0 battleaxe the cursed +1 hand crossbow of Red Wine {elec, rPois Int+4 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (24, 0, D) 4 scrolls of enchant weapon (24, 1, D) a book of Air (24, 18, D) a tin of tremorstones (3/3) (24, 32, D) a +2 scale mail of fire resistance (24, 33, D) an uncursed ring of see invisible (24, 34, D) a +0 short sword (24, 39, D) an uncursed ring of stealth the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (25, 0, D) a phial of floods (25, 1, D) an uncursed ring of stealth an uncursed ring of flight (25, 13, D) 3 silver javelins (25, 16, D) the +8 battleaxe of the Jolly Prophets {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (25, 17, D) the amulet "Jorioxiu" {Faith rC++} [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from cold. (25, 18, D) the cursed +3 mace of Totta {vorpal, rElec MR+ SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (25, 23, D) a +1 falchion of draining (25, 32, D) an uncursed staff of fire (25, 33, D) the cursed +3 dagger "Omiadam" {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It has a curse placed upon it. (25, 34, D) a phial of floods (25, 38, D) a +1 vorpal scythe (25, 41, D) a +0 battleaxe (26, 1, D) the +1 great mace of Trog's Wrath {vorpal, rC+ MR+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. (26, 16, D) an uncursed ring of protection from magic (26, 32, D) an uncursed ring of magical power (26, 34, D) a +2 buckler of fire resistance (27, 0, D) a book of Unlife (27, 1, D) an uncursed staff of wizardry (27, 16, D) a +2 robe (27, 32, D) the cursed +1 ring mail of Defence {rN+ rCorr SInv} It protects you from negative energy. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (27, 34, D) the +2 leather armour "Wodum" {rElec rCorr Str+4} It affects your strength (+4). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (28, 0, D) a +1 spear of distortion (28, 1, D) an uncursed staff of energy (28, 12, D) a +0 spear of distortion 14 javelins a +0 leather armour a +2 rapier of electrocution a +0 robe (28, 13, D) a +1 rapier of protection a +0 robe 3 silver javelins 2 javelins (28, 16, D) a book of Maledictions (28, 17, D) the cursed +3 glaive of the Twelve Emperors {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It has a curse placed upon it. (28, 32, D) a +0 great sword of freezing (28, 33, D) the +7 dagger of Exquisite Death {speed, rF+ MR+} Attacks with this weapon are significantly faster. It protects you from fire. It affects your resistance to hostile enchantments. (29, 0, D) a +6 ring of dexterity (29, 1, D) a +3 vorpal hand crossbow (29, 12, D) a +0 rapier a +0 robe (29, 16, D) a cursed -4 ring of strength (29, 17, D) an uncursed staff of conjuration (29, 33, D) a +5 war axe of flaming (30, 9, D) a +1 rapier of venom 9 javelins a +0 leather armour a +0 trident a +0 leather armour (30, 10, D) a +0 spear a +0 hunting sling 24 sling bullets (30, 11, D) a +0 trident 2 throwing nets (30, 13, D) 4 javelins (31, 9, D) a +0 trident a +0 robe a +0 trident a javelin (31, 10, D) a +4 quarterstaff 8 silver javelins a +0 leather armour (34, 18, D) 2 javelins (34, 28, D) a cursed -4 ring of protection a +6 ring of intelligence (35, 14, D) a +3 battleaxe of freezing (35, 25, D) 5 javelins (35, 29, D) the cursed +0 ring mail of Dishonesty {Harm} It increases damage dealt and taken. It has a curse placed upon it. (36, 0, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (36, 1, D) a +0 whip of pain (36, 20, D) a +0 shortbow (unseen) (36, 28, D) a +0 morningstar of protection (36, 29, D) an uncursed staff of wizardry (37, 0, D) a +4 plate armour of fire resistance (37, 1, D) a book of the Dragon (37, 5, D) a +0 halberd a +1 robe (37, 22, D) 3 javelins (37, 24, D) 2 arrows (37, 25, D) a large rock (37, 28, D) a +0 battleaxe (37, 32, D) a large rock (38, 0, D) the +0 flail of Xymacejoi {speed, Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). a +0 robe (38, 1, D) the +5 scale mail of Spring Thaw {rF+} It protects you from fire. (38, 4, D) a +4 scimitar of flaming (unseen) (38, 5, D) a cursed staff of wizardry a +0 robe (38, 7, D) a +0 vorpal long sword a +3 plate armour of fire resistance a cursed +0 kite shield (38, 22, D) the +11 bardiche "Xenihekk" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. a +0 arbalest a +0 shortbow a +0 arbalest 42 bolts a +4 morningstar of distortion a +0 shortbow 38 arrows (38, 23, D) a +0 war axe a +1 arbalest of freezing 18 bolts (38, 24, D) an arrow (38, 25, D) 2 javelins (still there?) an arrow (still there?) (38, 28, D) an uncursed staff of earth (38, 29, D) Gonuogg's Guide on Fire and Changing Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Passwall Transmutation/Earth 2 no c - Conjure Flame Conjuration/Fire 3 yes d - Ice Form Ice/Transmutation 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 yes f - Yara's Violent Unravelling Hexes/Transmutation 5 yes (38, 33, D) a cursed -2 bardiche a +0 plate armour (38, 34, D) a large rock (38, 35, D) a +0 long sword the +4 hunting sling "Tattletale" {flame, Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). a +0 chain mail (38, 36, D) a large rock (39, 1, D) an uncursed staff of energy (39, 2, D) a +0 trident (unseen) (39, 3, D) a +2 quarterstaff of chaos (unseen) (39, 6, D) a +4 scimitar of flaming (39, 14, D) a +0 arbalest (39, 21, D) the +6 arbalest "Damnation" {damnation} The Shining One disapproves of the use of such an item. a +0 arbalest 34 bolts (39, 22, D) a +0 rapier of venom a +0 shortbow 21 arrows (39, 23, D) 11 bolts 10 arrows (39, 24, D) a +0 arbalest 24 bolts 3 arrows (39, 25, D) a bolt (still there?) 5 arrows (still there?) (39, 29, D) a +0 short sword of venom (39, 33, D) a +0 halberd a cursed +0 plate armour (39, 34, D) 5 large rocks a +0 war axe a cursed +0 chain mail (39, 35, D) a +0 arbalest 26 bolts a +2 morningstar of holy wrath a +0 plate armour a +1 battleaxe a +0 plate armour a +2 battleaxe a +0 plate armour the amulet "Cyulien" {RegenMP rC+ Int+8 Stlth-} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+8). It protects you from cold. It makes you less stealthy. (39, 36, D) a large rock (40, 1, D) a +6 ring of intelligence a +6 ring of dexterity a +0 scythe a +2 robe of cold resistance a +2 leather armour of poison resistance (40, 6, D) a +3 lajatang of pain a +3 hunting sling of flaming a +0 robe (40, 7, D) a +1 rapier of electrocution a +1 cloak of stealth a +0 pair of gloves (40, 15, D) a +2 buckler of protection (40, 20, D) 5 large rocks (40, 21, D) a +0 arbalest a +2 vorpal spear a +0 arbalest 16 bolts (40, 22, D) a +0 arbalest 17 bolts 4 arrows (40, 23, D) a +0 arbalest 29 bolts a +2 demon trident of freezing a +0 shortbow 9 arrows (40, 25, D) a bolt (40, 28, D) a +3 war axe of electrocution (40, 29, D) a +0 