Atelerd Level 1 of the Dungeon (0, 2, D:1) a +0 flail (8, -8, D:1) a +0 short sword (22, -18, D:1) a +0 robe (23, -23, D:1) a +0 hand axe (23, -17, D:1) 5 poisoned darts (27, 7, D:1) a +0 club (31, -11, D:1) a +0 club (41, 8, D:1) a +0 dagger of distortion (41, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (0, 1, D:2) a rat corpse (skeletalised by now) (6, -41, D:2) a +0 scale mail (8, 5, D:2) a +0 dagger a goblin corpse (9, -28, D:2) a +0 club (14, -43, D:2) the +2 robe of Incorporation {Harm rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. Harm: It increases damage dealt and taken. (24, -14, D:2) a +0 mace (27, -53, D:2) a +0 spear (35, -49, D:2) 11 sling bullets (47, -3, D:2) a +0 scythe a +0 robe (48, -9, D:2) a +0 leather armour