arbalest (40, 33, D) a +0 glaive a +0 plate armour (40, 34, D) 3 large rocks a +3 great mace of protection a +0 chain mail (40, 36, D) a +3 long sword a +0 plate armour (41, 1, D) a +0 dagger (41, 21, D) a +0 shortbow an uncursed staff of poison 9 arrows (41, 22, D) a +1 spear of venom 5 javelins a +0 leather armour (41, 29, D) a +2 pair of gloves of strength (41, 33, D) a +3 glaive a +0 chain mail (41, 35, D) a +0 battleaxe a +0 chain mail a +4 ring of protection a +0 long sword a +0 plate armour a +0 tower shield a +1 arbalest of freezing 11 bolts (41, 36, D) a cursed -2 great sword a +0 plate armour (42, 0, D) a +5 quarterstaff a +0 hunting sling 14 sling bullets a +4 ring mail of poison resistance a +0 ring mail (42, 1, D) a +6 great sword of holy wrath (42, 15, D) a +1 scale mail of magic resistance (42, 28, D) a +2 demon whip of venom (43, 28, D) a book of Beasts (43, 29, D) a lightning rod (4/4) (44, 28, D) an uncursed staff of air (49, 0, D) an uncursed staff of poison (49, 9, D) a sling bullet (49, 24, D) a +2 quick blade (49, 36, D) an uncursed amulet of regeneration (50, 8, D) a +0 fustibalus (still there?) a +0 quarterstaff (still there?) (50, 12, D) an uncursed staff of poison (50, 13, D) a +1 great mace of venom (50, 24, D) a +2 robe of magic resistance (50, 36, D) a book of Clouds (50, 40, D) the +4 shortbow "Owarchan" {freeze, rF++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. (51, 1, D) a +4 arbalest of freezing (51, 7, D) a +0 spear a +0 longbow a +0 quarterstaff 20 arrows a +0 war axe of freezing a +0 animal skin (51, 8, D) a sling bullet (51, 13, D) a book of Alchemy (51, 24, D) an uncursed staff of poison (51, 25, D) a +0 scale mail of fire resistance (51, 29, D) a cursed -3 war axe a +0 robe (51, 36, D) a cursed ring of attention (51, 37, D) a +3 trident of venom (52, 0, D) a +2 short sword of venom (52, 1, D) a +0 hand axe (52, 7, D) a +0 robe (unseen) (52, 8, D) a +0 robe (unseen) (52, 12, D) a +0 leather armour (52, 13, D) a cursed staff of wizardry (52, 30, D) a +0 dagger a +0 robe (52, 31, D) a +3 quarterstaff of protection (52, 37, D) an uncursed staff of earth (53, 0, D) a +4 vorpal battleaxe (53, 1, D) a book of Spatial Translocations (53, 12, D) a tin of tremorstones (3/3) (53, 13, D) a book of Air (53, 18, D) a +2 rapier of speed a +0 robe a +0 rapier a +0 robe (53, 19, D) a +2 trident of flaming a +0 leather armour a +0 rapier a +0 robe a +0 rapier a +0 robe (53, 21, D) 4 silver javelins (53, 30, D) a +2 dagger of venom a cursed +0 robe a +0 dagger a +0 robe (53, 31, D) a cursed +3 halberd a cursed +0 robe a +0 trident (53, 32, D) a +0 halberd (53, 36, D) a +2 falchion of protection (53, 37, D) an uncursed staff of fire (54, 0, D) a +1 hat of magic resistance a +0 kite shield (54, 17, D) a +1 vorpal trident (unseen) (54, 18, D) a +0 trident of protection a +0 leather armour a +0 spear (54, 19, D) a +0 trident 4 boomerangs a +3 plate armour of positive energy (54, 20, D) a +2 rapier of venom a +0 robe (54, 25, D) a +3 scale mail of magic resistance (55, 0, D) the Almanac of the Eight Quests Spells Type Level Known a - Sandblast Earth 1 no b - Conjure Flame Conjuration/Fire 3 yes c - Fireball Conjuration/Fire 5 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes e - Statue Form Transmutation/Earth 6 yes (55, 1, D) a +1 plate armour of magic resistance (55, 12, D) a +0 short sword of draining (55, 13, D) a tin of tremorstones (3/3) (55, 21, D) 2 silver javelins (56, 17, D) a +2 spear of distortion 5 silver javelins a +2 scale mail of poison resistance (56, 19, D) a +2 rapier of draining a +0 robe (56, 21, D) 4 silver javelins (59, 37, D) a book of Maledictions (60, 36, D) a +3 ring mail of fire resistance (60, 37, D) the +2 short sword of Sequestration {elec, rElec rF- rC+++ Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. (60, 43, D) a +3 great sword of flaming (unseen) (61, 0, D) a +0 pair of gloves of archery (61, 1, D) a +0 trident 6 boomerangs (61, 2, D) a +0 trident (61, 8, D) a lightning rod (4/4) (61, 16, D) a +2 pair of boots of running (61, 36, D) a tin of tremorstones (3/3) (61, 41, D) a +0 dagger a +0 robe (61, 43, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (unseen) (62, 1, D) a tin of tremorstones (3/3) (62, 2, D) a +0 trident (62, 5, D) a throwing net (62, 8, D) a +2 falchion of protection (62, 9, D) a +3 chain mail of cold resistance (62, 16, D) a +3 antimagic morningstar (62, 17, D) a +0 scimitar (62, 20, D) a +2 flail of protection a +0 shortbow 6 arrows (62, 26, D) a +2 scale mail of poison resistance (62, 27, D) a +5 giant spiked club (62, 37, D) the cursed +1 arbalest "Luetiuwa" {penet, rElec rF+ Int+6 Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+6). It protects you from fire. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (63, 0, D) an uncursed staff of conjuration (63, 2, D) a +1 trident of venom 4 boomerangs (63, 16, D) a +1 robe of the Archmagi (63, 17, D) a +0 trident of freezing (63, 20, D) a +0 short sword a +0 longbow 14 arrows a +0 leather armour (63, 36, D) a +3 vorpal battleaxe (64, 16, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. The Shining One disapproves of the use of such an item. (64, 21, D) 7 arrows (64, 26, D) a +0 dire flail of protection (64, 27, D) an uncursed staff of fire (65, 20, D) a +0 rapier (unseen) (65, 26, D) a phial of floods (68, 0, D) a +1 dagger of holy wrath (69, 0, D) a +3 lajatang of electrocution (70, 37, D) a +0 pair of boots of flying (71, 11, D) a +0 dagger a cursed +0 dagger a +0 leather armour (71, 17, D) an uncursed staff of cold (71, 18, D) a +0 trident (unseen) (71, 19, D) a +0 shortbow (unseen) (71, 20, D) a +0 trident a +2 vorpal hunting sling (71, 30, D) a +2 vorpal hand axe (71, 36, D) a phial of floods (71, 41, D) a +0 shortbow 5 arrows (71, 42, D) a +0 shortbow a +0 shortbow 29 arrows (71, 43, D) an arrow (72, 11, D) a +1 mace of protection (72, 16, D) a +3 scale mail of cold resistance (72, 17, D) a +5 giant club (72, 18, D) a +0 trident 6 boomerangs (72, 20, D) 3 arrows (72, 21, D) 2 arrows (72, 22, D) 2 arrows (72, 23, D) 3 arrows (72, 27, D) a +1 chain mail of cold resistance (72, 40, D) a +0 trident (unseen) (72, 41, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). a +0 shortbow 19 arrows (72, 42, D) 4 large rocks a +0 shortbow 15 arrows (73, 2, D) a cursed -3 rapier a +0 robe a +0 buckler (73, 19, D) a cursed -3 shortbow a +1 hand axe of venom 14 arrows (73, 20, D) a cursed -2 shortbow 10 arrows (73, 26, D) a tin of tremorstones (3/3) (73, 27, D) an uncursed staff of poison (73, 36, D) an uncursed staff of poison (73, 37, D) a lightning rod (4/4) (75, 1, D) the cursed +2 trident of Cruel Justice {protect, rF+ MR+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it.